Daniel Buckmaster
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895cf59500
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Merge pull request #890 from Winterleaf/Dev-depthSortList.cpp
Minor Improvement to depthSortList.cpp
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2014-11-12 09:52:50 +11:00 |
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Daniel Buckmaster
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1f0209db78
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Merge pull request #917 from jamesu/fix_audio_print
Fix bug where console stack was incorrectly used to print audio devices
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2014-11-12 09:37:16 +11:00 |
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LuisAntonRebollo
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dd08fd2e7d
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Add OpenGL support.
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2014-11-08 20:21:50 +01:00 |
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LuisAntonRebollo
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5bcd1458c4
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Templates changes for OpenGL shaders.
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2014-11-08 20:19:50 +01:00 |
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LuisAntonRebollo
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417a7ec4c4
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Remove old/unused OpenGL files.
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2014-11-08 19:03:17 +01:00 |
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LuisAntonRebollo
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2103fd40c4
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Increse FrameBuffer size for use on OpenGL.
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2014-11-08 19:01:46 +01:00 |
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LuisAntonRebollo
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54c0ef9821
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GLEW library for OpenGL.
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2014-11-08 19:00:32 +01:00 |
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LuisAntonRebollo
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259030de47
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Fix imposter capture on OpenGL.
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2014-11-08 18:57:45 +01:00 |
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LuisAntonRebollo
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eb200c988c
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Changes on PostFX for OpenGL.
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2014-11-08 18:56:39 +01:00 |
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LuisAntonRebollo
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61d3e52ad1
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Changes on ShaderGen for generate GLSL shaders.
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2014-11-08 18:40:33 +01:00 |
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LuisAntonRebollo
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c0b2e6536b
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Reduce innecesary changes on Render Target textures.
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2014-11-08 18:34:21 +01:00 |
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LuisAntonRebollo
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1ac8fab884
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Changes for get necesary sampler names for OpenGL shaders.
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2014-11-08 18:31:14 +01:00 |
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LuisAntonRebollo
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b81ebaa386
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Set correct terrain layer texture format.
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2014-11-08 18:19:14 +01:00 |
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LuisAntonRebollo
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7f183ef9e5
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Separate OpenGL code from Linux or Mac.
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2014-11-08 18:15:49 +01:00 |
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LuisAntonRebollo
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f101fbe820
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Remove unnecesary code for handle OpenGL.
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2014-11-08 18:11:35 +01:00 |
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LuisAntonRebollo
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53ac49ee91
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Change RenderParticleMgr for use sampler names instead of harcoded locations for allow OpenGL.
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2014-11-08 18:03:49 +01:00 |
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LuisAntonRebollo
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cc16277ce6
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Add GFXDevice::setupGenericShader for fix render on non FFP.
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2014-11-08 17:59:36 +01:00 |
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LuisAntonRebollo
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fa1b2d87b1
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Fix PrimBuild with non Fixed Function Pipeline.
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2014-11-08 17:55:37 +01:00 |
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LuisAntonRebollo
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79e158d528
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Add sampler names to ShaderData for use on old versions of OpenGL and Opengl ES2 that not support explicit sampler location on shader files.
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2014-11-08 17:50:37 +01:00 |
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Azaezel
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034de4f84b
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turret tracking correction
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2014-11-08 00:08:09 -06:00 |
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Daniel Buckmaster
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c354f59b72
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Merge pull request #922 from eightyeight/fix-http-post
Make HTTPObject::post work
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2014-11-08 15:35:32 +11:00 |
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Daniel Buckmaster
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697dbb13b3
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Make HTTPObject::post work.
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2014-11-08 15:34:15 +11:00 |
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rextimmy
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664595ef9e
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- Fixed memory leak when creating terrain with physx 3
- Fixed terrain tessellation with physx 3
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2014-11-08 14:08:59 +10:00 |
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LukasPJ
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f481d31285
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BaseTexFormat was not networked properly.
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2014-11-08 04:58:56 +01:00 |
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James Urquhart
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20acbfed04
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Fix late night coding issue
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2014-11-08 00:14:56 +00:00 |
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James Urquhart
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0e87023e46
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Fix problem with formatting
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2014-11-08 00:01:01 +00:00 |
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James Urquhart
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d041cbbb7a
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Fix bug where console stack was incorrectly used to print audio devices
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2014-11-07 23:54:08 +00:00 |
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Vincent Gee
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7b05314901
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fixed tabs
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2014-11-06 10:44:55 -05:00 |
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Vincent Gee
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c4e3a68f7c
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Added Alpha LOD to tsStatic objects.
This allows designers to set the start and end distance for Alpha LOD on objects.
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2014-11-06 08:54:49 -05:00 |
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Daniel Buckmaster
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d01b48c93e
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Merge pull request #885 from GarageGames/development-3.6
Version 3.6.2
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2014-11-05 20:28:04 +11:00 |
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Daniel Buckmaster
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3082bb3adc
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Merge pull request #884 from GarageGames/development-3.6
Version 3.6.2
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2014-11-05 20:28:01 +11:00 |
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Vincent Gee
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fbc9660bc3
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WaypointTeam never worked and if you look at the code you can see its not very clean.
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2014-11-04 20:14:50 -05:00 |
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Vincent Gee
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cb161ad5ff
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Cleaning up and streamlining Types.h,
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2014-11-04 07:50:24 -05:00 |
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Vincent Gee
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a849202bde
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Added Sanity Check for out of memory
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2014-11-04 06:49:09 -05:00 |
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Vincent Gee
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f348313413
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Minor Improvement to depthSortList.cpp
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2014-11-04 06:18:24 -05:00 |
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Vincent Gee
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535ad45635
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Improvements to the math in mEase
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2014-11-04 06:14:43 -05:00 |
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Daniel Buckmaster
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9e4446046f
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Merge pull request #710 from lukaspj/3-Textures-Blending-Fix
3 textures blending fix
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2014-11-04 17:06:04 +11:00 |
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Daniel Buckmaster
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97ae3445c9
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Merge pull request #793 from lukaspj/Terrain-Basetex-Formats
Terrain basetex formats
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2014-11-04 14:54:08 +11:00 |
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Daniel Buckmaster
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be75d5eaab
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Merge pull request #886 from eightyeight/fix-postfx-manager
Reduce minimum tab width in PostFX manager
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2014-11-04 14:20:03 +11:00 |
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Daniel Buckmaster
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719fcd7d2d
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Reduce minimum tab width in PostFX manager.
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2014-11-04 14:16:32 +11:00 |
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Daniel Buckmaster
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ed820f2dd4
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Merge pull request #761 from J0linar/PostFx_Vignette
Added Vignette PostFx
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2014-11-04 13:30:47 +11:00 |
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Daniel Buckmaster
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3902ebb861
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Merge pull request #883 from eightyeight/update-readme-and-version
Update readme and version
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2014-11-04 11:56:39 +11:00 |
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Daniel Buckmaster
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e2435e39d0
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Update README with new links and version number.
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2014-11-04 11:12:21 +11:00 |
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Daniel Buckmaster
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dc92d58692
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Update version.h
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2014-11-04 11:12:15 +11:00 |
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Daniel Buckmaster
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a61be8783a
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New Physics doc group.
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2014-11-04 11:12:13 +11:00 |
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Daniel Buckmaster
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2f1d787b13
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Merge pull request #868 from GarageGames/contributing-doc
Contributing doc
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2014-11-04 11:03:39 +11:00 |
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Daniel Buckmaster
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1e47b7bf44
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Mention code style guidelines.
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2014-11-02 08:04:12 +11:00 |
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Daniel Buckmaster
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a8f246404a
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Merge pull request #879 from eightyeight/issue-825
Increment vertex pointer by 3, not 1
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2014-11-02 07:56:51 +11:00 |
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Daniel Buckmaster
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8de36576cd
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Merge pull request #880 from eightyeight/issue-180
Improve documentation on getCursorPos and fix cursorInControl
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2014-11-02 07:55:24 +11:00 |
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Daniel Buckmaster
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378a933894
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Merge pull request #690 from rextimmy/bullet_282
Bullet Physics Library 2.82 update
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2014-11-02 07:54:48 +11:00 |
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