James Urquhart
d278aab929
Improve SceneContainer testing code
2023-09-26 12:03:51 -05:00
James Urquhart
7e5eacc43d
Fix SceneContainer ray test
2023-09-26 12:03:51 -05:00
James Urquhart
596d13f9a4
Optimize container bin lookups
2023-09-26 12:03:51 -05:00
Areloch
09c651c26d
Corrected profile for GameObjectAsset type field button
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Initial implementation of changeable TSStatic materials via material slots and drag and drop of material assets onto world editor from AB
Updated Volumetric Fog to support ShapeAsset for it's model data
Added cmake option to hide literal filename fields if the class supports asset fields for the same input
Added light viz modes to see diffuse, specular and detail lighting modes(currently just sun)
New raycast console function to return back material of hit object
Moved GameObject logic to SceneObject and started fixing up of editor behavior to allow any SceneObject to be converted into a GO, along with all supported behavior such as instance-template management and spawning GO via drag-and-drop from AB
Fixed inspector field tooltip text to be positioned in inspector footer properly again
Drag and drop of shape asset attempts to drop at raycast position now, instead of just at the camera ray position
2019-12-05 20:42:47 -06:00
suncaller
265e64f6fc
Clean up MSVC warning [C4305]: truncation from 'double' to 'F32'
2019-02-02 23:07:44 -05:00
Azaezel
13334b4d5c
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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# Conflicts:
# Engine/source/sfx/sfxSystem.cpp
2018-04-23 10:08:14 -05:00
Azaezel
d979cf9d2d
PolyhedronVectorData core membervar cleanups
2018-03-14 15:18:00 -05:00
Azaezel
9dd9d2f9b7
scenecontainer cleanup
2018-03-13 17:29:03 -05:00
Azaezel
01f0d5cfca
tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places.
2017-12-27 22:57:47 -06:00
Areloch
0c6174b045
Merge pull request #1920 from elfprince13/variadicConsoleTemplates
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Variadic console templates
2017-01-12 23:32:03 -06:00
Thomas "elfprince13" Dickerson
1c2b096a72
Whitespace consistency
2017-01-06 23:10:14 -05:00
Thomas "elfprince13" Dickerson
88106f9032
Fixed type inference for nulls in console functions
2017-01-06 17:18:37 -05:00
Azaezel
c57b1a8b70
clang reports: unclear || + && and &+| mixes.
2016-10-14 17:26:13 -05:00
Areloch
bedc79aacb
Merges in Monkey's fixes PR with a resolution for a conflict
2015-09-03 22:58:57 -05:00
Areloch
2002d74b78
Issue found with PVS-Studio:
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Many instances of a function or expression being used repeatedly, which can lower performance.
Fixed it in these cases by creating on local var, reference or pointer that's used instead.
2015-07-13 22:51:17 -05:00
Daniel Buckmaster
49d2ab8bc3
Add more info to fatal assert in SceneContainer. See #1287 .
2015-05-16 22:41:20 +10:00
Nathan Bowhay
87bb479c8c
Check now platform independent
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Now it uses a Torque function to check so it compiles on Linux.
2015-02-12 11:39:47 -08:00
Nathan Bowhay
7809e595ed
Fixed tab vs spaces
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Fixed tab vs spaces
2015-02-12 11:05:44 -08:00
Nathan Bowhay
1372b4f600
Fixed raycast bug start x position is NaN
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Fixed bug in _castRay when the start x position is NaN.
2015-02-03 14:14:02 -08:00
bank
f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
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Conflicts:
Engine/source/T3D/missionArea.cpp
Engine/source/gui/editor/guiDebugger.cpp
2014-06-11 13:09:55 +04:00
Daniel Buckmaster
87d9e245b7
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
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Conflicts:
Engine/source/platform/platformCPUCount.cpp
2014-04-04 13:43:25 +11:00
DavidWyand-GG
5406afa884
DecalManager scene container fix
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In reference to https://github.com/GarageGames/Torque3D/issues/474 this
is a general fix for all global bounds objects.
2013-09-27 12:15:44 -04:00
cpusci
4c35fd37af
Simple pass over the codebase to standardize the platform types.
2013-08-04 16:26:01 -05:00
Steven Saric
ac9d24deb4
Doc changes for RayInfo distance
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Doc changes for the containerRayCast DefineEngineFunction to include the
distance.
2012-10-06 13:15:09 +08:00
Steven Saric
75baf20d5f
Send back RayInfo distance with ContainerRayCast
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Added an 8th word to ContainerRayCast's return, which is the distance.
2012-10-06 13:03:16 +08:00
DavidWyand-GG
7dbfe6994d
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00