mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-26 18:13:47 +00:00
commit
098fa19abb
3 changed files with 6 additions and 5 deletions
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@ -179,7 +179,7 @@ void GFXGLDevice::initGLState()
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}
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#endif
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PlatformGL::setVSync(0);
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PlatformGL::setVSync(smDisableVSync ? 0 : 1);
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//OpenGL 3 need a binded VAO for render
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GLuint vao;
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@ -297,8 +297,6 @@ void GFXGLDevice::init( const GFXVideoMode &mode, PlatformWindow *window )
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loadGLCore();
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loadGLExtensions(hdcGL);
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wglSwapIntervalEXT(0);
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// It is very important that extensions be loaded
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// before we call initGLState()
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@ -5,7 +5,10 @@
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void PlatformGL::setVSync(const int i)
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{
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wglSwapIntervalEXT( i );
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if (WGLEW_EXT_swap_control)
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{
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wglSwapIntervalEXT(i);
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}
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}
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#endif
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#endif
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