LuisAntonRebollo
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f166e5286d
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Fix lighting errors when all lights are disabled.
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2014-12-03 23:46:12 +01:00 |
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LuisAntonRebollo
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f3e737e001
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3 textures blending fix for OpenGL.
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2014-12-03 21:59:53 +01:00 |
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LuisAntonRebollo
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7962eef7dd
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Revert - Merge pull request #962 Fix OpenGL new terrain blend
from BeamNG/fix_opengl_new_terrain_blend (reverted from commit a0d5dc25cd)
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2014-12-03 21:54:57 +01:00 |
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Areloch
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7097ce6466
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Merge pull request #995 from Winterleaf/Fix-threadPool.cpp
Looks good.
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2014-12-02 13:50:52 -06:00 |
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Anis
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830ab77628
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Fixed a crash and memory leak on the ribbon code
OpenGL needs to unlock buffers on inverse order to work.
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2014-12-02 13:39:57 +01:00 |
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Vincent Gee
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8c5d5f9f06
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more spacing
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2014-12-01 17:22:35 -05:00 |
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Vincent Gee
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e71c64e564
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fixed spacing
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2014-12-01 17:21:17 -05:00 |
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Vincent Gee
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c00bca8ba0
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Z Offset for Scattersky to fix the rendering issue at high altitudes.
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2014-12-01 13:06:27 -05:00 |
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Daniel Buckmaster
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add9f990f7
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Removed GuiFlexibleArrayControl.
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2014-12-01 23:31:43 +11:00 |
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Vincent Gee
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c88002ce8f
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fix per tron
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2014-11-30 22:42:04 -05:00 |
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Vincent Gee
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98630fbcb8
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FMod switching DLLS if 64 bit.
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2014-11-30 22:16:48 -05:00 |
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Vincent Gee
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8e0ae15f74
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Tabs...
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2014-11-30 21:49:41 -05:00 |
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Vincent Gee
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9bd6d2e614
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This just adds some console spam if the PostEffect Texture isn't found. I had a problem back where it was that I mistyped the texture and it took hours to find it. This way you know right away.
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2014-11-30 21:47:45 -05:00 |
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rextimmy
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880642060e
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Fixed issue where physx3 cpu dispatcher was created multiple times
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2014-12-01 12:39:46 +10:00 |
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Vincent Gee
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5dfc293191
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type fix
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2014-11-30 21:11:32 -05:00 |
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Vincent Gee
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ff7f48be6f
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Added support for AMD Chips
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2014-11-30 20:43:04 -05:00 |
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Vincent Gee
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48ba106667
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Just cleaned up some code
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2014-11-30 20:28:40 -05:00 |
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LuisAntonRebollo
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5e74a465a9
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Merge pull request #988 from BeamNG/clean_opengl_fragment_out
Clean GLSL fragment shader out.
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2014-12-01 01:28:05 +01:00 |
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Vincent Gee
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ee55d302d8
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Fix for 64 bit.
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2014-11-30 19:14:20 -05:00 |
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Vincent Gee
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16765aceca
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Bit Alignment of variables in serverQuery.cpp
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2014-11-30 19:06:27 -05:00 |
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LuisAntonRebollo
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1d3f3fdfe4
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Fix OpenGL changes formating.
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2014-11-30 23:09:11 +01:00 |
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LuisAntonRebollo
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ed0febea39
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Clean GLSL fragment shader out.
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2014-11-30 23:00:18 +01:00 |
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LuisAntonRebollo
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4409a12af6
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Fix GLSL out fragment shader color.
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2014-11-30 05:32:40 +01:00 |
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LuisAntonRebollo
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adc7c72caa
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clean PlaneReflector member variables declaration.
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2014-11-30 05:16:56 +01:00 |
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LuisAntonRebollo
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a0d5dc25cd
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Merge pull request #962 from BeamNG/fix_opengl_new_terrain_blend
Fix OpenGL new terrain blend
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2014-11-30 05:12:06 +01:00 |
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LuisAntonRebollo
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fb08fafc9c
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Fix terrFeatureGLSL.cpp for GCC.
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2014-11-30 05:03:30 +01:00 |
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LuisAntonRebollo
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32e8725931
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Merge pull request #983 from Azaezel/stray_mSamplerNames
DeferredMinnaert feautre was missing samplernames
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2014-11-30 04:59:24 +01:00 |
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Azaezel
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bea3563c3d
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const U64 maxValPerChannel = (U64)1 << mBitsPerChannel;
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2014-11-29 21:50:02 -06:00 |
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LuisAntonRebollo
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ff83e8c209
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Merge remote-tracking branch 'GG-Github/development' into fix_opengl_new_terrain_blend
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2014-11-30 04:47:38 +01:00 |
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Azaezel
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2e112802e5
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DeferredMinnaert feautre was missing samplernames
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2014-11-29 21:44:05 -06:00 |
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LuisAntonRebollo
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a4bf61f07b
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Fix x64 builds.
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2014-11-30 04:00:58 +01:00 |
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Azaezel
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fdbe6ce849
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opengl error reporting formatting
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2014-11-29 20:45:55 -06:00 |
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LuisAntonRebollo
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98e3651db5
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Merge pull request #940 from BeamNG/add_opengl_support
Add/Activate OpenGL render.
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2014-11-30 02:48:13 +01:00 |
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LuisAntonRebollo
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3067c3f0b2
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Merge pull request #924 from BeamNG/remove_disableshader
Remove GFXDevice::disableShader
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2014-11-30 02:47:46 +01:00 |
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LuisAntonRebollo
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0747a0efe9
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Remove GFXDevice::disableShader becouse we are going to remove Fixed Function Pipeline and we need a shader for render.
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2014-11-30 02:36:21 +01:00 |
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LuisAntonRebollo
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7184e36928
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Merge pull request #961 from BeamNG/fix_opengl_fullscreen
Fix OpenGL fullscreen on win32
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2014-11-30 02:24:19 +01:00 |
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LuisAntonRebollo
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50fab23cb0
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Merge pull request #938 from BeamNG/remove_old_opengl
Remove old/unused OpenGL files.
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2014-11-30 02:23:29 +01:00 |
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LuisAntonRebollo
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29e2a481bb
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Merge pull request #936 from BeamNG/glew
GLEW library for OpenGL.
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2014-11-30 02:23:16 +01:00 |
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LuisAntonRebollo
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70a63dd9d2
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Merge pull request #935 from BeamNG/fix_imposter_capture
Fix imposter capture on OpenGL.
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2014-11-30 02:23:07 +01:00 |
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LuisAntonRebollo
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a4c8e1d881
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Merge pull request #934 from BeamNG/postfx_opengl
Changes on PostFX for OpenGL.
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2014-11-30 02:23:02 +01:00 |
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LuisAntonRebollo
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82315a9960
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Merge pull request #933 from BeamNG/shadergen_glsl
Changes on ShaderGen for generate GLSL shaders.
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2014-11-30 02:22:58 +01:00 |
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LuisAntonRebollo
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b731f3cbe5
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Merge pull request #932 from BeamNG/reduce_RT_changes
Reduce innecesary changes on Render Target textures.
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2014-11-30 02:22:52 +01:00 |
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LuisAntonRebollo
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9c66aa0681
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Merge pull request #931 from BeamNG/terrain_layer_format
Set correct terrain layer texture format.
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2014-11-30 02:22:39 +01:00 |
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LuisAntonRebollo
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b632d06c97
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Merge pull request #930 from BeamNG/separate_opengl_from_os
Separate OpenGL code from Linux or Mac.
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2014-11-30 02:22:28 +01:00 |
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LuisAntonRebollo
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2f8d18c0c0
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Merge pull request #929 from BeamNG/remove_old_opengl_code
Remove unnecesary code for handle OpenGL.
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2014-11-30 02:22:24 +01:00 |
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LuisAntonRebollo
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98926b1ae1
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Merge pull request #928 from BeamNG/renderparticlemanager_sampler_names
Change RenderParticleMgr for use sampler names
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2014-11-30 02:22:19 +01:00 |
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LuisAntonRebollo
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07b0ea9ca6
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Merge pull request #927 from BeamNG/setupgenericshader
Add GFXDevice::setupGenericShader for fix render on non FFP.
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2014-11-30 02:22:13 +01:00 |
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LuisAntonRebollo
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60f4d4f282
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Merge pull request #926 from BeamNG/primbuild_for_non_ffp
Fix PrimBuild with non Fixed Function Pipeline.
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2014-11-30 02:21:36 +01:00 |
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LuisAntonRebollo
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03ffa1ddd3
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Merge pull request #925 from BeamNG/shaderdata_samplernames
Add sampler names to ShaderData
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2014-11-30 02:21:30 +01:00 |
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LuisAntonRebollo
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3e7c7b3e49
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Merge pull request #622 from BeamNG/texel_pixel_offset
Handle texel-pixel offset with diferents graphics APIs.
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2014-11-30 02:20:45 +01:00 |
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