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As noted in issue #1501, the dragCoefficient property was misspelled in multiple locations as "dragCoeffiecient" This corrects the spelling in all of those locations. |
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| .. | ||
| vehicles | ||
| weapons | ||
| aiPlayer.cs | ||
| audioProfiles.cs | ||
| datablockExec.cs | ||
| environment.cs | ||
| health.cs | ||
| lights.cs | ||
| managedDatablocks.cs | ||
| particles.cs | ||
| physics.cs | ||
| player.cs | ||
| rigidShape.cs | ||
| teleporter.cs | ||
| triggers.cs | ||
| weapon.cs | ||