Nathan Bowhay
77b9600303
IsActive fix & code cleanup
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Now if a text edit is set to inactive you can't mouse down.
changed code
to use setVariable so code is a bit cleaner.
Fixed some small spacing
issues.
2015-02-02 13:54:56 -08:00
Nathan Bowhay
fbc6bcea20
Added better comments to console methods
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Improved the comments on two console methods so when using them it is
clearer what to expect.
2015-02-02 12:50:34 -08:00
Nathan Bowhay
b11bc8e93a
Fixed some positioning bugs
...
Fixed some cursor positioning bugs in the MLTextCtrl.
Also removed parameters from function that doesn't actually take
parameters.
2015-02-02 12:17:38 -08:00
Nathan Bowhay
722008570a
Fixed bug with console expression result
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Fixed a bug with the result of a console expression not always
displaying.
2015-02-02 12:02:56 -08:00
Luis Anton Rebollo
cc9be50422
Merge pull request #1121 from bpay/fix-buffer-overflows
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Fix buffer overflows
2015-02-02 20:15:51 +01:00
Daniel Buckmaster
f01596554a
Discovered a new dependency.
2015-02-02 17:07:12 +11:00
Daniel Buckmaster
d6ce1c3601
Does not exist.
2015-02-02 17:07:06 +11:00
Daniel Buckmaster
abea882862
No GUI mode for now.
2015-02-02 17:06:48 +11:00
Daniel Buckmaster
05fba1f110
Reorganised.
2015-02-01 22:01:12 +11:00
Daniel Buckmaster
db06ffec7d
Started to work on Vagrant configuration.
2015-02-01 21:22:05 +11:00
Luis Anton Rebollo
9a0247f780
Merge pull request #1147 from BeamNG/templates_frame_allocator_size
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Fix torqueConfig.h TORQUE_FRAME_SIZE.
2015-01-31 19:35:25 +01:00
LuisAntonRebollo
1dacf7b04e
Fix torqueConfig.h TORQUE_FRAME_SIZE.
2015-01-31 19:34:14 +01:00
Luis Anton Rebollo
c1b137f041
Merge pull request #1145 from BeamNG/dynamic-CMake-modules
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Make CMake project load all .cmake files from the module folder Updated.
2015-01-30 18:33:59 +01:00
LuisAntonRebollo
744e7d4745
Merge remote-tracking branch 'GG-Github/development' into dynamic-CMake-modules
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Conflicts:
Tools/CMake/torque3d.cmake
2015-01-30 18:24:38 +01:00
LuisAntonRebollo
41cb63ec0e
Fix testimg.ppm
2015-01-30 18:22:42 +01:00
LuisAntonRebollo
e5bb684c0e
Update gitattributes with some text files for avoid EOF problems with Git.
2015-01-30 18:20:50 +01:00
Nathan Bowhay
789cc47b67
Fixed null profile crash
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If the profile was null it would crash.
2015-01-29 15:58:41 -08:00
Nathan Bowhay
fe544597e3
onScroll not always called
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onScroll callback wasn't always being called, fixed that.
2015-01-29 15:52:10 -08:00
Nathan Bowhay
1903413a54
Removed unused variables
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Removed unused variables.
2015-01-29 15:48:11 -08:00
Nathan Bowhay
ac0ba27753
Fixed degree symbol not displaying
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Fixed bug with degree symbol not displaying correctly in torque thanks
to the forums:
http://www.garagegames.com/community/forums/viewthread/125190/1#comment-804996
2015-01-29 15:18:00 -08:00
Nathan Bowhay
42126937e6
Fixed warning
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Fixed a compile warning about casting.
2015-01-29 14:53:20 -08:00
Nathan Bowhay
d5a6e15cfe
Fixed comment
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fixed an incomplete comment/documentation for displaySplashWindow.
2015-01-29 14:43:02 -08:00
Nathan Bowhay
62b5c9fcfd
Fixed issue with string replace
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String replace doesn't always work correctly this fixes it.
2015-01-29 14:42:28 -08:00
Daniel Buckmaster
29c2b98c47
Merge pull request #1092 from eightyeight/walkabout
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Walkabout navigation editor
2015-01-30 09:00:11 +11:00
Daniel Buckmaster
0d1f1aeeb9
Base navmesh size 1x1x1.
2015-01-29 22:23:26 +11:00
Daniel Buckmaster
bd437cda1c
Merge branch 'development' into walkabout
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Conflicts:
Engine/source/T3D/aiPlayer.cpp
2015-01-29 21:38:20 +11:00
Daniel Buckmaster
d7111bc851
Fix missing scripts and incorrect variable.
2015-01-29 21:23:16 +11:00
Daniel Buckmaster
014b566014
Merge remote-tracking branch 'gg/development-3.6' into development
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Conflicts:
Engine/source/T3D/gameFunctions.cpp
2015-01-29 21:17:38 +11:00
Daniel Buckmaster
cb047bd7f0
Rename all instances of Walkabout.
2015-01-29 21:09:32 +11:00
Daniel Buckmaster
7b75a528fd
Delete settings.xml
2015-01-29 21:07:32 +11:00
Daniel Buckmaster
75bb3303d4
Merge pull request #1137 from eightyeight/moveselection
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Fix changes to moveSelection API
2015-01-29 19:56:09 +11:00
Daniel Buckmaster
1467fa4e55
Merge pull request #1133 from GarageGames/nettest-conflict
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Rename netTest.cpp to netExamples.cpp
2015-01-29 19:41:58 +11:00
Anis
40edb6b7d4
Update vectorLightP.glsl
2015-01-28 23:48:20 +01:00
Anis
bfbfed6d66
Update vectorLightP.glsl
2015-01-28 23:47:44 +01:00
Anis
1c5ab1371e
Update lighting.glsl
2015-01-28 23:47:02 +01:00
Anis
3937afdc19
Update vectorLightP.glsl
2015-01-28 23:43:29 +01:00
Anis
9e090a2ef7
Update lighting.glsl
2015-01-28 23:36:43 +01:00
Daniel Buckmaster
0605f056e3
Fix changes to moveSelection API.
2015-01-28 21:25:15 +11:00
Daniel Buckmaster
68d3e84c08
Merge pull request #1115 from Lopuska/patch-14
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Jeff Faust's terrain fix also in OpenGL
2015-01-28 21:04:33 +11:00
Daniel Buckmaster
bc12f13e9a
Rename netTest.cpp to netExamples.cpp
2015-01-28 09:53:04 +11:00
Daniel Buckmaster
70d2ec6718
Merge pull request #1124 from eightyeight/forest-wind-emitter
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Forest wind emitter rendering improvement
2015-01-27 08:58:12 +11:00
Ben Payne
47950382f7
...and update the profiler strings
2015-01-26 16:52:07 -05:00
Ben Payne
ae94fc4e46
Fix mem leak discovered during previous commit
2015-01-26 16:52:07 -05:00
Ben Payne
fcf52fb5e0
Rename the memory allocating versions to make prev error less likely
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The behavior is different enough that these shouldn't be overloaded
with the non-allocating verions. Also makes it more obvious what is
going on to the caller.
2015-01-26 16:52:06 -05:00
Ben Payne
d669eb6ee7
Fix unintentionally deleted param
2015-01-26 16:52:05 -05:00
Ben Payne
6e45643b28
Add descriptions
2015-01-26 16:52:04 -05:00
Ben Payne
4694b0a8ed
Fix buffer size larger than necessary
2015-01-26 16:52:04 -05:00
Ben Payne
2cc4801974
Remove a dead function
2015-01-26 16:52:03 -05:00
Ben Payne
7613fa0375
Remove unnecessary null termination
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UTF16Cache::copyToBuffer() is already adding a null terminator
2015-01-26 16:52:02 -05:00
Ben Payne
e3bbc42925
Provide a safer version of convertUTF16toUTF8
2015-01-26 16:52:01 -05:00