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https://github.com/TorqueGameEngines/Torque3D.git
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packet-overflow-checks -- Monitor packet sizes to avoid packet overflow, especially when dynamic variables are used for AFX effect parameterization.
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@ -20,6 +20,11 @@
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
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// Copyright (C) 2015 Faust Logic, Inc.
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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#ifndef _BITSTREAM_H_
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#define _BITSTREAM_H_
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@ -254,6 +259,7 @@ public:
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U32 getPosition() const;
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bool setPosition(const U32 in_newPosition);
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U32 getStreamSize();
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S32 getMaxWriteBitNum() const { return maxWriteBitNum; }
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};
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class ResizeBitStream : public BitStream
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