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weaponHud
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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background.png
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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CameraGui.gui
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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chatHud.gui
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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chooseLevelDlg.gui
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Relocates several game specific GUIs (with relevant art and scripts) out of the "core".
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2013-03-20 12:10:08 -04:00 |
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customProfiles.cs
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Correct customProfiles.cs execution.
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2013-04-09 06:01:53 -04:00 |
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damageBottom.png
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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damageFront.png
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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damageLeft.png
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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damageRight.png
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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damageTop.png
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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defaultGameProfiles.cs
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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endGameGui.gui
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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hudfill.png
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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hudlessGui.gui
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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joinServerDlg.gui
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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lagIcon.png
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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loadingGui.gui
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Relocates several game specific GUIs (with relevant art and scripts) out of the "core".
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2013-03-20 12:10:08 -04:00 |
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logo.png
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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mainMenuGui.gui
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Reworks the open/close functions of the gui and world editors so they will properly toggle between and clean up when closed.
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2017-01-21 17:11:54 -06:00 |
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next-button_d.png
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Relocates several game specific GUIs (with relevant art and scripts) out of the "core".
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2013-03-20 12:10:08 -04:00 |
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next-button_h.png
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Relocates several game specific GUIs (with relevant art and scripts) out of the "core".
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2013-03-20 12:10:08 -04:00 |
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next-button_n.png
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Relocates several game specific GUIs (with relevant art and scripts) out of the "core".
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2013-03-20 12:10:08 -04:00 |
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no-preview.png
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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optionsDlg.gui
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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playerList.gui
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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playGui.gui
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Remove unused OOBSign from PlayGui
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2013-03-27 23:35:21 -04:00 |
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previous-button_d.png
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Relocates several game specific GUIs (with relevant art and scripts) out of the "core".
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2013-03-20 12:10:08 -04:00 |
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previous-button_h.png
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Relocates several game specific GUIs (with relevant art and scripts) out of the "core".
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2013-03-20 12:10:08 -04:00 |
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previous-button_n.png
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Relocates several game specific GUIs (with relevant art and scripts) out of the "core".
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2013-03-20 12:10:08 -04:00 |
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remapDlg.gui
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Relocates several game specific GUIs (with relevant art and scripts) out of the "core".
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2013-03-20 12:10:08 -04:00 |
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splash.png
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Missed removing the old BMP splash for the new PNG one.
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2017-01-16 00:16:17 -06:00 |
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StartupGui.gui
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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Torque-3D-logo-w.png
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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Torque-3D-logo.png
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |
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Torque-3D-logo_alt.png
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Full Template for ticket #1
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2012-09-19 11:54:25 -04:00 |