Commit graph

203 commits

Author SHA1 Message Date
Lukas Aldershaab 099dd4f1f3 Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
Lukas Joergensen a241d27b58 Expand EngineAPI type definitions 2020-11-15 21:30:45 +01:00
Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
AzaezelX 81a4e47235 crashfix-string deconstructor
validate we aren't either empty or using the reserved empty string before we release the pointed to value (as a note, the latter at least shouldn't have been required, but might as well be paranoid about it)
2020-06-02 17:10:39 -05:00
AzaezelX bfcc83638d uninitialized variables-core-2
(cherry picked from commit 7c329699e4e4d13a164b2483e174b5f555ea9344)
2020-05-11 15:13:29 -05:00
AzaezelX 2c1508c169 uninitialized variables-console 2020-05-11 14:40:31 -05:00
Areloch ab9fc302fc Added D3D error code interpreter
Added sanity check for findMatch
Finished most of asset importer logic to utilize settings system
Cleaned up code for finding associated files
Added General importer settings category and integrated logic for those settings fields
Updated logic in variableGroup to support callbacks in custom fields
Updated logic in variableInspector to better handle callbacks, as well as being able to manually update when manipulating fields
Updated scripts to utilize project settings values for playGUI and mainMenuGUI names
Improved module-oriented loading of materials
Added util function for populating custom fonts
2019-08-12 01:04:17 -05:00
Areloch e83ec69292 Merge branch 'PBR_ProbeArrayGLWIP' of https://github.com/Azaezel/Torque3D into development 2019-05-06 01:50:45 -05:00
Areloch 73cb9343d2 Tweaks to the rapidjson stuff so it all plays nice, as well as minor additions to Filestream so it works with the rapidjson stuff. 2019-04-21 04:19:38 -05:00
Azaezel 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 2018-12-12 14:54:22 -06:00
Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 2018-12-09 14:48:50 -06:00
Areloch c5a2734db6 Merge pull request #2267 from calvinbalke13/feature-netcode-fix
Network Code Fixes
2018-10-12 00:39:26 -05:00
Areloch 57f8549abe Shifted to the static-list arrangement for probe instance tracking to help performance as well as drastically streamline the data submission/material instance flow for probe rendering. 2018-10-07 17:32:23 -05:00
OTHGMars e3793184b6 Improved BitStream writeQuat/readQuat methods.
Replaces the writeQuat/readQuat implementations with one that utilizes smallest three compression.
2018-10-06 03:29:15 -04:00
Calvin Balke cf156f5056 Network Code Fixes
This should be backwards compatible with existing network code, however it fixes a bug.
2018-07-15 11:50:09 -07:00
Azaezel 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
# Conflicts:
#	Engine/source/sfx/sfxSystem.cpp
2018-04-23 10:08:14 -05:00
Lukas Joergensen 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 2018-04-17 21:41:29 +02:00
Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
Lukas Joergensen e718841467 Eliminate DefineConsoleFunction 2018-04-17 20:54:08 +02:00
Areloch bc1b506205 Merge pull request #2146 from Azaezel/specializationShenanigans
changes find, swap, for_each, and delete_pointer from global to t3d namespace
2018-04-17 03:02:03 -05:00
Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
# Conflicts:
#	Engine/source/console/consoleFunctions.cpp
2018-03-28 15:42:34 -05:00
Azaezel a0b1512857 bitstream shadowvar cleanup 2018-03-16 20:04:43 -05:00
Azaezel f36826605f simobject, dictionary, stringtable, and taml clarificationsand cleanups 2018-03-13 17:30:33 -05:00
Azaezel 064dfbc4f4 tsignal::order to ::mOrder. yet another potential conflict with a class member vs a method input 2018-03-13 14:22:51 -05:00
Azaezel af0922e175 remove inside a remove after a remove... yeah.... No. 2018-03-13 02:12:59 -05:00
Azaezel f59b92bf4e winconsole many, many i vars. worldEditor path arguement, lockPtr doubleup. volume.cpp: uneccesary duplicated FileNode::Attributes attr; def 2018-03-12 19:10:55 -05:00
Glenn Smith 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 2018-03-08 20:59:40 -05:00
Glenn Smith a061923c1e Better to use strlcat and strlcpy and move them to the cpp file. Provided an implementation for platforms that don't support them (macOS only currently) 2018-03-08 00:45:24 -05:00
Glenn Smith a46cadc487 Let dStrncat use strncat because it's probably set up for that 2018-03-07 03:58:28 -05:00
Glenn Smith d9a723d533 More cats and cpys in files that xcode doesn't see 2018-03-07 01:13:56 -05:00
Glenn Smith 396fe5b0ad Cleaning up the checks 2018-03-06 02:37:42 -05:00
Glenn Smith 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
Glenn Smith 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 2018-03-06 00:48:44 -05:00
Azaezel 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 2017-12-27 22:57:47 -06:00
Areloch e023cf3a60 Merge pull request #2056 from Bloodknight/afx_merge_main
Afx merge main
2017-10-11 08:47:47 -05:00
rextimmy 1f477914aa ColorI::fromLinear fix 2017-08-13 19:39:44 +10:00
Marc Chapman fc449307f9 packet-overflow-checks -- Monitor packet sizes to avoid packet overflow, especially when dynamic variables are used for AFX effect parameterization. 2017-07-26 22:22:23 +01:00
Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-06-23 11:36:20 -05:00
Phillip Khandeliants 1b4f238a25 Fixed V610: Undefined behavior
In an arithmetic expression, all the variables whose values can be represented with type 'int' will be promoted to this type. Therefore, the result of the '~mask' expression is a negative number. By the C++ standard, shifting a negative number to the left leads to an undefined behavior.
2017-04-27 12:13:05 +03:00
Phillip Khandeliants cf776cf8b0 Fixed V591: Non-void function should return a value
If there is needed to prevent the copying of the object, then there is no need to provide the definition of the copy constructor and the assignment operator, because the member functions and friendly functions can still call them. If the code is compiled by a compiler with support for the C++11 standard, you can delete them using the keyword 'delete'
2017-04-27 10:33:31 +03:00
Areloch 6fb33411e2 Merge pull request #1988 from DTFuchs/Redundant-Check-GetTrailingNumber
Better bug fix for #1738 (str.cpp)
2017-04-26 23:27:17 -05:00
Areloch 124ecb2fe0 Merge pull request #1984 from FooBarbarians/fix-1912
Reordering initialization methods #1912
2017-04-26 01:11:51 -05:00
DTFuchs f79c688596 Update str.cpp 2017-04-23 18:49:08 -04:00
Masquara 15f67015d3 Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
Areloch dba8b5b327 Merge branch 'development' into Xenon_Removal 2017-04-18 20:47:43 -05:00
klaus95 d6fd1a49ca Fix for bug #1738
getTrailingNumber("string") and stripTrailingNumber("string") will now work for single letter cases. For example, getTrailingNumber() will return "11" if the input is "a11" or "t11", and stripTrailingNumber() will return "a" if the input is "a11".
2017-04-17 15:46:44 -07:00
Areloch ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 2017-04-08 20:30:57 -05:00
Anis 55b7a8431c Merge pull request #1800 from Azaezel/andOrMaybe
clang reports: unclear || + && and &+| mixes.
2017-01-07 02:31:05 +01:00
Azaezel d42b1a6be8 colorPicker/swatch srgb display.
dependency from @rextimmy: tolinear and togamma for color+lumnance.
2016-12-22 06:37:34 -06:00
Azaezel dd071484da Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe
Conflicts:
	Engine/source/T3D/staticShape.cpp
2016-12-20 22:50:28 -06:00