Fix SceneContainer ray test

This commit is contained in:
James Urquhart 2023-02-04 12:35:33 +00:00 committed by Brian Roberts
parent 596d13f9a4
commit 7e5eacc43d

View file

@ -1047,11 +1047,13 @@ bool SceneContainer::_castRay( U32 type, const Point3F& start, const Point3F& en
if (simpleCase)
{
foundCandidate = foundCandidate && SceneRayHelper::castInBinSimple(rayParams, rayQuery, mBinArray, info, del);
if (SceneRayHelper::castInBinSimple(rayParams, rayQuery, mBinArray, info, del))
foundCandidate = true;
}
else
{
foundCandidate = foundCandidate && SceneRayHelper::castInBins(rayParams, rayQuery, mBinArray, info, del);
if (SceneRayHelper::castInBins(rayParams, rayQuery, mBinArray, info, del))
foundCandidate = true;
}
mSearchInProgress = false;
@ -1171,11 +1173,13 @@ bool SceneContainer::collideBox(const Point3F &start, const Point3F &end, U32 ma
if (simpleCase)
{
foundCandidate = foundCandidate && SceneRayHelper::castInBinSimple(rayParams, rayQuery, mBinArray, info, BoxRayCallbackDelegate());
if (SceneRayHelper::castInBinSimple(rayParams, rayQuery, mBinArray, info, BoxRayCallbackDelegate()))
foundCandidate = true;
}
else
{
foundCandidate = foundCandidate && SceneRayHelper::castInBins(rayParams, rayQuery, mBinArray, info, BoxRayCallbackDelegate());
if (SceneRayHelper::castInBins(rayParams, rayQuery, mBinArray, info, BoxRayCallbackDelegate()))
foundCandidate = true;
}
mSearchInProgress = false;