Commit graph

42 commits

Author SHA1 Message Date
anyreso 97c8292858 👽 interstellar delivery 2024-10-16 21:43:01 +00:00
anyreso 547c97bfba 🐛 use 8-bit integer for synced health, damage scaling and display updates 2024-05-14 10:20:45 -04:00
anyreso de902271df 🐛 multiplayer fix 2024-05-12 17:18:09 -04:00
anyreso 7498d4206c 🩹 rename nickname to username 2024-05-11 18:26:46 -04:00
anyreso c26b281b96 🐛 fix health display 2024-05-11 15:44:35 -04:00
anyreso 81c4212c2e 🔥 drop iff depth_test var 2024-05-11 15:28:59 -04:00
anyreso 696c349b67 progress bar / waypoint / iffs improvements 2024-05-11 15:25:22 -04:00
anyreso 6ba368c76e flag refactoring 2024-05-09 01:17:10 -04:00
anyreso 69c8b65093 ♻️ systems refactoring 2024-05-08 10:25:06 -04:00
anyreso 6df677eda7 Inventory, Weapons and refactoring 2024-05-07 14:21:10 +00:00
anyreso da01d7da36 ️ Headless optimizations 2024-04-29 15:12:56 +00:00
anyreso a9d670ca23 update mouse sensitivity 2024-04-29 12:47:51 +00:00
anyreso 5d896e1dd3 🔧 Settings, Maps and Environments management 2024-04-28 06:15:19 +00:00
anyreso 31e6c0910a ✏️ convert space to tabs 2024-04-27 16:24:39 -04:00
anyreso 049cd824a8 Merge branch 'feat/2d_speed' into 'develop'
🧑‍💻 Measure speed ignoring vertical speed

See merge request open-fpsz/open-fpsz!80
2024-04-27 13:32:08 +00:00
Ninthly db124499c8 🧑‍💻 Measure speed ignoring vertical speed 2024-04-27 13:32:08 +00:00
Squinty b339bf34f0 Extract MatchParticipantComponent from Player entity and fix HealthComponent tests 2024-04-27 13:32:03 +00:00
Squinty 3fe0b55f9c Implement friend and foe IFF color change and fix bugs 2024-04-26 21:01:10 +00:00
anyreso 8321eec6a3 add a map selector for multiplayer hosting 2024-04-25 21:08:55 +00:00
Squinty 5e856d8a65 Cleanup: move Scoreboard, it's not a HUD 2024-04-25 07:33:26 +00:00
Squinty f9c5a2218e 🐛 Fix crashes when leaving Multiplayer mode 2024-04-24 21:26:14 +00:00
Squinty c440ee72d4 ♻️ Refactor Scoreboard code and improve UI 2024-04-24 20:11:17 +00:00
Squinty 9e923ecdd5 🐛 Fix player nicknames and IFFs 2024-04-24 12:27:51 +00:00
anyreso 81bcd95d42 🍻 Shoot straight and clean up mode management 2024-04-24 07:08:24 +00:00
anyreso 9c24d79a9d 🐛 fix main menu 2024-04-22 11:23:06 -04:00
anyreso 286341c06e 🐛 fix reticle color 2024-04-21 18:37:08 -04:00
schorsch_huckleberry e5074e3174 ⚗️ HUD updates 2024-04-20 19:40:23 +00:00
Squinty 01e25ccedf Implement movement smoothing on Player entity 2024-04-19 22:02:37 +00:00
Karan Codes 71ff1e1622 IFF Updates 2024-04-19 20:43:55 +00:00
anyreso 20eb9824cd enforce static typing 2024-04-19 06:19:21 +00:00
Squinty 2c2c3ec719 Implement a Settings menu 2024-04-18 16:53:34 +00:00
Squinty 3640aeb4cf Working profile names in-game, basic settings save/load system, flag drops on player death 2024-04-16 21:39:08 +00:00
anyreso 875b507e62 Merge branch 'main' into develop 2024-04-14 19:47:44 -04:00
anyreso 22929c0930 Refactoring and added unit testing framework 2024-04-12 22:23:39 +00:00
Squinty ba05e251a0 Minor cleanup: IFF uses editor-set nodes rather than hardcoded paths to the external scene 2024-04-12 16:16:06 +00:00
Squinternator 6f5a2f402c Basic implementation of IFF indicators showing player names and health bars 2024-04-11 22:13:21 +00:00
Squinternator 52e121ab69 Weapon reload mechanics and reticle first-pass 2024-04-10 16:03:09 +00:00
Squinternator 6be0acd4fc 🐛 Fix multiplayer client respawn logic 2024-04-10 15:13:18 +00:00
Squinternator b8728de3a0 Display Health Bar on player HUD 2024-04-09 21:36:43 +00:00
Squinternator 7a7fe469b2 Implement a UI Modal when waiting to join a server 2024-04-09 19:27:10 +00:00
Squinternator 35af9ecc2d Add multiplayer game mode over the network 2024-04-07 21:03:56 +00:00
anyreso d02447c7e6 🎉 initial commit 2024-04-07 14:25:59 -04:00