Commit graph

14 commits

Author SHA1 Message Date
Azaezel 28e509af1a Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
# Conflicts:
#	Engine/source/console/consoleFunctions.cpp
2018-03-28 15:42:34 -05:00
Azaezel 29245ed7e4 doubleup on dt (usually denotes delta-time. in this case also incorporates time-of-collision) 2018-03-14 17:39:50 -05:00
Azaezel a061af68d2 delta to mDelta to resolve another class var vs method var confusionpoint 2018-03-12 23:07:34 -05:00
Glenn Smith a94587af43 Use strncpy instead of strcpy because again, buffer overflows 2018-03-06 02:35:33 -05:00
Lukas Joergensen e7414e95a8 Fix minor errors in console function definitions 2017-12-08 21:08:35 +01:00
OTHGMars cd3b080526 Item Mounting 2016-06-17 10:36:32 -05:00
James Urquhart f44a3f27d6 Fix stack balancing problems by refactoring execution calls
- Con::executef now uses a template
- All public execution functions now restore the console stack upon return
- Fixed bad parameters on some callbacks
- Reverts get*Arg behavior
2015-02-08 00:08:18 +00:00
bank f3fc84738b Use fixed buffer size var when allocating return buffer from console.
Conflicts:
	Engine/source/T3D/missionArea.cpp
	Engine/source/gui/editor/guiDebugger.cpp
2014-06-11 13:09:55 +04:00
cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
thecelloman b4ea1123dc Remove Interior Object format (DIF) 2013-04-05 12:39:26 -04:00
Daniel Buckmaster f10ea8bbd4 Fixed mAtRest logic when setting static flag. 2012-09-28 07:28:00 +10:00
Daniel Buckmaster 0f22ca64d4 Moved mask updated to protected member set functions. 2012-09-27 08:11:48 +10:00
Daniel Buckmaster a8205240e3 Made Item network members properly in the editor. 2012-09-26 23:28:58 +10:00
DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 2012-09-19 11:15:01 -04:00