rextimmy
415f4a046e
OpenGL vsync fixes.
2016-12-23 13:59:55 +10:00
Jeff Hutchinson
15a10a78cc
suppress API_ID_REDUNDANT_FBO on the debug callbacks. This is a temporary fix so that glad can get pushed into devhead.
2016-11-24 12:35:39 -05:00
Jeff Hutchinson
0296e6d3fd
Fix merge conflict and add check for unix and not apple for glx
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Merge branch 'development-gg' into gladdev
# Conflicts:
# Tools/CMake/libraries/glad.cmake
2016-11-02 21:55:24 -04:00
Azaezel
fbfd3ed8ed
clang: constructor initialization order
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while not a major issue per-se, the sheer number of times the engine has to jump back in memory and backfill data in a given class can add up. First run of... many.,
2016-10-14 18:16:55 -05:00
RexTimmy
dd64004eaf
MacOS platform support.
2016-09-28 11:09:48 +10:00
Jeff Hutchinson
11c3314f66
implement glad into torque.
2016-09-11 21:48:42 -04:00
James Urquhart
3496c549b5
Hardware Skinning Support
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- Supports GL, D3D9 & D3D11
- Extends vertex formats & shadergen to support blend indices and weights
- Adds basic support for using 4x3 matrices for shader constants
- Supports software fallback
2016-08-21 01:43:30 +01:00
Azaezel
47366068c1
revised torque_nsight_workaround
2016-06-27 19:35:40 -05:00
Areloch
f66a14c6e1
Merge pull request #1599 from JeffProgrammer/glprofiling
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Added missing OpenGL profiling blocks.
2016-05-24 01:26:39 -05:00
Jeff Hutchinson
db6d91925d
Added profile blocks for GL.
2016-05-06 23:44:41 -04:00
Jeff Hutchinson
a50600afaa
tabs->spaces for TRON :)
2016-05-06 22:57:35 -04:00
Jeff Hutchinson
f9b2aa397f
cache OpenGL extensions that are not part of the 3.3 core profile, and that run more than initialization setup.
2016-05-06 21:50:11 -04:00
Jeff Hutchinson
a216b4515b
remove old legacy extensions that aren't being used.
2016-05-06 21:24:52 -04:00
Jeff Hutchinson
fddc00b39b
Merge branch 'development-gg' into epoxy
2016-04-17 23:59:42 -04:00
Jeff Hutchinson
6e692ea9cf
torque windows integration of epoxy
2016-03-25 13:41:38 -04:00
rextimmy
41e5caf22b
Direct3D11 Engine/source changes
2016-03-20 21:52:11 +10:00
Anis
740c999c19
compile fix
2016-02-25 15:26:52 +01:00
Anis
f39f7a80c8
Update gfxGLDevice.cpp
2016-02-25 15:26:25 +01:00
Dušan Jocić
28d303c5ea
Added immutable vertex and index buffers.
2016-02-20 21:28:18 +01:00
rextimmy
b5f8e9aa70
gfxGLDevice setShader fix.
2015-06-15 21:10:49 +10:00
Daniel Buckmaster
905dd50d36
Merge pull request #980 from Azaezel/gl_debug_callbacks
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opengl error reporting formatting
2015-02-22 12:24:30 +11:00
Luis Anton Rebollo
098fa19abb
Merge pull request #1014 from Lopuska/patch-1
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vSync on opengl
2015-02-15 23:02:32 +01:00
Azaezel
43e0826308
reordered by request
2015-02-12 14:47:39 -06:00
Azaezel
02de4658e5
nvidia nsight debugger support.
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requires defining the TORQUE_NSIGHT_WORKAROUND preprocessor macro
2015-02-12 14:31:10 -06:00
LuisAntonRebollo
d000a1e7c5
OpenGL Intel - Workaround for warning spam or even crash with actual framebuffer code, remove when implemented TGL layer.
2014-12-11 01:20:39 +01:00
Anis
1a76341049
Update gfxGLDevice.cpp
2014-12-06 20:46:27 +01:00
Anis
b444cabe4d
vSync on opengl
2014-12-06 19:32:38 +01:00
Azaezel
fdbe6ce849
opengl error reporting formatting
2014-11-29 20:45:55 -06:00
LuisAntonRebollo
dd08fd2e7d
Add OpenGL support.
2014-11-08 20:21:50 +01:00
DavidWyand-GG
7dbfe6994d
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00