Torque3D/Templates/Full/game/art
2018-11-02 09:08:45 +10:00
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datablocks Fixed misspelling of dragCoefficient property 2017-04-26 13:10:32 -04:00
decals Core implementation of Physical Based Rendering. 2018-09-15 20:19:57 -05:00
environment Adds support for multiple textures used in the strike rendering per @RichardsGameStudio's help. 2017-01-19 19:15:50 -06:00
forest Case-sensitive filenames for Linux. See #1287. 2015-05-16 22:37:58 +10:00
gui Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-06-23 11:36:20 -05:00
lights Moving the light related assets and data out of the core. 2013-04-02 19:44:31 -04:00
particles Core implementation of Physical Based Rendering. 2018-09-15 20:19:57 -05:00
pbr WIP shader work - not complete! 2018-11-02 09:08:45 +10:00
prefabs The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 2016-02-16 02:50:49 -06:00
ribbons Put ribbons in the FX category so they can be created from the editor. 2015-07-25 11:50:47 +10:00
roads revised road top texture 2015-01-25 18:06:22 -06:00
shapes WIP shader work - not complete! 2018-11-02 09:08:45 +10:00
skies Shifted to the static-list arrangement for probe instance tracking to help performance as well as drastically streamline the data submission/material instance flow for probe rendering. 2018-10-07 17:32:23 -05:00
sound Remove unused and duplicate sounds. 2013-04-11 15:37:40 -04:00
terrains Implementation of reflection and skylight probes. 2018-09-16 22:15:07 -05:00
water Relocate water related assets. 2013-04-04 14:13:46 -04:00
main.cs Full Template for ticket #1 2012-09-19 11:54:25 -04:00