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working example of hrtf set the pref usehrtf to true to test For now any mhr file that is in the game directory can be used, just run once to get the index of that mhr and pass that index in to $pref::SFX::hrtfProfile |
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| .. | ||
| LoadOAL.cpp | ||
| LoadOAL.h | ||
| sfxALBuffer.cpp | ||
| sfxALBuffer.h | ||
| sfxALCaps.h | ||
| sfxALDevice.cpp | ||
| sfxALDevice.h | ||
| sfxALVoice.cpp | ||
| sfxALVoice.h | ||