fix a few issues and add more info

more info for the device is printed out, along with hrtf detection
fix levelinfo sending the distance model
This commit is contained in:
marauder2k7 2026-05-09 10:24:36 +01:00
parent be872a26b4
commit 345ce3f1d3
6 changed files with 565 additions and 268 deletions

View file

@ -217,7 +217,7 @@ U32 LevelInfo::packUpdate(NetConnection *conn, U32 mask, BitStream *stream)
mathWrite( *stream, mAmbientLightBlendCurve );
sfxWrite( stream, mSoundAmbience );
stream->writeInt( mSoundDistanceModel, 1 );
stream->writeInt( mSoundDistanceModel, 4 );
PACK_ASSET_REFACTOR(conn, AccuTexture);
@ -251,7 +251,7 @@ void LevelInfo::unpackUpdate(NetConnection *conn, BitStream *stream)
String errorStr;
if( !sfxReadAndResolve( stream, &mSoundAmbience, errorStr ) )
Con::errorf( "%s", errorStr.c_str() );
mSoundDistanceModel = ( SFXDistanceModel ) stream->readInt( 1 );
mSoundDistanceModel = ( SFXDistanceModel ) stream->readInt( 4 );
if( isProperlyAdded() )
{

View file

@ -49,6 +49,14 @@
#define FUNCTION_CAST(T, ptr) (T)(ptr)
#endif
#define SFX_LOAD_AL_PROC(T, x) \
(x) = FUNCTION_CAST(T, alGetProcAddress(#x)); \
if (!(x)) Con::warnf("SFXALDevice - Failed to load " #x);
#define SFX_LOAD_ALC_PROC(T, x) \
(x) = FUNCTION_CAST(T, alcGetProcAddress(mDevice, #x)); \
if (!(x)) Con::warnf("SFXALDevice - Failed to load " #x);
/* Effect object functions */
static LPALGENFILTERS alGenFilters{ nullptr };
static LPALDELETEFILTERS alDeleteFilters{ nullptr };
@ -107,57 +115,287 @@ SFXDevice* SFXALDevice::createInstance(U32 providerIndex)
return dev;
}
void SFXALDevice::_initExtensions()
{
// Device-level soft extensions — must be loaded before context creation
if (alcIsExtensionPresent(mDevice, "ALC_SOFT_reopen_device"))
{
SFX_LOAD_ALC_PROC(LPALCREOPENDEVICESOFT, alcReopenDeviceSOFT);
SFX_LOAD_ALC_PROC(LPALCRESETDEVICESOFT, alcResetDeviceSOFT);
if (alcReopenDeviceSOFT && alcResetDeviceSOFT)
{
mHasSoftReopen = true;
mCaps |= CAPS_HotReconnect;
}
}
if (alcIsExtensionPresent(mDevice, "ALC_SOFT_HRTF"))
{
SFX_LOAD_ALC_PROC(LPALCGETSTRINGISOFT, alcGetStringiSOFT);
if (alcGetStringiSOFT)
{
mHasSoftHRTF = true;
mCaps |= CAPS_HRTF;
}
}
if (alcIsExtensionPresent(mDevice, "ALC_SOFT_device_clock"))
{
SFX_LOAD_ALC_PROC(LPALCGETINTEGER64VSOFT, alcGetInteger64vSOFT);
if (alcGetInteger64vSOFT)
mCaps |= CAPS_DeviceClock;
}
if (alcIsExtensionPresent(mDevice, "ALC_EXT_disconnect"))
mCaps |= CAPS_DisconnectDetect;
// Context-level AL extensions — loaded after context is current
if (alIsExtensionPresent("AL_EXT_float32"))
mCaps |= CAPS_Float32;
if (alIsExtensionPresent("AL_EXT_MCFORMATS"))
mCaps |= CAPS_MonoStereo;
if (alIsExtensionPresent("AL_SOFT_source_spatialize"))
mCaps |= CAPS_SourceSpatialize;
}
void SFXALDevice::_initEFX()
{
if (alcIsExtensionPresent(mDevice, "ALC_EXT_EFX") != AL_TRUE)
return;
// Load all EFX procs
SFX_LOAD_AL_PROC(LPALGENEFFECTS, alGenEffects);
SFX_LOAD_AL_PROC(LPALDELETEEFFECTS, alDeleteEffects);
SFX_LOAD_AL_PROC(LPALISEFFECT, alIsEffect);
SFX_LOAD_AL_PROC(LPALEFFECTI, alEffecti);
SFX_LOAD_AL_PROC(LPALEFFECTIV, alEffectiv);
SFX_LOAD_AL_PROC(LPALEFFECTF, alEffectf);
SFX_LOAD_AL_PROC(LPALEFFECTFV, alEffectfv);
SFX_LOAD_AL_PROC(LPALGETEFFECTI, alGetEffecti);
SFX_LOAD_AL_PROC(LPALGETEFFECTIV, alGetEffectiv);
SFX_LOAD_AL_PROC(LPALGETEFFECTF, alGetEffectf);
SFX_LOAD_AL_PROC(LPALGETEFFECTFV, alGetEffectfv);
SFX_LOAD_AL_PROC(LPALGENAUXILIARYEFFECTSLOTS, alGenAuxiliaryEffectSlots);
SFX_LOAD_AL_PROC(LPALDELETEAUXILIARYEFFECTSLOTS, alDeleteAuxiliaryEffectSlots);
SFX_LOAD_AL_PROC(LPALISAUXILIARYEFFECTSLOT, alIsAuxiliaryEffectSlot);
SFX_LOAD_AL_PROC(LPALAUXILIARYEFFECTSLOTI, alAuxiliaryEffectSloti);
SFX_LOAD_AL_PROC(LPALAUXILIARYEFFECTSLOTIV, alAuxiliaryEffectSlotiv);
SFX_LOAD_AL_PROC(LPALAUXILIARYEFFECTSLOTF, alAuxiliaryEffectSlotf);
SFX_LOAD_AL_PROC(LPALAUXILIARYEFFECTSLOTFV, alAuxiliaryEffectSlotfv);
SFX_LOAD_AL_PROC(LPALGETAUXILIARYEFFECTSLOTI, alGetAuxiliaryEffectSloti);
SFX_LOAD_AL_PROC(LPALGETAUXILIARYEFFECTSLOTIV, alGetAuxiliaryEffectSlotiv);
SFX_LOAD_AL_PROC(LPALGETAUXILIARYEFFECTSLOTF, alGetAuxiliaryEffectSlotf);
SFX_LOAD_AL_PROC(LPALGETAUXILIARYEFFECTSLOTFV, alGetAuxiliaryEffectSlotfv);
SFX_LOAD_AL_PROC(LPALGENFILTERS, alGenFilters);
SFX_LOAD_AL_PROC(LPALDELETEFILTERS, alDeleteFilters);
SFX_LOAD_AL_PROC(LPALISFILTER, alIsFilter);
SFX_LOAD_AL_PROC(LPALFILTERI, alFilteri);
SFX_LOAD_AL_PROC(LPALFILTERIV, alFilteriv);
SFX_LOAD_AL_PROC(LPALFILTERF, alFilterf);
SFX_LOAD_AL_PROC(LPALFILTERFV, alFilterfv);
SFX_LOAD_AL_PROC(LPALGETFILTERI, alGetFilteri);
SFX_LOAD_AL_PROC(LPALGETFILTERIV, alGetFilteriv);
SFX_LOAD_AL_PROC(LPALGETFILTERF, alGetFilterf);
SFX_LOAD_AL_PROC(LPALGETFILTERFV, alGetFilterfv);
// Verify the minimum set we can't live without
if (!alGenEffects || !alDeleteEffects ||
!alGenAuxiliaryEffectSlots || !alDeleteAuxiliaryEffectSlots ||
!alAuxiliaryEffectSloti)
{
Con::warnf("SFXALDevice - EFX proc loading incomplete, disabling reverb");
return;
}
mCaps |= CAPS_Reverb | CAPS_Occlusion;
// Filters require their own procs
if (alGenFilters && alDeleteFilters && alFilteri && alFilterf)
mCaps |= CAPS_SourceFilters;
// Probe individual effect type support and slot count
_probeEFXEffectCaps();
}
void SFXALDevice::_probeEFXEffectCaps()
{
// Probe which effect types this driver actually supports
// by attempting to set each type on a temporary effect object.
// Some drivers report ALC_EXT_EFX but don't implement all types.
struct EffectProbe { ALenum alType; U32 cap; const char* name; };
static const EffectProbe probes[] =
{
{ AL_EFFECT_EAXREVERB, CAPS_Reverb | CAPS_EXTReverb, "EAX Reverb" },
{ AL_EFFECT_REVERB, CAPS_Reverb, "EAXReverb" },
{ AL_EFFECT_EQUALIZER, CAPS_EFX_EQ, "Equalizer" },
{ AL_EFFECT_COMPRESSOR, CAPS_EFX_Compressor,"Compressor" },
{ AL_EFFECT_ECHO, CAPS_EFX_Echo, "Echo" },
{ AL_EFFECT_CHORUS, CAPS_EFX_Chorus, "Chorus" },
{ AL_EFFECT_DISTORTION, CAPS_EFX_Distortion,"Distortion" },
{ AL_EFFECT_FLANGER, CAPS_EFX_Flanger, "Flanger" },
};
ALuint testEffect = 0;
alGenEffects(1, &testEffect);
for (const EffectProbe& probe : probes)
{
alGetError();
alEffecti(testEffect, AL_EFFECT_TYPE, probe.alType);
if (alGetError() == AL_NO_ERROR)
mCaps |= probe.cap;
}
alDeleteEffects(1, &testEffect);
alGetError();
// Probe aux slot count
Vector<ALuint> slots;
alGetError();
while (slots.size() < 64)
{
ALuint slot = 0;
alGenAuxiliaryEffectSlots(1, &slot);
if (alGetError() != AL_NO_ERROR)
break;
slots.push_back(slot);
}
Con::setIntVariable("$pref::SFX::maxEffectSlots", (S32)slots.size());
ALCint sends = 0;
alcGetIntegerv(mDevice, ALC_MAX_AUXILIARY_SENDS, 1, &sends);
Con::setIntVariable("$pref::SFX::maxSendsPerSource", (S32)sends);
for (ALuint slot : slots)
alDeleteAuxiliaryEffectSlots(1, &slot);
alGetError();
// Allocate the device-level global reverb slot
alGenAuxiliaryEffectSlots(1, &mAuxSlot);
if (alGetError() != AL_NO_ERROR)
{
Con::warnf("SFXALDevice - Failed to create primary EFX slot");
mCaps &= ~(CAPS_Reverb | CAPS_Occlusion);
mAuxSlot = 0;
}
}
//----------------------------------------------------------------------------
// STATIC OPENAL FUNCTIONS
//----------------------------------------------------------------------------
void SFXALDevice::printALInfo(ALCdevice* device)
{
if (!device)
return;
Con::printBlankLine();
Con::printf("SFX Device Info:");
Con::printf("|------------------------------------------------");
// --- Device name ---
const ALCchar* devname = alcIsExtensionPresent(device, "ALC_ENUMERATE_ALL_EXT")
? alcGetString(device, ALC_ALL_DEVICES_SPECIFIER)
: alcGetString(device, ALC_DEVICE_SPECIFIER);
Con::printf("| Device: %s", devname);
// --- OpenAL version ---
ALCint major, minor;
if (device)
{
const ALCchar* devname = NULL;
Con::printBlankLine();
if (alcIsExtensionPresent(device, "ALC_ENUMERATE_ALL_EXT") != AL_FALSE)
{
devname = alcGetString(device, ALC_ALL_DEVICES_SPECIFIER);
}
else
{
devname = alcGetString(device, ALC_DEVICE_SPECIFIER);
}
Con::printf("| Device info for: %s ", devname);
}
alcGetIntegerv(device, ALC_MAJOR_VERSION, 1, &major);
alcGetIntegerv(device, ALC_MINOR_VERSION, 1, &minor);
Con::printf("| OpenAL Version: %d.%d", major, minor);
Con::printf("| OpenAL: %d.%d", major, minor);
if (device)
// --- Audio format ---
ALCint freq = 0;
alcGetIntegerv(device, ALC_FREQUENCY, 1, &freq);
Con::printf("| Sample Rate: %d Hz", freq > 0 ? freq : 44100);
Con::printf("| Bit Depth: %d-bit", (mCaps & CAPS_Float32) ? 32 : 16);
Con::printf("| Max Voices: %d", mMaxBuffers);
Con::printf("|------------------------------------------------");
Con::printf("| Capabilities:");
// --- Hot reconnect ---
Con::printf("| Hot Reconnect: %s", (mCaps & CAPS_HotReconnect) ? "Yes" : "No");
Con::printf("| Disconnect Detect: %s", (mCaps & CAPS_DisconnectDetect) ? "Yes" : "No");
Con::printf("| Device Clock: %s", (mCaps & CAPS_DeviceClock) ? "Yes" : "No");
Con::printf("| Multi-Listener: %s", (mCaps & CAPS_MultiListener) ? "Yes" : "No");
Con::printf("| Float32 Playback: %s", (mCaps & CAPS_Float32) ? "Yes" : "No");
Con::printf("| Multi-Channel: %s", (mCaps & CAPS_MonoStereo) ? "Yes" : "No");
Con::printf("| Spatialize: %s", (mCaps & CAPS_SourceSpatialize) ? "Yes" : "No");
// --- HRTF ---
Con::printf("| HRTF: %s", (mCaps & CAPS_HRTF) ? "Yes" : "No");
if (mCaps & CAPS_HRTF)
{
const ALchar* extStr = alcGetString(device, ALC_EXTENSIONS);
if (extStr)
ALCint hrtfStatus = 0;
alcGetIntegerv(device, ALC_HRTF_STATUS_SOFT, 1, &hrtfStatus);
const char* statusStr = "Unknown";
switch (hrtfStatus)
{
Con::printf("| SFXALDevice - Supported ALC extensions:");
// Copy to a modifiable string.
char* extCopy = dStrdup(extStr);
char* token = dStrtok(extCopy, " ");
while (token)
{
Con::printf("| %s", token);
token = dStrtok(NULL, " ");
}
dFree(extCopy);
case ALC_HRTF_DISABLED_SOFT: statusStr = "Disabled"; break;
case ALC_HRTF_ENABLED_SOFT: statusStr = "Enabled"; break;
case ALC_HRTF_DENIED_SOFT: statusStr = "Denied by device"; break;
case ALC_HRTF_REQUIRED_SOFT: statusStr = "Required by device"; break;
case ALC_HRTF_HEADPHONES_DETECTED_SOFT: statusStr = "Headphones detected"; break;
case ALC_HRTF_UNSUPPORTED_FORMAT_SOFT: statusStr = "Unsupported format"; break;
}
Con::printf("| Status: %s", statusStr);
U32 err = alcGetError(device);
if (err != ALC_NO_ERROR)
Con::errorf("SFXALDevice - Error Retrieving ALC Extensions: %s", alcGetString(device, err));
ALCint profileCount = 0;
alcGetIntegerv(device, ALC_NUM_HRTF_SPECIFIERS_SOFT, 1, &profileCount);
Con::printf("| Profiles: %d", profileCount);
if (alcGetStringiSOFT && profileCount > 0)
for (ALCint i = 0; i < profileCount; i++)
Con::printf("| [%d] %s", i,
alcGetStringiSOFT(device, ALC_HRTF_SPECIFIER_SOFT, i));
}
// --- EFX ---
Con::printf("| EFX Reverb: %s", (mCaps & CAPS_Reverb) ? "Yes" : "No");
if (mCaps & CAPS_Reverb)
{
Con::printf("| EQ: %s", (mCaps & CAPS_EFX_EQ) ? "Yes" : "No");
Con::printf("| Compressor: %s", (mCaps & CAPS_EFX_Compressor) ? "Yes" : "No");
Con::printf("| Echo: %s", (mCaps & CAPS_EFX_Echo) ? "Yes" : "No");
Con::printf("| Chorus: %s", (mCaps & CAPS_EFX_Chorus) ? "Yes" : "No");
Con::printf("| Distortion: %s", (mCaps & CAPS_EFX_Distortion) ? "Yes" : "No");
Con::printf("| Flanger: %s", (mCaps & CAPS_EFX_Flanger) ? "Yes" : "No");
Con::printf("| Filters: %s", (mCaps & CAPS_SourceFilters) ? "Yes" : "No");
Con::printf("| Effect Slots: %d",
Con::getIntVariable("$pref::SFX::maxEffectSlots"));
Con::printf("| Sends/Source: %d",
Con::getIntVariable("$pref::SFX::maxSendsPerSource"));
}
Con::printf("|------------------------------------------------");
// --- Full extension list last so it doesn't bury the important info ---
const ALchar* extStr = alcGetString(device, ALC_EXTENSIONS);
if (extStr)
{
Con::printf("| ALC Extensions:");
char* extCopy = dStrdup(extStr);
char* token = dStrtok(extCopy, " ");
while (token)
{
Con::printf("| %s", token);
token = dStrtok(NULL, " ");
}
dFree(extCopy);
}
Con::printf("|------------------------------------------------");
Con::printBlankLine();
U32 err = alcGetError(device);
if (err != ALC_NO_ERROR)
Con::errorf("SFXALDevice - ALC error after info query: %s",
alcGetString(device, err));
}
@ -210,95 +448,56 @@ SFXALDevice::SFXALDevice(U32 providerIndex)
mRolloffFactor(1.0f),
mUserRolloffFactor(1.0f),
mHasEFX(false),
mHasSoftReopen(false),
mHasSoftHRTF(false),
mEffect(0),
mAuxSlot(0)
{
SFXProvider* p = SFXSystem::getProvider(providerIndex);
mDevice = alcOpenDevice(p->getName());
U32 err = alcGetError(mDevice);
if (err != ALC_NO_ERROR)
Con::errorf("SFXALDevice - Device Initialization Error: %s", alcGetString(mDevice, err));
if (mDevice)
if (!mDevice)
{
mContext = alcCreateContext(mDevice, NULL);
if (mContext)
alcMakeContextCurrent(mContext);
if( err != ALC_NO_ERROR )
Con::errorf( "SFXALDevice - Context Initialization Error: %s", alcGetString( mDevice, err ) );
Con::errorf("SFXALDevice - Failed to open '%s'", p->getName());
return;
}
AssertFatal( mDevice != NULL && mContext != NULL, "Failed to create OpenAL device and/or context!" );
// Extensions that must be loaded before context creation
_initExtensions();
// Start the update thread.
// TODO AsyncPeriodicUpdateThread support for Linux/Mac
#ifdef TORQUE_OS_WIN
if( !Con::getBoolVariable( "$_forceAllMainThread" ) )
mContext = alcCreateContext(mDevice, NULL);
if (!mContext)
{
SFXInternal::gUpdateThread = new AsyncPeriodicUpdateThread
( "OpenAL Update Thread", SFXInternal::gBufferUpdateList,
Con::getIntVariable( "$pref::SFX::updateInterval", SFXInternal::DEFAULT_UPDATE_INTERVAL ) );
Con::errorf("SFXALDevice - Failed to create context (error %d)",
alcGetError(mDevice));
alcCloseDevice(mDevice);
mDevice = NULL;
return;
}
alcMakeContextCurrent(mContext);
#ifdef TORQUE_OS_WIN
if (!Con::getBoolVariable("$_forceAllMainThread"))
{
SFXInternal::gUpdateThread = new AsyncPeriodicUpdateThread(
"OpenAL Update Thread", SFXInternal::gBufferUpdateList,
Con::getIntVariable("$pref::SFX::updateInterval",
SFXInternal::DEFAULT_UPDATE_INTERVAL));
SFXInternal::gUpdateThread->start();
}
#endif
// --- Capabilities ---
if (alcIsExtensionPresent(mDevice, "ALC_EXT_EFX") == AL_TRUE)
mCaps |= CAPS_Reverb | CAPS_Occlusion;
if (alcIsExtensionPresent(mDevice, "ALC_SOFT_HRTF") == AL_TRUE)
mCaps |= CAPS_HRTF;
if (alIsExtensionPresent("AL_EXT_float32") == AL_TRUE)
mCaps |= CAPS_Float32;
if (alIsExtensionPresent("AL_EXT_MCFORMATS") == AL_TRUE)
mCaps |= CAPS_MonoStereo;
// Context is current — load context-level extensions and EFX
_initExtensions(); // second pass picks up AL_* extensions now context is current
_initEFX();
if (mCaps & CAPS_Reverb)
{
#define LOAD_PROC(T, x) ((x) = FUNCTION_CAST(T, alGetProcAddress(#x)))
LOAD_PROC(LPALGENEFFECTS, alGenEffects);
LOAD_PROC(LPALDELETEEFFECTS, alDeleteEffects);
LOAD_PROC(LPALISEFFECT, alIsEffect);
LOAD_PROC(LPALEFFECTI, alEffecti);
LOAD_PROC(LPALEFFECTIV, alEffectiv);
LOAD_PROC(LPALEFFECTF, alEffectf);
LOAD_PROC(LPALEFFECTFV, alEffectfv);
LOAD_PROC(LPALGETEFFECTI, alGetEffecti);
LOAD_PROC(LPALGETEFFECTIV, alGetEffectiv);
LOAD_PROC(LPALGETEFFECTF, alGetEffectf);
LOAD_PROC(LPALGETEFFECTFV, alGetEffectfv);
LOAD_PROC(LPALGENAUXILIARYEFFECTSLOTS, alGenAuxiliaryEffectSlots);
LOAD_PROC(LPALDELETEAUXILIARYEFFECTSLOTS, alDeleteAuxiliaryEffectSlots);
LOAD_PROC(LPALISAUXILIARYEFFECTSLOT, alIsAuxiliaryEffectSlot);
LOAD_PROC(LPALAUXILIARYEFFECTSLOTI, alAuxiliaryEffectSloti);
LOAD_PROC(LPALAUXILIARYEFFECTSLOTIV, alAuxiliaryEffectSlotiv);
LOAD_PROC(LPALAUXILIARYEFFECTSLOTF, alAuxiliaryEffectSlotf);
LOAD_PROC(LPALAUXILIARYEFFECTSLOTFV, alAuxiliaryEffectSlotfv);
LOAD_PROC(LPALGETAUXILIARYEFFECTSLOTI, alGetAuxiliaryEffectSloti);
LOAD_PROC(LPALGETAUXILIARYEFFECTSLOTIV, alGetAuxiliaryEffectSlotiv);
LOAD_PROC(LPALGETAUXILIARYEFFECTSLOTF, alGetAuxiliaryEffectSlotf);
LOAD_PROC(LPALGETAUXILIARYEFFECTSLOTFV, alGetAuxiliaryEffectSlotfv);
#undef LOAD_PROC
// generate our auxiliary slot for the effects.
alGenAuxiliaryEffectSlots(1, &mAuxSlot);
}
// --- Device frequency ---
// Read back what the device actually settled on
ALCint freq = 0;
alcGetIntegerv(mDevice, ALC_FREQUENCY, 1, &freq);
if (freq > 0)
Con::setIntVariable("$pref::SFX::frequency", freq);
else
Con::setIntVariable("$pref::SFX::frequency", 44100); // default
// --- Bitrate approximation ---
U32 bitrate = (mCaps & CAPS_Float32) ? 32 : 16;
Con::setIntVariable("$pref::SFX::bitrate", bitrate);
Con::setIntVariable("$pref::SFX::frequency", freq > 0 ? freq : 44100);
Con::setIntVariable("$pref::SFX::bitrate", (mCaps & CAPS_Float32) ? 32 : 16);
printALInfo(mDevice);
@ -463,8 +662,6 @@ void SFXALDevice::setReverb(const SFXReverbProperties& r)
if (!(mCaps & CAPS_Reverb))
return;
ALenum err;
/* Clear error state. */
alGetError();
@ -473,70 +670,74 @@ void SFXALDevice::setReverb(const SFXReverbProperties& r)
/* Create the effect object and check if we can do EAX reverb. */
alGenEffects(1, &mEffect);
alEffecti(mEffect, AL_EFFECT_TYPE, AL_EFFECT_EAXREVERB);
err = alGetError();
// Map your engine's properties to EFX parameters.
// Using EAX Reverb as an example:
if (err == AL_NO_ERROR)
if (mCaps & CAPS_EXTReverb)
{
alEffectf(mEffect, AL_EAXREVERB_DENSITY, r.flDensity);
alEffectf(mEffect, AL_EAXREVERB_DIFFUSION, r.flDiffusion);
alEffectf(mEffect, AL_EAXREVERB_GAIN, r.flGain);
alEffectf(mEffect, AL_EAXREVERB_GAINHF, r.flGainHF);
alEffectf(mEffect, AL_EAXREVERB_GAINLF, r.flGainLF);
alEffectf(mEffect, AL_EAXREVERB_DECAY_TIME, r.flDecayTime);
alEffectf(mEffect, AL_EAXREVERB_DECAY_HFRATIO, r.flDecayHFRatio);
alEffectf(mEffect, AL_EAXREVERB_DECAY_LFRATIO, r.flDecayLFRatio);
// Full EAX parameter set — panning vectors, LF params, modulation etc.
alEffecti(mEffect, AL_EFFECT_TYPE, AL_EFFECT_EAXREVERB);
if (alGetError() == AL_NO_ERROR)
{
alEffectf(mEffect, AL_EAXREVERB_DENSITY, r.flDensity);
alEffectf(mEffect, AL_EAXREVERB_DIFFUSION, r.flDiffusion);
alEffectf(mEffect, AL_EAXREVERB_GAIN, r.flGain);
alEffectf(mEffect, AL_EAXREVERB_GAINHF, r.flGainHF);
alEffectf(mEffect, AL_EAXREVERB_GAINLF, r.flGainLF);
alEffectf(mEffect, AL_EAXREVERB_DECAY_TIME, r.flDecayTime);
alEffectf(mEffect, AL_EAXREVERB_DECAY_HFRATIO, r.flDecayHFRatio);
alEffectf(mEffect, AL_EAXREVERB_DECAY_LFRATIO, r.flDecayLFRatio);
alEffectf(mEffect, AL_EAXREVERB_REFLECTIONS_GAIN, r.flReflectionsGain);
alEffectf(mEffect, AL_EAXREVERB_REFLECTIONS_DELAY, r.flReflectionsDelay);
alEffectfv(mEffect, AL_EAXREVERB_REFLECTIONS_PAN, r.flReflectionsPan);
alEffectf(mEffect, AL_EAXREVERB_REFLECTIONS_GAIN, r.flReflectionsGain);
alEffectf(mEffect, AL_EAXREVERB_REFLECTIONS_DELAY, r.flReflectionsDelay);
alEffectfv(mEffect, AL_EAXREVERB_REFLECTIONS_PAN, r.flReflectionsPan);
alEffectf(mEffect, AL_EAXREVERB_LATE_REVERB_GAIN, r.flLateReverbGain);
alEffectf(mEffect, AL_EAXREVERB_LATE_REVERB_DELAY, r.flLateReverbDelay);
alEffectfv(mEffect, AL_EAXREVERB_LATE_REVERB_PAN, r.flLateReverbPan);
alEffectf(mEffect, AL_EAXREVERB_LATE_REVERB_GAIN, r.flLateReverbGain);
alEffectf(mEffect, AL_EAXREVERB_LATE_REVERB_DELAY, r.flLateReverbDelay);
alEffectfv(mEffect, AL_EAXREVERB_LATE_REVERB_PAN, r.flLateReverbPan);
alEffectf(mEffect, AL_EAXREVERB_ECHO_TIME, r.flEchoTime);
alEffectf(mEffect, AL_EAXREVERB_ECHO_DEPTH, r.flEchoDepth);
alEffectf(mEffect, AL_EAXREVERB_MODULATION_TIME, r.flModulationTime);
alEffectf(mEffect, AL_EAXREVERB_MODULATION_DEPTH, r.flModulationDepth);
alEffectf(mEffect, AL_EAXREVERB_ECHO_TIME, r.flEchoTime);
alEffectf(mEffect, AL_EAXREVERB_ECHO_DEPTH, r.flEchoDepth);
alEffectf(mEffect, AL_EAXREVERB_MODULATION_TIME, r.flModulationTime);
alEffectf(mEffect, AL_EAXREVERB_MODULATION_DEPTH, r.flModulationDepth);
alEffectf(mEffect, AL_EAXREVERB_AIR_ABSORPTION_GAINHF, r.flAirAbsorptionGainHF);
alEffectf(mEffect, AL_EAXREVERB_HFREFERENCE, r.flHFReference);
alEffectf(mEffect, AL_EAXREVERB_LFREFERENCE, r.flLFReference);
alEffectf(mEffect, AL_EAXREVERB_ROOM_ROLLOFF_FACTOR, r.flRoomRolloffFactor);
alEffecti(mEffect, AL_EAXREVERB_DECAY_HFLIMIT, r.iDecayHFLimit);
alEffectf(mEffect, AL_EAXREVERB_AIR_ABSORPTION_GAINHF, r.flAirAbsorptionGainHF);
alEffectf(mEffect, AL_EAXREVERB_HFREFERENCE, r.flHFReference);
alEffectf(mEffect, AL_EAXREVERB_LFREFERENCE, r.flLFReference);
alEffectf(mEffect, AL_EAXREVERB_ROOM_ROLLOFF_FACTOR, r.flRoomRolloffFactor);
alEffecti(mEffect, AL_EAXREVERB_DECAY_HFLIMIT, r.iDecayHFLimit);
}
}
else
{
// Standard reverb — subset of EAX, no panning/LF/modulation params
alEffecti(mEffect, AL_EFFECT_TYPE, AL_EFFECT_REVERB);
alEffectf(mEffect, AL_REVERB_DENSITY, r.flDensity);
alEffectf(mEffect, AL_REVERB_DIFFUSION, r.flDiffusion);
alEffectf(mEffect, AL_REVERB_GAIN, r.flGain);
alEffectf(mEffect, AL_REVERB_GAINHF, r.flGainHF);
alEffectf(mEffect, AL_REVERB_DECAY_TIME, r.flDecayTime);
alEffectf(mEffect, AL_REVERB_DECAY_HFRATIO, r.flDecayHFRatio);
alEffectf(mEffect, AL_REVERB_REFLECTIONS_GAIN, r.flReflectionsGain);
alEffectf(mEffect, AL_REVERB_REFLECTIONS_DELAY, r.flReflectionsDelay);
alEffectf(mEffect, AL_REVERB_LATE_REVERB_GAIN, r.flLateReverbGain);
alEffectf(mEffect, AL_REVERB_LATE_REVERB_DELAY, r.flLateReverbDelay);
alEffectf(mEffect, AL_REVERB_AIR_ABSORPTION_GAINHF, r.flAirAbsorptionGainHF);
alEffectf(mEffect, AL_REVERB_ROOM_ROLLOFF_FACTOR, r.flRoomRolloffFactor);
alEffecti(mEffect, AL_REVERB_DECAY_HFLIMIT, r.iDecayHFLimit);
if (alGetError() == AL_NO_ERROR)
{
alEffectf(mEffect, AL_REVERB_DENSITY, r.flDensity);
alEffectf(mEffect, AL_REVERB_DIFFUSION, r.flDiffusion);
alEffectf(mEffect, AL_REVERB_GAIN, r.flGain);
alEffectf(mEffect, AL_REVERB_GAINHF, r.flGainHF);
alEffectf(mEffect, AL_REVERB_DECAY_TIME, r.flDecayTime);
alEffectf(mEffect, AL_REVERB_DECAY_HFRATIO, r.flDecayHFRatio);
alEffectf(mEffect, AL_REVERB_REFLECTIONS_GAIN, r.flReflectionsGain);
alEffectf(mEffect, AL_REVERB_REFLECTIONS_DELAY, r.flReflectionsDelay);
alEffectf(mEffect, AL_REVERB_LATE_REVERB_GAIN, r.flLateReverbGain);
alEffectf(mEffect, AL_REVERB_LATE_REVERB_DELAY, r.flLateReverbDelay);
alEffectf(mEffect, AL_REVERB_AIR_ABSORPTION_GAINHF, r.flAirAbsorptionGainHF);
alEffectf(mEffect, AL_REVERB_ROOM_ROLLOFF_FACTOR, r.flRoomRolloffFactor);
alEffecti(mEffect, AL_REVERB_DECAY_HFLIMIT, r.iDecayHFLimit);
}
}
err = alGetError();
if (err != AL_NO_ERROR)
if (alGetError() == AL_NO_ERROR)
alAuxiliaryEffectSloti(mAuxSlot, AL_EFFECTSLOT_EFFECT, (ALint)mEffect);
else
{
Con::warnf("SFXALDevice::setReverb - failed applying reverb parameters");
if (alIsEffect(mEffect))
alDeleteEffects(1, &mEffect);
}
else
{
// Bind updated effect to slot
alAuxiliaryEffectSloti(mAuxSlot, AL_EFFECTSLOT_EFFECT, (ALint)mEffect);
mEffect = 0;
}
}
@ -547,8 +748,6 @@ void SFXALDevice::setDopplerFactor( F32 factor )
alDopplerFactor( factor );
}
//-----------------------------------------------------------------------------
void SFXALDevice::_setRolloffFactor( F32 factor )
{
mRolloffFactor = factor;
@ -573,3 +772,79 @@ void SFXALDevice::setSpeedOfSound(F32 speedOfSound)
{
alSpeedOfSound(speedOfSound);
}
bool SFXALDevice::isDeviceConnected()
{
if (!mDevice)
return false;
// ALC_CONNECTED is a standard-ish extension, check it first
if (alcIsExtensionPresent(mDevice, "ALC_EXT_disconnect") == AL_TRUE)
{
ALCint connected = ALC_FALSE;
alcGetIntegerv(mDevice, ALC_CONNECTED, 1, &connected);
if (connected == ALC_FALSE)
{
//SFXSystem::removeProvider(mDevice->getProvider());
}
return (connected == ALC_TRUE);
}
// If the extension isn't available, assume connected
return true;
}
bool SFXALDevice::reconnectDevice(U32 providerIndex)
{
if (!mDevice || !mContext)
{
Con::errorf("SFXALDevice::reconnectDevice - no active device/context to reconnect");
return false;
}
SFXProvider* p = SFXSystem::getProvider(providerIndex);
// If no new name given, reuse the current device name (i.e. reconnect same device)
if (!p->getName() || p->getName()[0] == '\0')
{
Con::errorf("SFXALDevice::reconnectDevice - unsupported provider given.");
return false;
}
Con::printf("SFXALDevice::reconnectDevice - reconnecting to '%s'", p->getName());
// Fast path: use ALC_SOFT_reopen_device to swap device without losing context.
// All sources/buffers remain valid, playback resumes automatically.
if (mHasSoftReopen && alcReopenDeviceSOFT)
{
// Build attribute list matching current device settings
ALCint attribs[] =
{
ALC_FREQUENCY, smDeviceFrequency,
ALC_MONO_SOURCES, mMaxBuffers,
0
};
if (alcReopenDeviceSOFT(mDevice, p->getName(), attribs) == ALC_TRUE)
{
Con::printf("SFXALDevice::reconnectDevice - soft reopen succeeded");
return true;
}
Con::warnf("SFXALDevice::reconnectDevice - soft reopen failed (error %d), "
"falling back to full recreate", alcGetError(mDevice));
}
// Slow path: destroy context and reopen device from scratch.
// SFXSystem::createDevice will handle transitioning sounds to virtual playback.
Con::printf("SFXALDevice::reconnectDevice - performing full device recreate");
alcMakeContextCurrent(NULL);
alcDestroyContext(mContext);
mContext = NULL;
alcCloseDevice(mDevice);
mDevice = NULL;
return false;
}

View file

@ -49,58 +49,64 @@
class SFXALDevice : public SFXDevice
{
public:
private:
void _initExtensions();
void _initEFX();
void _probeEFXEffectCaps();
public:
typedef SFXDevice Parent;
friend class SFXALVoice; // mDistanceFactor, mRolloffFactor
typedef SFXDevice Parent;
friend class SFXALVoice; // mDistanceFactor, mRolloffFactor
static SFXDevice* createInstance(U32 adapterIndex);
static SFXDevice* createInstance(U32 adapterIndex);
void printALInfo(ALCdevice* device);
void printHRTFInfo(ALCdevice* device);
void getEFXInfo(ALCdevice* device);
S32 getMaxSources();
void printALInfo(ALCdevice* device);
S32 getMaxSources();
// Compatibility with pre openal 1.2
S32 getMaxSourcesOld();
// Compatibility with pre openal 1.2
S32 getMaxSourcesOld();
SFXALDevice(U32 providerIndex);
SFXALDevice(U32 providerIndex);
virtual ~SFXALDevice();
virtual ~SFXALDevice();
protected:
static SFXProvider::CreateProviderInstanceDelegate mCreateDeviceInstance;
OPENALFNTABLE mOpenAL;
protected:
static SFXProvider::CreateProviderInstanceDelegate mCreateDeviceInstance;
OPENALFNTABLE mOpenAL;
ALCcontext *mContext;
ALCcontext *mContext;
ALCdevice *mDevice;
ALCdevice *mDevice;
SFXDistanceModel mDistanceModel;
F32 mDistanceFactor;
F32 mRolloffFactor;
F32 mUserRolloffFactor;
SFXDistanceModel mDistanceModel;
F32 mDistanceFactor;
F32 mRolloffFactor;
F32 mUserRolloffFactor;
ALuint mEffect;
ALuint mAuxSlot;
bool mHasEFX;
void _setRolloffFactor( F32 factor );
ALuint mEffect;
ALuint mAuxSlot;
bool mHasEFX;
bool mHasSoftHRTF;
bool mHasSoftReopen;
public:
static void enumerateProviders(Vector<SFXProvider*>& providerList);
// SFXDevice.
SFXBuffer* createBuffer( const ThreadSafeRef< SFXStream >& stream, SFXDescription* description ) override;
SFXVoice* createVoice( bool is3D, SFXBuffer *buffer ) override;
void setListener( U32 index, const SFXListenerProperties& listener ) override;
void setDistanceModel( SFXDistanceModel model ) override;
void setDopplerFactor( F32 factor ) override;
void setReverb(const SFXReverbProperties& reverb) override;
void setRolloffFactor( F32 factor ) override;
void resetReverb() override {}
void setSpeedOfSound(F32 speedOfSound) override;
void _setRolloffFactor( F32 factor );
ALuint getDeviceAuxSlot() { return mAuxSlot; }
public:
static void enumerateProviders(Vector<SFXProvider*>& providerList);
// SFXDevice.
SFXBuffer* createBuffer( const ThreadSafeRef< SFXStream >& stream, SFXDescription* description ) override;
SFXVoice* createVoice( bool is3D, SFXBuffer *buffer ) override;
void setListener( U32 index, const SFXListenerProperties& listener ) override;
void setDistanceModel( SFXDistanceModel model ) override;
void setDopplerFactor( F32 factor ) override;
void setReverb(const SFXReverbProperties& reverb) override;
void setRolloffFactor( F32 factor ) override;
void resetReverb() override {}
void setSpeedOfSound(F32 speedOfSound) override;
bool isDeviceConnected() override;
bool reconnectDevice(U32 providerIndex) override;
ALuint getDeviceAuxSlot() { return mAuxSlot; }
};
#endif // _SFXALDEVICE_H_

View file

@ -31,6 +31,8 @@
S32 SFXDevice::smUpdateInterval = SFXInternal::DEFAULT_UPDATE_INTERVAL;
S32 SFXDevice::smDeviceFrequency = 44100;
S32 SFXDevice::smMaxSendsPerSource = 4;
S32 SFXDevice::smMaxEffectSlots = 4;
S8 SFXDevice::smDeviceBitrate = 16;
bool SFXDevice::smDeviceHRTF = false;
@ -52,12 +54,23 @@ void SFXDevice::initConsole()
Con::addVariable("$pref::SFX::updateInterval", TypeS32, &smUpdateInterval,
"The update interval.\n"
"@ingroup SFX\n");
Con::addVariable("$pref::SFX::maxSendsPerSource", TypeS32, &smMaxSendsPerSource,
"The maximum number sends allowed per source.\n"
"@ingroup SFX\n");
Con::addVariable("$pref::SFX::maxEffectSlots", TypeS32, &smMaxEffectSlots,
"The maximum number of effect slots supported by this device.\n"
"@ingroup SFX\n");
}
SFXDevice::SFXDevice()
: mStatNumBuffers( 0 ),
mStatNumVoices( 0 ),
mStatNumBufferBytes( 0 )
mStatNumBufferBytes( 0 ),
mMaxBuffers(16),
mUseHardware(false),
mCaps(0)
{
VECTOR_SET_ASSOCIATION( mBuffers );
VECTOR_SET_ASSOCIATION( mVoices );

View file

@ -55,13 +55,25 @@ class SFXDevice
enum ECaps
{
CAPS_Reverb = BIT(0), ///< Device supports reverb environments.
CAPS_VoiceManagement = BIT(1), ///< Device manages voices on its own; deactivates virtualization code in SFX system.
CAPS_Occlusion = BIT(2), ///< Device has its own sound occlusion handling (SFXOcclusionManager).
CAPS_DSPEffects = BIT(3), ///< Device implements DSP effects (SFXDSPManager).
CAPS_MultiListener = BIT(4), ///< Device supports multiple listeners.
CAPS_HRTF = BIT(5), ///< Device supports HRTF (3D audio positioning).
CAPS_Float32 = BIT(6), ///< Device supports 32-bit float playback.
CAPS_MonoStereo = BIT(7), ///< Device supports mono/stereo output modes.
CAPS_EXTReverb = BIT(1), ///< Device supports extended reverb environments.
CAPS_VoiceManagement = BIT(2), ///< Device manages voices on its own; deactivates virtualization code in SFX system.
CAPS_Occlusion = BIT(3), ///< Device has its own sound occlusion handling (SFXOcclusionManager).
CAPS_DSPEffects = BIT(4), ///< Device implements DSP effects (SFXDSPManager).
CAPS_MultiListener = BIT(5), ///< Device supports multiple listeners.
CAPS_HRTF = BIT(6), ///< Device supports HRTF (3D audio positioning).
CAPS_Float32 = BIT(7), ///< Device supports 32-bit float playback.
CAPS_MonoStereo = BIT(8), ///< Device supports mono/stereo output modes.
CAPS_EFX_EQ = BIT(9), ///< Device Supports Equalizer effect
CAPS_EFX_Compressor = BIT(10), ///< Device Supports Compressor effect
CAPS_EFX_Echo = BIT(11), ///< Device Supports Echo effect
CAPS_EFX_Chorus = BIT(12), ///< Device Supports Chorus effect
CAPS_EFX_Distortion = BIT(13), ///< Device Supports Distortion effect
CAPS_EFX_Flanger = BIT(14), ///< Device Supports Flanger effect
CAPS_SourceFilters = BIT(15), ///< Device Supports Per-source send filters (low/high/band pass)
CAPS_SourceSpatialize = BIT(16), ///< Device Supports Explicit per-source spatialize control
CAPS_HotReconnect = BIT(17), ///< Device Supports Device can be reopened without destroying context
CAPS_DeviceClock = BIT(18), ///< Device Supports High precision device clock
CAPS_DisconnectDetect = BIT(19), ///< Device Can detect hardware disconnection
};
static void initConsole();
@ -73,7 +85,10 @@ class SFXDevice
static S8 smDeviceBitrate;
/// Does the device use hrtf
static bool smDeviceHRTF;
/// How many effect slots does this device support.
static S32 smMaxEffectSlots;
/// How many sends can each source have.
static S32 smMaxSendsPerSource;
protected:
typedef Vector< SFXBuffer* > BufferVector;
@ -83,7 +98,7 @@ class SFXDevice
typedef VoiceVector::iterator VoiceIterator;
/// The provider which created this device.
SFXProvider mProvider;
SFXProvider* mProvider;
/// Should the device try to use hardware processing.
bool mUseHardware;
@ -133,8 +148,8 @@ public:
virtual ~SFXDevice();
/// Returns the provider which created this device.
virtual const SFXProvider& getProvider() { return mProvider; }
virtual void setProvider(const SFXProvider& provider) { mProvider = provider; }
virtual SFXProvider* getProvider() { return mProvider; }
virtual void setProvider(SFXProvider* provider) { mProvider = provider; }
/// Is the device set to use hardware processing.
bool getUseHardware() const { return mUseHardware; }
@ -143,7 +158,7 @@ public:
S32 getMaxBuffers() const { return mMaxBuffers; }
/// Returns the name of this device.
const String& getName() const { return mProvider.getName(); }
const String& getName() const { return mProvider->getName(); }
/// Return the device capability flags.
U32 getCaps() const { return mCaps; }
@ -191,6 +206,9 @@ public:
/// Set the global reverb environment.
virtual void setReverb( const SFXReverbProperties& reverb ) {}
virtual bool isDeviceConnected() { return true; }
virtual bool reconnectDevice(U32 provider) { return false; }
/// Reset the global reverb environment to its default.
virtual void resetReverb() {}

View file

@ -305,60 +305,60 @@ SFXProvider* SFXSystem::getProviderByTypeAndName(SFXProviderType type, const cha
SFXProvider* SFXSystem::getBestProviderChoice()
{
const String provider = Con::getVariable("$pref::SFX::provider");
const String device = Con::getVariable("$pref::SFX::device");
const String preferredProvider = Con::getVariable("$pref::SFX::provider");
const String preferredDevice = Con::getVariable("$pref::SFX::device");
// Resolve provider type.
SFXProviderType providerType = OpenAL;
if (provider.isEmpty() || device.isEmpty())
if (!preferredProvider.isEmpty())
{
for (U32 i = 0; i < smProviders.size(); i++)
{
if (smProviders[i]->mType == OpenAL)
{
if (smProviders[i]->mDefault)
return smProviders[i];
}
}
}
else
{
S32 ret = -1;
for (U32 i = 0; i < SFXProviderType_Count; i++)
{
if (!dStrcmp(getProviderNameFromType((SFXProviderType)i), provider))
if (!dStrcmp(getProviderNameFromType((SFXProviderType)i),preferredProvider))
{
ret = i;
providerType = (SFXProviderType)i;
break;
}
}
if (ret == -1)
providerType = OpenAL;
}
U32 i = 0;
for (i = 0; i < smProviders.size(); i++)
if (!preferredDevice.isEmpty())
{
if (smProviders[i]->mType == providerType)
for (U32 i = 0; i < smProviders.size(); i++)
{
if (String::compare(smProviders[i]->getName(), device.c_str()) == 0)
SFXProvider* provider = smProviders[i];
if (provider->mType != providerType)
continue;
if (String::compare(provider->getName(), preferredDevice.c_str()) == 0)
{
return smProviders[i];
return provider;
}
}
}
for (i = 0; i < smProviders.size(); i++)
for (U32 i = 0; i < smProviders.size(); i++)
{
if (smProviders[i]->mType == providerType)
{
if (smProviders[i]->mDefault)
return smProviders[i];
}
SFXProvider* provider = smProviders[i];
if (provider->mType != providerType)
continue;
if (provider->mDefault)
return provider;
}
for (U32 i = 0; i < smProviders.size(); i++)
{
SFXProvider* provider = smProviders[i];
if (provider->mType != providerType)
continue;
return provider;
}
return NULL;
}
@ -649,28 +649,11 @@ bool SFXSystem::createDevice(SFXProvider* provider)
Con::errorf( "SFXSystem::createDevice - failed creating device '%s'", provider->getName());
return false;
}
mDevice->setProvider(*provider);
// Print capabilities.
Con::printf( "\nSFXSystem::createDevice - created device '%s'", provider->getName());
Con::printf("| Device Update Interval: %d ms", SFXDevice::smUpdateInterval);
Con::printf("| Device Sample rate: %d Hz", SFXDevice::smDeviceFrequency);
Con::printf("| Device Bitrate: %d", SFXDevice::smDeviceBitrate);
if (mDevice->getCaps() & SFXDevice::CAPS_Reverb)
Con::printf("| CAPS_Reverb");
if (mDevice->getCaps() & SFXDevice::CAPS_VoiceManagement)
Con::printf("| CAPS_VoiceManagement");
if (mDevice->getCaps() & SFXDevice::CAPS_Occlusion)
Con::printf("| CAPS_Occlusion");
if (mDevice->getCaps() & SFXDevice::CAPS_MultiListener)
Con::printf("| CAPS_MultiListener");
if (mDevice->getCaps() & SFXDevice::CAPS_HRTF)
Con::printf("| CAPS_HRTF");
if (mDevice->getCaps() & SFXDevice::CAPS_Float32)
Con::printf("| CAPS_Float32");
if (mDevice->getCaps() & SFXDevice::CAPS_MonoStereo)
Con::printf("| CAPS_MonoStereo");
mDevice->setProvider(provider);
// device is responsible for printing its information.
// Set defaults.
mDevice->setNumListeners( getNumListeners() );
mDevice->setDistanceModel( mDistanceModel );
@ -696,8 +679,8 @@ String SFXSystem::getDeviceInfoString()
return String();
return String::ToString( "%s\t%s\t%s\t%d\t%d",
getProviderNameFromType(mDevice->getProvider().mType),
mDevice->getProvider().getName(),
getProviderNameFromType(mDevice->getProvider()->mType),
mDevice->getProvider()->getName(),
mDevice->getUseHardware() ? "1" : "0",
mDevice->getMaxBuffers(),
mDevice->getCaps() );
@ -1017,8 +1000,10 @@ void SFXSystem::_update()
}
// If we have a device then update it.
if( mDevice )
if (mDevice)
{
mDevice->update();
}
}
//-----------------------------------------------------------------------------