Areloch
00a4a21e3f
Merge pull request #1790 from blackwc/guihealthbarhud-flip
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GuitHealthBarHud flip fill
2016-11-02 22:28:21 -05:00
Anis
60e258e5a9
Merge pull request #1806 from Azaezel/byeByeVarVar2
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more unused variable cleanups
2016-10-23 21:04:36 +02:00
Azaezel
1ee127b753
more unused variable cleanups
2016-10-16 14:41:34 -05:00
Azaezel
d30dedd7c5
clang: trailing else
2016-10-14 17:57:20 -05:00
blackwc
3bc4711e07
add flip fill to guiHealthBarHud
2016-10-09 18:22:27 -04:00
Areloch
553cf260f1
Some converts of usage of Shapebase for Gamebase to make camera/control object swapping easier.
2016-05-30 03:13:19 -05:00
Areloch
2002d74b78
Issue found with PVS-Studio:
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Many instances of a function or expression being used repeatedly, which can lower performance.
Fixed it in these cases by creating on local var, reference or pointer that's used instead.
2015-07-13 22:51:17 -05:00
Areloch
b30b5d9076
Merge pull request #1229 from Azaezel/guiShapeNameHud_filterFix
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stops names showing through statics
2015-05-12 15:20:56 -05:00
Azaezel
9f15b740ea
stops names showing through statics
2015-02-27 20:14:57 -06:00
Ben Payne
0ffd7f5620
Fix member vars left uninitialized in constructors
2015-02-20 18:41:51 -05:00
Daniel Buckmaster
93fdcdecbe
Compare to cosine of angle, not angle.
2014-12-11 12:30:48 +11:00
Daniel Buckmaster
c1d79f1488
Added padding to GuiShapeNameHud labels.
2013-10-14 23:06:14 +11:00
Daniel Buckmaster
4d3851c3cb
Reinstate entire-control fill and frame.
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The settings for fill and frame around names are now called labelFill and labelFrame.
2013-10-14 12:59:48 +11:00
Daniel Buckmaster
d80679fbf8
GuiShapeNameHud frame and fill rendering is now useful.
2013-09-05 19:02:42 +10:00
thecelloman
b4ea1123dc
Remove Interior Object format (DIF)
2013-04-05 12:39:26 -04:00
thecelloman
d762ccd248
GuiHealthTextHud. A C++ GuiControl that replaces the scripted numerical health hud.
2012-10-04 16:02:01 -04:00
DavidWyand-GG
7dbfe6994d
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00