Torque3D/Engine/source/sfx/openal/sfxALDevice.cpp

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2012-09-19 11:15:01 -04:00
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "sfx/openal/sfxALDevice.h"
#include "sfx/openal/sfxALBuffer.h"
#include "platform/async/asyncUpdate.h"
#include "AL/al.h"
#include "AL/alc.h"
#include "AL/efx.h"
#include "AL/alext.h"
#ifndef ALC_CONNECTED
#define ALC_CONNECTED 0x313
#endif
#ifndef ALC_DEVICE_CLOCK_SOFT
#define ALC_DEVICE_CLOCK_SOFT 0x1600
#endif
#ifndef ALC_DEVICE_LATENCY_SOFT
#define ALC_DEVICE_LATENCY_SOFT 0x1601
#endif
#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
#define FUNCTION_CAST(T, ptr) (union{void *p; T f;}){ptr}.f
#elif defined(__cplusplus)
#define FUNCTION_CAST(T, ptr) reinterpret_cast<T>(ptr)
#else
#define FUNCTION_CAST(T, ptr) (T)(ptr)
#endif
#define SFX_LOAD_AL_PROC(T, x) \
(x) = FUNCTION_CAST(T, alGetProcAddress(#x)); \
if (!(x)) Con::warnf("SFXALDevice - Failed to load " #x);
#define SFX_LOAD_ALC_PROC(T, x) \
(x) = FUNCTION_CAST(T, alcGetProcAddress(mDevice, #x)); \
if (!(x)) Con::warnf("SFXALDevice - Failed to load " #x);
/* Effect object functions */
static LPALGENFILTERS alGenFilters{ nullptr };
static LPALDELETEFILTERS alDeleteFilters{ nullptr };
static LPALISFILTER alIsFilter{ nullptr };
static LPALFILTERF alFilterf{ nullptr };
static LPALFILTERFV alFilterfv{ nullptr };
static LPALFILTERI alFilteri{ nullptr };
static LPALFILTERIV alFilteriv{ nullptr };
static LPALGETFILTERF alGetFilterf{ nullptr };
static LPALGETFILTERFV alGetFilterfv{ nullptr };
static LPALGETFILTERI alGetFilteri{ nullptr };
static LPALGETFILTERIV alGetFilteriv{ nullptr };
static LPALGENEFFECTS alGenEffects{ nullptr };
static LPALDELETEEFFECTS alDeleteEffects{ nullptr };
static LPALISEFFECT alIsEffect{ nullptr };
static LPALEFFECTF alEffectf{ nullptr };
static LPALEFFECTFV alEffectfv{ nullptr };
static LPALEFFECTI alEffecti{ nullptr };
static LPALEFFECTIV alEffectiv{ nullptr };
static LPALGETEFFECTF alGetEffectf{ nullptr };
static LPALGETEFFECTFV alGetEffectfv{ nullptr };
static LPALGETEFFECTI alGetEffecti{ nullptr };
static LPALGETEFFECTIV alGetEffectiv{ nullptr };
static LPALGENAUXILIARYEFFECTSLOTS alGenAuxiliaryEffectSlots{ nullptr };
static LPALDELETEAUXILIARYEFFECTSLOTS alDeleteAuxiliaryEffectSlots{ nullptr };
static LPALISAUXILIARYEFFECTSLOT alIsAuxiliaryEffectSlot{ nullptr };
static LPALAUXILIARYEFFECTSLOTF alAuxiliaryEffectSlotf{ nullptr };
static LPALAUXILIARYEFFECTSLOTFV alAuxiliaryEffectSlotfv{ nullptr };
static LPALAUXILIARYEFFECTSLOTI alAuxiliaryEffectSloti{ nullptr };
static LPALAUXILIARYEFFECTSLOTIV alAuxiliaryEffectSlotiv{ nullptr };
static LPALGETAUXILIARYEFFECTSLOTF alGetAuxiliaryEffectSlotf{ nullptr };
static LPALGETAUXILIARYEFFECTSLOTFV alGetAuxiliaryEffectSlotfv{ nullptr };
static LPALGETAUXILIARYEFFECTSLOTI alGetAuxiliaryEffectSloti{ nullptr };
static LPALGETAUXILIARYEFFECTSLOTIV alGetAuxiliaryEffectSlotiv{ nullptr };
static LPALCGETSTRINGISOFT alcGetStringiSOFT{ nullptr };
static LPALCRESETDEVICESOFT alcResetDeviceSOFT{ nullptr };
static LPALCREOPENDEVICESOFT alcReopenDeviceSOFT{ nullptr };
static LPALCGETINTEGER64VSOFT alcGetInteger64vSOFT{ nullptr };
class SFXALRegisterProvider
{
public:
SFXALRegisterProvider()
{
SFXSystem::getRegisterProviderSignal().notify(&SFXALDevice::enumerateProviders);
}
};
static SFXALRegisterProvider pSFXALRegisterProvider;
SFXProvider::CreateProviderInstanceDelegate SFXALDevice::mCreateDeviceInstance(SFXALDevice::createInstance);
SFXDevice* SFXALDevice::createInstance(U32 providerIndex)
{
SFXALDevice* dev = new SFXALDevice(providerIndex);
return dev;
}
void SFXALDevice::_initExtensions()
{
// Device-level soft extensions — must be loaded before context creation
if (alcIsExtensionPresent(mDevice, "ALC_SOFT_reopen_device"))
{
SFX_LOAD_ALC_PROC(LPALCREOPENDEVICESOFT, alcReopenDeviceSOFT);
SFX_LOAD_ALC_PROC(LPALCRESETDEVICESOFT, alcResetDeviceSOFT);
if (alcReopenDeviceSOFT && alcResetDeviceSOFT)
{
mHasSoftReopen = true;
mCaps |= CAPS_HotReconnect;
}
}
if (alcIsExtensionPresent(mDevice, "ALC_SOFT_HRTF"))
{
SFX_LOAD_ALC_PROC(LPALCGETSTRINGISOFT, alcGetStringiSOFT);
if (alcGetStringiSOFT)
{
mHasSoftHRTF = true;
mCaps |= CAPS_HRTF;
}
}
if (alcIsExtensionPresent(mDevice, "ALC_SOFT_device_clock"))
{
SFX_LOAD_ALC_PROC(LPALCGETINTEGER64VSOFT, alcGetInteger64vSOFT);
if (alcGetInteger64vSOFT)
mCaps |= CAPS_DeviceClock;
}
if (alcIsExtensionPresent(mDevice, "ALC_EXT_disconnect"))
mCaps |= CAPS_DisconnectDetect;
// Context-level AL extensions — loaded after context is current
if (alIsExtensionPresent("AL_EXT_float32"))
mCaps |= CAPS_Float32;
if (alIsExtensionPresent("AL_EXT_MCFORMATS"))
mCaps |= CAPS_MonoStereo;
if (alIsExtensionPresent("AL_SOFT_source_spatialize"))
mCaps |= CAPS_SourceSpatialize;
}
void SFXALDevice::_initEFX()
{
if (alcIsExtensionPresent(mDevice, "ALC_EXT_EFX") != AL_TRUE)
return;
// Load all EFX procs
SFX_LOAD_AL_PROC(LPALGENEFFECTS, alGenEffects);
SFX_LOAD_AL_PROC(LPALDELETEEFFECTS, alDeleteEffects);
SFX_LOAD_AL_PROC(LPALISEFFECT, alIsEffect);
SFX_LOAD_AL_PROC(LPALEFFECTI, alEffecti);
SFX_LOAD_AL_PROC(LPALEFFECTIV, alEffectiv);
SFX_LOAD_AL_PROC(LPALEFFECTF, alEffectf);
SFX_LOAD_AL_PROC(LPALEFFECTFV, alEffectfv);
SFX_LOAD_AL_PROC(LPALGETEFFECTI, alGetEffecti);
SFX_LOAD_AL_PROC(LPALGETEFFECTIV, alGetEffectiv);
SFX_LOAD_AL_PROC(LPALGETEFFECTF, alGetEffectf);
SFX_LOAD_AL_PROC(LPALGETEFFECTFV, alGetEffectfv);
SFX_LOAD_AL_PROC(LPALGENAUXILIARYEFFECTSLOTS, alGenAuxiliaryEffectSlots);
SFX_LOAD_AL_PROC(LPALDELETEAUXILIARYEFFECTSLOTS, alDeleteAuxiliaryEffectSlots);
SFX_LOAD_AL_PROC(LPALISAUXILIARYEFFECTSLOT, alIsAuxiliaryEffectSlot);
SFX_LOAD_AL_PROC(LPALAUXILIARYEFFECTSLOTI, alAuxiliaryEffectSloti);
SFX_LOAD_AL_PROC(LPALAUXILIARYEFFECTSLOTIV, alAuxiliaryEffectSlotiv);
SFX_LOAD_AL_PROC(LPALAUXILIARYEFFECTSLOTF, alAuxiliaryEffectSlotf);
SFX_LOAD_AL_PROC(LPALAUXILIARYEFFECTSLOTFV, alAuxiliaryEffectSlotfv);
SFX_LOAD_AL_PROC(LPALGETAUXILIARYEFFECTSLOTI, alGetAuxiliaryEffectSloti);
SFX_LOAD_AL_PROC(LPALGETAUXILIARYEFFECTSLOTIV, alGetAuxiliaryEffectSlotiv);
SFX_LOAD_AL_PROC(LPALGETAUXILIARYEFFECTSLOTF, alGetAuxiliaryEffectSlotf);
SFX_LOAD_AL_PROC(LPALGETAUXILIARYEFFECTSLOTFV, alGetAuxiliaryEffectSlotfv);
SFX_LOAD_AL_PROC(LPALGENFILTERS, alGenFilters);
SFX_LOAD_AL_PROC(LPALDELETEFILTERS, alDeleteFilters);
SFX_LOAD_AL_PROC(LPALISFILTER, alIsFilter);
SFX_LOAD_AL_PROC(LPALFILTERI, alFilteri);
SFX_LOAD_AL_PROC(LPALFILTERIV, alFilteriv);
SFX_LOAD_AL_PROC(LPALFILTERF, alFilterf);
SFX_LOAD_AL_PROC(LPALFILTERFV, alFilterfv);
SFX_LOAD_AL_PROC(LPALGETFILTERI, alGetFilteri);
SFX_LOAD_AL_PROC(LPALGETFILTERIV, alGetFilteriv);
SFX_LOAD_AL_PROC(LPALGETFILTERF, alGetFilterf);
SFX_LOAD_AL_PROC(LPALGETFILTERFV, alGetFilterfv);
// Verify the minimum set we can't live without
if (!alGenEffects || !alDeleteEffects ||
!alGenAuxiliaryEffectSlots || !alDeleteAuxiliaryEffectSlots ||
!alAuxiliaryEffectSloti)
{
Con::warnf("SFXALDevice - EFX proc loading incomplete, disabling reverb");
return;
}
mCaps |= CAPS_Reverb | CAPS_Occlusion;
// Filters require their own procs
if (alGenFilters && alDeleteFilters && alFilteri && alFilterf)
mCaps |= CAPS_SourceFilters;
// Probe individual effect type support and slot count
_probeEFXEffectCaps();
}
void SFXALDevice::_probeEFXEffectCaps()
{
// Probe which effect types this driver actually supports
// by attempting to set each type on a temporary effect object.
// Some drivers report ALC_EXT_EFX but don't implement all types.
struct EffectProbe { ALenum alType; U32 cap; const char* name; };
static const EffectProbe probes[] =
{
{ AL_EFFECT_EAXREVERB, CAPS_Reverb | CAPS_EXTReverb, "EAX Reverb" },
{ AL_EFFECT_REVERB, CAPS_Reverb, "EAXReverb" },
{ AL_EFFECT_EQUALIZER, CAPS_EFX_EQ, "Equalizer" },
{ AL_EFFECT_COMPRESSOR, CAPS_EFX_Compressor,"Compressor" },
{ AL_EFFECT_ECHO, CAPS_EFX_Echo, "Echo" },
{ AL_EFFECT_CHORUS, CAPS_EFX_Chorus, "Chorus" },
{ AL_EFFECT_DISTORTION, CAPS_EFX_Distortion,"Distortion" },
{ AL_EFFECT_FLANGER, CAPS_EFX_Flanger, "Flanger" },
};
ALuint testEffect = 0;
alGenEffects(1, &testEffect);
for (const EffectProbe& probe : probes)
{
alGetError();
alEffecti(testEffect, AL_EFFECT_TYPE, probe.alType);
if (alGetError() == AL_NO_ERROR)
mCaps |= probe.cap;
}
alDeleteEffects(1, &testEffect);
alGetError();
// Probe aux slot count
Vector<ALuint> slots;
alGetError();
while (slots.size() < 64)
{
ALuint slot = 0;
alGenAuxiliaryEffectSlots(1, &slot);
if (alGetError() != AL_NO_ERROR)
break;
slots.push_back(slot);
}
Con::setIntVariable("$pref::SFX::maxEffectSlots", (S32)slots.size());
ALCint sends = 0;
alcGetIntegerv(mDevice, ALC_MAX_AUXILIARY_SENDS, 1, &sends);
Con::setIntVariable("$pref::SFX::maxSendsPerSource", (S32)sends);
for (ALuint slot : slots)
alDeleteAuxiliaryEffectSlots(1, &slot);
alGetError();
// Allocate the device-level global reverb slot
alGenAuxiliaryEffectSlots(1, &mAuxSlot);
if (alGetError() != AL_NO_ERROR)
{
Con::warnf("SFXALDevice - Failed to create primary EFX slot");
mCaps &= ~(CAPS_Reverb | CAPS_Occlusion);
mAuxSlot = 0;
}
}
//----------------------------------------------------------------------------
// STATIC OPENAL FUNCTIONS
//----------------------------------------------------------------------------
void SFXALDevice::printALInfo(ALCdevice* device)
{
if (!device)
return;
Con::printBlankLine();
Con::printf("SFX Device Info:");
Con::printf("|------------------------------------------------");
// --- Device name ---
const ALCchar* devname = alcIsExtensionPresent(device, "ALC_ENUMERATE_ALL_EXT")
? alcGetString(device, ALC_ALL_DEVICES_SPECIFIER)
: alcGetString(device, ALC_DEVICE_SPECIFIER);
Con::printf("| Device: %s", devname);
// --- OpenAL version ---
ALCint major, minor;
alcGetIntegerv(device, ALC_MAJOR_VERSION, 1, &major);
alcGetIntegerv(device, ALC_MINOR_VERSION, 1, &minor);
Con::printf("| OpenAL: %d.%d", major, minor);
// --- Audio format ---
ALCint freq = 0;
alcGetIntegerv(device, ALC_FREQUENCY, 1, &freq);
Con::printf("| Sample Rate: %d Hz", freq > 0 ? freq : 44100);
Con::printf("| Bit Depth: %d-bit", (mCaps & CAPS_Float32) ? 32 : 16);
Con::printf("| Max Voices: %d", mMaxBuffers);
Con::printf("|------------------------------------------------");
Con::printf("| Capabilities:");
// --- Hot reconnect ---
Con::printf("| Hot Reconnect: %s", (mCaps & CAPS_HotReconnect) ? "Yes" : "No");
Con::printf("| Disconnect Detect: %s", (mCaps & CAPS_DisconnectDetect) ? "Yes" : "No");
Con::printf("| Device Clock: %s", (mCaps & CAPS_DeviceClock) ? "Yes" : "No");
Con::printf("| Multi-Listener: %s", (mCaps & CAPS_MultiListener) ? "Yes" : "No");
Con::printf("| Float32 Playback: %s", (mCaps & CAPS_Float32) ? "Yes" : "No");
Con::printf("| Multi-Channel: %s", (mCaps & CAPS_MonoStereo) ? "Yes" : "No");
Con::printf("| Spatialize: %s", (mCaps & CAPS_SourceSpatialize) ? "Yes" : "No");
// --- HRTF ---
Con::printf("| HRTF: %s", (mCaps & CAPS_HRTF) ? "Yes" : "No");
if (mCaps & CAPS_HRTF)
{
ALCint hrtfStatus = 0;
alcGetIntegerv(device, ALC_HRTF_STATUS_SOFT, 1, &hrtfStatus);
const char* statusStr = "Unknown";
switch (hrtfStatus)
{
case ALC_HRTF_DISABLED_SOFT: statusStr = "Disabled"; break;
case ALC_HRTF_ENABLED_SOFT: statusStr = "Enabled"; break;
case ALC_HRTF_DENIED_SOFT: statusStr = "Denied by device"; break;
case ALC_HRTF_REQUIRED_SOFT: statusStr = "Required by device"; break;
case ALC_HRTF_HEADPHONES_DETECTED_SOFT: statusStr = "Headphones detected"; break;
case ALC_HRTF_UNSUPPORTED_FORMAT_SOFT: statusStr = "Unsupported format"; break;
}
Con::printf("| Status: %s", statusStr);
ALCint profileCount = 0;
alcGetIntegerv(device, ALC_NUM_HRTF_SPECIFIERS_SOFT, 1, &profileCount);
Con::printf("| Profiles: %d", profileCount);
if (alcGetStringiSOFT && profileCount > 0)
for (ALCint i = 0; i < profileCount; i++)
Con::printf("| [%d] %s", i,
alcGetStringiSOFT(device, ALC_HRTF_SPECIFIER_SOFT, i));
bool use_hrtf = Con::getBoolVariable("$pref::SFX::useHRTF");
if (use_hrtf && (mCaps & CAPS_HotReconnect))
{
ALCint attr[5];
ALCint index = Con::getIntVariable("$pref::SFX::hrtfProfile");
ALCint i;
i = 0;
attr[i++] = ALC_HRTF_SOFT;
attr[i++] = ALC_TRUE;
// load the default device hrtf.
if (index >= 0 && index < profileCount)
{
attr[i++] = ALC_HRTF_ID_SOFT;
attr[i++] = index;
}
attr[i] = 0;
if (!alcResetDeviceSOFT(mDevice, attr))
{
Con::printf("Failed to reset device: %s", alcGetString(mDevice, alcGetError(mDevice)));
}
}
}
// --- EFX ---
Con::printf("| EFX Reverb: %s", (mCaps & CAPS_Reverb) ? "Yes" : "No");
if (mCaps & CAPS_Reverb)
{
Con::printf("| EQ: %s", (mCaps & CAPS_EFX_EQ) ? "Yes" : "No");
Con::printf("| Compressor: %s", (mCaps & CAPS_EFX_Compressor) ? "Yes" : "No");
Con::printf("| Echo: %s", (mCaps & CAPS_EFX_Echo) ? "Yes" : "No");
Con::printf("| Chorus: %s", (mCaps & CAPS_EFX_Chorus) ? "Yes" : "No");
Con::printf("| Distortion: %s", (mCaps & CAPS_EFX_Distortion) ? "Yes" : "No");
Con::printf("| Flanger: %s", (mCaps & CAPS_EFX_Flanger) ? "Yes" : "No");
Con::printf("| Filters: %s", (mCaps & CAPS_SourceFilters) ? "Yes" : "No");
Con::printf("| Effect Slots: %d",
Con::getIntVariable("$pref::SFX::maxEffectSlots"));
Con::printf("| Sends/Source: %d",
Con::getIntVariable("$pref::SFX::maxSendsPerSource"));
}
Con::printf("|------------------------------------------------");
// --- Full extension list last so it doesn't bury the important info ---
const ALchar* extStr = alcGetString(device, ALC_EXTENSIONS);
if (extStr)
{
Con::printf("| ALC Extensions:");
char* extCopy = dStrdup(extStr);
char* token = dStrtok(extCopy, " ");
while (token)
{
Con::printf("| %s", token);
token = dStrtok(NULL, " ");
}
dFree(extCopy);
}
Con::printf("|------------------------------------------------");
Con::printBlankLine();
U32 err = alcGetError(device);
if (err != ALC_NO_ERROR)
Con::errorf("SFXALDevice - ALC error after info query: %s",
alcGetString(device, err));
}
S32 SFXALDevice::getMaxSources()
{
alGetError();
ALCint nummono;
alcGetIntegerv(mDevice, ALC_MONO_SOURCES, 1, &nummono);
if(nummono == 0)
nummono = getMaxSourcesOld();
return nummono;
}
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S32 SFXALDevice::getMaxSourcesOld()
{
ALuint uiSource[256] = {};
S32 sourceCount = 0;
// clear errors.
alGetError();
for(sourceCount = 0; sourceCount < 256; sourceCount++)
{
alGenSources(1,&uiSource[sourceCount]);
if(alGetError() != AL_NO_ERROR)
break;
}
alDeleteSources(sourceCount, uiSource);
if(alGetError() != AL_NO_ERROR)
{
for(U32 i = 0; i < 256; i++)
{
alDeleteSources(1,&uiSource[i]);
}
}
return sourceCount;
}
SFXALDevice::SFXALDevice(U32 providerIndex)
: mContext(NULL),
mDevice(NULL),
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mDistanceModel(SFXDistanceModelLinear),
mDistanceFactor(1.0f),
mRolloffFactor(1.0f),
mUserRolloffFactor(1.0f),
mHasEFX(false),
mHasSoftReopen(false),
mHasSoftHRTF(false),
mEffect(0),
mAuxSlot(0)
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{
SFXProvider* p = SFXSystem::getProvider(providerIndex);
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mDevice = alcOpenDevice(p->getName());
if (!mDevice)
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{
Con::errorf("SFXALDevice - Failed to open '%s'", p->getName());
return;
}
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// Extensions that must be loaded before context creation
_initExtensions();
mContext = alcCreateContext(mDevice, NULL);
if (!mContext)
{
Con::errorf("SFXALDevice - Failed to create context (error %d)",
alcGetError(mDevice));
alcCloseDevice(mDevice);
mDevice = NULL;
return;
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}
alcMakeContextCurrent(mContext);
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#ifdef TORQUE_OS_WIN
if (!Con::getBoolVariable("$_forceAllMainThread"))
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{
SFXInternal::gUpdateThread = new AsyncPeriodicUpdateThread(
"OpenAL Update Thread", SFXInternal::gBufferUpdateList,
Con::getIntVariable("$pref::SFX::updateInterval",
SFXInternal::DEFAULT_UPDATE_INTERVAL));
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SFXInternal::gUpdateThread->start();
}
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#endif
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// Context is current — load context-level extensions and EFX
_initExtensions(); // second pass picks up AL_* extensions now context is current
_initEFX();
// Read back what the device actually settled on
ALCint freq = 0;
alcGetIntegerv(mDevice, ALC_FREQUENCY, 1, &freq);
Con::setIntVariable("$pref::SFX::frequency", freq > 0 ? freq : 44100);
Con::setIntVariable("$pref::SFX::bitrate", (mCaps & CAPS_Float32) ? 32 : 16);
printALInfo(mDevice);
mMaxBuffers = getMaxSources();
Con::setIntVariable("$pref::SFX::maxSoftwareBuffers", mMaxBuffers);
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}
//-----------------------------------------------------------------------------
SFXALDevice::~SFXALDevice()
{
_releaseAllResources();
if (alIsEffect(mEffect))
{
alDeleteAuxiliaryEffectSlots(1, &mAuxSlot);
alDeleteEffects(1, &mEffect);
}
///cleanup of effects ends
alcMakeContextCurrent( NULL );
alcDestroyContext( mContext );
alcCloseDevice( mDevice );
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}
//-----------------------------------------------------------------------------
void SFXALDevice::enumerateProviders(Vector<SFXProvider*>& providerList)
{
const ALCchar* devices;
U32 index = providerList.size();
const ALCchar* defaultDeviceName;
if (alcIsExtensionPresent(NULL, "ALC_ENUMERATE_ALL_EXT") == AL_TRUE)
{
devices = alcGetString(NULL, ALC_ALL_DEVICES_SPECIFIER);
defaultDeviceName = alcGetString(NULL, ALC_DEFAULT_ALL_DEVICES_SPECIFIER);
}
else
{
devices = alcGetString(NULL, ALC_DEVICE_SPECIFIER);
defaultDeviceName = alcGetString(NULL, ALC_DEFAULT_DEVICE_SPECIFIER);
}
const ALCchar* currentDevice = devices;
while (*currentDevice != '\0')
{
SFXProvider* toAdd = new SFXProvider;
toAdd->mName = String::ToString(currentDevice);
toAdd->mIndex = index;
toAdd->mDeviceType = Output;
toAdd->mType = OpenAL;
toAdd->mCreateDeviceInstanceDelegate = mCreateDeviceInstance;
if (String::compare(currentDevice, defaultDeviceName) == 0)
toAdd->mDefault = true;
currentDevice += dStrlen(currentDevice) + 1;
index++;
providerList.push_back(toAdd);
}
}
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SFXBuffer* SFXALDevice::createBuffer( const ThreadSafeRef< SFXStream >& stream, SFXDescription* description )
{
AssertFatal( stream, "SFXALDevice::createBuffer() - Got null stream!" );
AssertFatal( description, "SFXALDevice::createBuffer() - Got null description!" );
SFXALBuffer* buffer = SFXALBuffer::create( stream,
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description,
mUseHardware );
if ( !buffer )
return NULL;
_addBuffer( buffer );
return buffer;
}
//-----------------------------------------------------------------------------
SFXVoice* SFXALDevice::createVoice( bool is3D, SFXBuffer *buffer )
{
// Don't bother going any further if we've
// exceeded the maximum voices.
if ( mVoices.size() >= mMaxBuffers )
return NULL;
AssertFatal( buffer, "SFXALDevice::createVoice() - Got null buffer!" );
SFXALBuffer* alBuffer = dynamic_cast<SFXALBuffer*>( buffer );
AssertFatal( alBuffer, "SFXALDevice::createVoice() - Got bad buffer!" );
SFXALVoice* voice = SFXALVoice::create( this, alBuffer );
if ( !voice )
return NULL;
_addVoice( voice );
return voice;
}
//-----------------------------------------------------------------------------
void SFXALDevice::setListener( U32 index, const SFXListenerProperties& listener )
{
if( index != 0 )
return;
// Torque and OpenAL are both right handed
// systems, so no coordinate flipping is needed.
const MatrixF &transform = listener.getTransform();
Point3F pos, tupple[2];
transform.getColumn( 3, &pos );
transform.getColumn( 1, &tupple[0] );
transform.getColumn( 2, &tupple[1] );
const VectorF &velocity = listener.getVelocity();
alListenerfv( AL_POSITION, pos );
alListenerfv( AL_VELOCITY, velocity );
alListenerfv( AL_ORIENTATION, (const F32 *)&tupple[0] );
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}
//-----------------------------------------------------------------------------
void SFXALDevice::setDistanceModel( SFXDistanceModel model )
{
switch( model )
{
case SFXDistanceModelLinear:
alDistanceModel( AL_LINEAR_DISTANCE_CLAMPED );
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if( mRolloffFactor != 1.0f )
_setRolloffFactor( 1.0f ); // No rolloff on linear.
break;
case SFXDistanceModelLogarithmic:
alDistanceModel( AL_INVERSE_DISTANCE_CLAMPED );
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if( mUserRolloffFactor != mRolloffFactor )
_setRolloffFactor( mUserRolloffFactor );
break;
/// create a case for our exponential distance model
case SFXDistanceModelExponent:
alDistanceModel(AL_EXPONENT_DISTANCE_CLAMPED);
if (mUserRolloffFactor != mRolloffFactor)
_setRolloffFactor(mUserRolloffFactor);
break;
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default:
AssertWarn( false, "SFXALDevice::setDistanceModel - distance model not implemented" );
}
mDistanceModel = model;
}
//-----------------------------------------------------------------------------
void SFXALDevice::setReverb(const SFXReverbProperties& r)
{
if (!(mCaps & CAPS_Reverb))
return;
/* Clear error state. */
alGetError();
if (alIsEffect(mEffect))
alDeleteEffects(1, &mEffect);
/* Create the effect object and check if we can do EAX reverb. */
alGenEffects(1, &mEffect);
// Map your engine's properties to EFX parameters.
// Using EAX Reverb as an example:
if (mCaps & CAPS_EXTReverb)
{
// Full EAX parameter set — panning vectors, LF params, modulation etc.
alEffecti(mEffect, AL_EFFECT_TYPE, AL_EFFECT_EAXREVERB);
if (alGetError() == AL_NO_ERROR)
{
alEffectf(mEffect, AL_EAXREVERB_DENSITY, r.flDensity);
alEffectf(mEffect, AL_EAXREVERB_DIFFUSION, r.flDiffusion);
alEffectf(mEffect, AL_EAXREVERB_GAIN, r.flGain);
alEffectf(mEffect, AL_EAXREVERB_GAINHF, r.flGainHF);
alEffectf(mEffect, AL_EAXREVERB_GAINLF, r.flGainLF);
alEffectf(mEffect, AL_EAXREVERB_DECAY_TIME, r.flDecayTime);
alEffectf(mEffect, AL_EAXREVERB_DECAY_HFRATIO, r.flDecayHFRatio);
alEffectf(mEffect, AL_EAXREVERB_DECAY_LFRATIO, r.flDecayLFRatio);
alEffectf(mEffect, AL_EAXREVERB_REFLECTIONS_GAIN, r.flReflectionsGain);
alEffectf(mEffect, AL_EAXREVERB_REFLECTIONS_DELAY, r.flReflectionsDelay);
alEffectfv(mEffect, AL_EAXREVERB_REFLECTIONS_PAN, r.flReflectionsPan);
alEffectf(mEffect, AL_EAXREVERB_LATE_REVERB_GAIN, r.flLateReverbGain);
alEffectf(mEffect, AL_EAXREVERB_LATE_REVERB_DELAY, r.flLateReverbDelay);
alEffectfv(mEffect, AL_EAXREVERB_LATE_REVERB_PAN, r.flLateReverbPan);
alEffectf(mEffect, AL_EAXREVERB_ECHO_TIME, r.flEchoTime);
alEffectf(mEffect, AL_EAXREVERB_ECHO_DEPTH, r.flEchoDepth);
alEffectf(mEffect, AL_EAXREVERB_MODULATION_TIME, r.flModulationTime);
alEffectf(mEffect, AL_EAXREVERB_MODULATION_DEPTH, r.flModulationDepth);
alEffectf(mEffect, AL_EAXREVERB_AIR_ABSORPTION_GAINHF, r.flAirAbsorptionGainHF);
alEffectf(mEffect, AL_EAXREVERB_HFREFERENCE, r.flHFReference);
alEffectf(mEffect, AL_EAXREVERB_LFREFERENCE, r.flLFReference);
alEffectf(mEffect, AL_EAXREVERB_ROOM_ROLLOFF_FACTOR, r.flRoomRolloffFactor);
alEffecti(mEffect, AL_EAXREVERB_DECAY_HFLIMIT, r.iDecayHFLimit);
}
}
else
{
// Standard reverb — subset of EAX, no panning/LF/modulation params
alEffecti(mEffect, AL_EFFECT_TYPE, AL_EFFECT_REVERB);
if (alGetError() == AL_NO_ERROR)
{
alEffectf(mEffect, AL_REVERB_DENSITY, r.flDensity);
alEffectf(mEffect, AL_REVERB_DIFFUSION, r.flDiffusion);
alEffectf(mEffect, AL_REVERB_GAIN, r.flGain);
alEffectf(mEffect, AL_REVERB_GAINHF, r.flGainHF);
alEffectf(mEffect, AL_REVERB_DECAY_TIME, r.flDecayTime);
alEffectf(mEffect, AL_REVERB_DECAY_HFRATIO, r.flDecayHFRatio);
alEffectf(mEffect, AL_REVERB_REFLECTIONS_GAIN, r.flReflectionsGain);
alEffectf(mEffect, AL_REVERB_REFLECTIONS_DELAY, r.flReflectionsDelay);
alEffectf(mEffect, AL_REVERB_LATE_REVERB_GAIN, r.flLateReverbGain);
alEffectf(mEffect, AL_REVERB_LATE_REVERB_DELAY, r.flLateReverbDelay);
alEffectf(mEffect, AL_REVERB_AIR_ABSORPTION_GAINHF, r.flAirAbsorptionGainHF);
alEffectf(mEffect, AL_REVERB_ROOM_ROLLOFF_FACTOR, r.flRoomRolloffFactor);
alEffecti(mEffect, AL_REVERB_DECAY_HFLIMIT, r.iDecayHFLimit);
}
}
if (alGetError() == AL_NO_ERROR)
alAuxiliaryEffectSloti(mAuxSlot, AL_EFFECTSLOT_EFFECT, (ALint)mEffect);
else
{
Con::warnf("SFXALDevice::setReverb - failed applying reverb parameters");
if (alIsEffect(mEffect))
alDeleteEffects(1, &mEffect);
mEffect = 0;
}
}
//-----------------------------------------------------------------------------
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void SFXALDevice::setDopplerFactor( F32 factor )
{
alDopplerFactor( factor );
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}
void SFXALDevice::_setRolloffFactor( F32 factor )
{
mRolloffFactor = factor;
for( U32 i = 0, num = mVoices.size(); i < num; ++ i )
alSourcef( ( ( SFXALVoice* ) mVoices[ i ] )->mSourceName, AL_ROLLOFF_FACTOR, factor );
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}
//-----------------------------------------------------------------------------
void SFXALDevice::setRolloffFactor( F32 factor )
{
if( mDistanceModel == SFXDistanceModelLinear && factor != 1.0f )
Con::errorf( "SFXALDevice::setRolloffFactor - rolloff factor <> 1.0f ignored in linear distance model" );
else
_setRolloffFactor( factor );
mUserRolloffFactor = factor;
}
void SFXALDevice::setSpeedOfSound(F32 speedOfSound)
{
alSpeedOfSound(speedOfSound);
}
bool SFXALDevice::isDeviceConnected()
{
if (!mDevice)
return false;
// ALC_CONNECTED is a standard-ish extension, check it first
if (alcIsExtensionPresent(mDevice, "ALC_EXT_disconnect") == AL_TRUE)
{
ALCint connected = ALC_FALSE;
alcGetIntegerv(mDevice, ALC_CONNECTED, 1, &connected);
if (connected == ALC_FALSE)
{
//SFXSystem::removeProvider(mDevice->getProvider());
}
return (connected == ALC_TRUE);
}
// If the extension isn't available, assume connected
return true;
}
bool SFXALDevice::reconnectDevice(U32 providerIndex)
{
if (!mDevice || !mContext)
{
Con::errorf("SFXALDevice::reconnectDevice - no active device/context to reconnect");
return false;
}
SFXProvider* p = SFXSystem::getProvider(providerIndex);
// If no new name given, reuse the current device name (i.e. reconnect same device)
if (!p->getName() || p->getName()[0] == '\0')
{
Con::errorf("SFXALDevice::reconnectDevice - unsupported provider given.");
return false;
}
Con::printf("SFXALDevice::reconnectDevice - reconnecting to '%s'", p->getName());
// Fast path: use ALC_SOFT_reopen_device to swap device without losing context.
// All sources/buffers remain valid, playback resumes automatically.
if (mHasSoftReopen && alcReopenDeviceSOFT)
{
// Build attribute list matching current device settings
ALCint attribs[] =
{
ALC_FREQUENCY, smDeviceFrequency,
ALC_MONO_SOURCES, mMaxBuffers,
0
};
if (alcReopenDeviceSOFT(mDevice, p->getName(), attribs) == ALC_TRUE)
{
Con::printf("SFXALDevice::reconnectDevice - soft reopen succeeded");
return true;
}
Con::warnf("SFXALDevice::reconnectDevice - soft reopen failed (error %d), "
"falling back to full recreate", alcGetError(mDevice));
}
// Slow path: destroy context and reopen device from scratch.
// SFXSystem::createDevice will handle transitioning sounds to virtual playback.
Con::printf("SFXALDevice::reconnectDevice - performing full device recreate");
alcMakeContextCurrent(NULL);
alcDestroyContext(mContext);
mContext = NULL;
alcCloseDevice(mDevice);
mDevice = NULL;
return false;
}