Commit graph

77 commits

Author SHA1 Message Date
LuisAntonRebollo
535f56af6e Merge pull request #801 from eightyeight/gtest-tests
Googletest tests
2014-10-02 01:31:13 +02:00
LuisAntonRebollo
42386b3f6f Merge pull request #795 from BeamNG/T3D_x64
Support for Windows x64 builds
2014-10-02 01:31:07 +02:00
Daniel Buckmaster
6cc59a97cc Added CMake flag for unit tests. 2014-09-29 11:38:47 +10:00
Daniel Buckmaster
b173e5571c Moved async packet queue test and commented it out. 2014-09-29 11:38:42 +10:00
Daniel Buckmaster
87c4c5c790 Removed old test framework from project generators. 2014-09-29 11:38:39 +10:00
Daniel Buckmaster
178484ca6a Moved zip tests and commented them out :(. 2014-09-29 11:38:37 +10:00
LuisAntonRebollo
b18bcfb709 Fix compiler warnings with CMAKE and TORQUE_DISABLE_MEMORY_MANAGER. 2014-09-28 20:27:29 +02:00
Daniel Buckmaster
65f6a4fe0a Link against librt. 2014-09-22 22:11:03 +10:00
LuisAntonRebollo
6bfb7d8186 CMake changes for WIN64 2014-09-14 21:42:08 +02:00
Daniel Buckmaster
225ef8a9ff Removed unused GFX interactive tests. 2014-09-01 08:39:59 +10:00
Daniel Buckmaster
5a430af051 Merge remote-tracking branch 'gg/development' into gtest-tests 2014-08-30 17:51:41 +10:00
Daniel Buckmaster
2f95583df8 Ported thread tests without the stress tests. 2014-08-02 16:43:29 +10:00
Daniel Buckmaster
00ec14561b Add component test directory to project generator. 2014-08-01 15:02:24 +10:00
Anders Dahnielson
0ca4dc75a8 Improving CMake build system for power user
* Making it possible to override the project directory location
  by setting TORQUE_APP_DIR.

* Making it possible to skip template installation (copying) to
  project directory by setting TORQUE_TEMPLATE to OFF.
2014-07-28 13:06:33 +02:00
LuisAntonRebollo
57ac2f8546 Add GG(c) and MIT license to CMake files. 2014-07-18 22:07:38 +02:00
LuisAntonRebollo
a030f47178 Fix CMake testing module. 2014-07-12 13:44:48 +02:00
LuisAntonRebollo
e09a09005d Merge pull request #706 from eightyeight/add-gtest
Add Google test library
2014-07-12 12:53:57 +02:00
Daniel Buckmaster
d1070210c2 Fixed tool support. 2014-07-12 00:00:46 +02:00
Daniel Buckmaster
ec78e4d502 Append ' DLL' to DLL filename to improve VS link times. 2014-07-10 11:56:33 +02:00
Daniel Buckmaster
551a7b3820 Added Google test library. 2014-06-24 08:38:52 +10:00
LuisAntonRebollo
17bd69e659 CMake changes for dedicated builds. 2014-06-02 02:15:55 +02:00
LuisAntonRebollo
8a50895062 Clean CMake files. 2014-06-02 01:35:06 +02:00
LuisAntonRebollo
492f217330 Move CMake library's files to libraries dir. 2014-06-02 01:26:39 +02:00
LuisAntonRebollo
efa3c02291 CMake: Remove unsused variable, and revert a small change. 2014-05-28 19:21:12 +02:00
LuisAntonRebollo
808dcb653c Remove TABs on CMake files. 2014-05-28 17:55:05 +02:00
LuisAntonRebollo
1e06fd2e60 Improvements on CMake generator.
* Suppress selected warnings on VC.
* Configurable directories (for CI server).
2014-05-28 13:17:32 +02:00
Thomas Fischer
b07b971f0f fixed cmake compilation on linux 2014-05-24 15:01:46 +02:00
LuisAntonRebollo
62fc2a7e02 Small fixes for CMake modules/libraries. 2014-05-20 23:24:08 +02:00
LuisAntonRebollo
7240c121fc Fix CMake Navigation module. 2014-05-20 00:14:24 +02:00
LuisAntonRebollo
2f7e5bfb73 CMake Razor Hydra module. 2014-05-19 22:55:38 +02:00
LuisAntonRebollo
80f31c0068 CMake Oculus VR module. 2014-05-19 22:43:48 +02:00
LuisAntonRebollo
9ba72e13d4 CMake Navigation module. 2014-05-19 22:17:43 +02:00
LuisAntonRebollo
dca11afded Add support for CMake "required definitions" to modules and libraries. 2014-05-19 22:15:22 +02:00
LuisAntonRebollo
82a36d8a32 Add support for modules and libraries to CMake. 2014-05-19 21:44:01 +02:00
LuisAntonRebollo
b8b77ef488 Rename CMake "TORQUE_APP_VERSION_MAYOR" to "TORQUE_APP_VERSION_MAJOR" 2014-05-06 17:44:12 +02:00
Thomas Fischer
36cc041254 enforced setting the app name and fixed default-appname bugs
added debug batch file for windows
improved project filters for executable: separated into engine and user sources
refactored version numbers, added them to the .rc file
changed /W2 to /W4
TORQUE_DEBUG,TORQUE_ENABLE_ASSERTS and TORQUE_DEBUG_GFX_MODE now automatically defined in debug mode
2014-03-20 05:34:45 +01:00
Thomas Fischer
f3dbe07b9a main.cs configuring now (optional), fixed installation up, fixed application name up, fixed executable name, added configured torsion template 2014-03-19 18:17:35 +01:00
Thomas Fischer
cd727f7711 added lib template; added cleanup batch file; added game folder 2014-03-19 03:23:51 +01:00
Thomas Fischer
e93a5d9d74 little documentation fix 2014-03-19 02:43:52 +01:00
Thomas Fischer
3071700690 added more options, moved some to advanced 2014-03-19 02:41:06 +01:00
Thomas Fischer
c5e41a61cb fixed projects with space in name 2014-03-19 02:15:00 +01:00
Thomas Fischer
5ffe7abee9 cmake improvements: correct build folder without installing, merged luis resource copy fix. fixed usage of the app name. added source folder to build configuration 2014-03-19 02:03:45 +01:00
Thomas Fischer
0dc0e70114 improved config format, eaiser to be used now 2014-03-18 20:12:13 +01:00
Thomas Fischer
444b12a670 cmake, better isolated :) 2014-03-18 13:27:25 +01:00
Thomas Fischer
6d8e0d7e25 refactored platform precompiler variable: TORQUE_OS_WIN{32,64,} 2014-03-15 15:10:14 +01:00
Thomas Fischer
9b49f56bd6 changed Generator to T3D_Generator to prevent problems with newer php versions 2014-03-14 19:58:23 +01:00
SilentMike
afc40ae714 Merge pull request #433 from eightyeight/recast-pull-navigation
Recast part 3: wrapper classes
2013-07-22 11:33:47 -07:00
Daniel Buckmaster
df2abed2c4 Added navmesh wrapper code and module. 2013-07-04 17:27:48 +10:00
Daniel Buckmaster
df3d6fc277 Added Recast/Detour library code and module. 2013-07-04 17:12:17 +10:00
DavidWyand-GG
262ddb1a27 Project Generator File Copy
Project Generator may now automatically copy files needed for a module
into the project's directory.  Use the new copyFileToProject() function
in the module .inc file.  The following modules have been set up for
this:

- FMod
- Leap Motion
- PhysX
- Razer Hydra

These modules have been set up to copy both release and debug files as
appropriate.  When releasing your game you'll likely want to not include
any debug files.
2013-04-21 17:10:50 -04:00