Update lighting.glsl

This commit is contained in:
Anis 2015-01-28 23:36:43 +01:00
parent 68d3e84c08
commit 9e090a2ef7

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@ -36,6 +36,7 @@ uniform vec4 inLightColor[4];
#endif
uniform vec4 ambient;
#define ambientCameraFactor 0.3
uniform float specularPower;
uniform vec4 specularColor;