Torque3D/Engine/source/T3D
2024-04-06 17:14:56 -05:00
..
assets onAssetRefresh(); already chains. no need to call that again 2024-04-06 17:14:56 -05:00
decal virtuals removed 2024-03-18 18:13:00 +00:00
examples virtuals removed 2024-03-18 18:13:00 +00:00
fps virtuals removed 2024-03-18 18:13:00 +00:00
fx virtuals removed 2024-03-18 18:13:00 +00:00
gameBase rest of virtuals removed 2024-03-18 18:40:22 +00:00
lighting virtuals removed 2024-03-18 18:13:00 +00:00
physics virtuals removed 2024-03-18 18:13:00 +00:00
sceneComponent Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sfx virtuals removed 2024-03-18 18:13:00 +00:00
turret virtuals removed 2024-03-18 18:13:00 +00:00
vehicles virtuals removed 2024-03-18 18:13:00 +00:00
accumulationVolume.cpp Optimize container bin lookups 2023-09-26 12:03:51 -05:00
accumulationVolume.h virtuals removed 2024-03-18 18:13:00 +00:00
aiClient.cpp Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 2020-10-03 14:37:55 +02:00
aiClient.h virtuals removed 2024-03-18 18:13:00 +00:00
aiConnection.cpp Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic 2018-04-20 22:09:58 +02:00
aiConnection.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
aiPlayer.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
aiPlayer.h virtuals removed 2024-03-18 18:13:00 +00:00
camera.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
camera.h virtuals removed 2024-03-18 18:13:00 +00:00
cameraSpline.cpp pathshape cleanups and callbacks 2022-07-27 16:35:09 -05:00
cameraSpline.h pathshape cleanups and callbacks 2022-07-27 16:35:09 -05:00
containerQuery.cpp enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces. 2017-07-27 01:10:20 +01:00
containerQuery.h clang: constructor initialization order 2016-10-14 18:16:55 -05:00
convexShape.cpp Update convexShape.cpp 2024-01-20 04:15:04 +00:00
convexShape.h virtuals removed 2024-03-18 18:13:00 +00:00
debris.cpp Properly call endGroup instead of addGroup 2023-10-08 17:36:51 -05:00
debris.h virtuals removed 2024-03-18 18:13:00 +00:00
gameFunctions.cpp Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
gameFunctions.h Includes a fix to get lights to render more correctly in the reflection pass. Also includes a helper function to force a render from a passed in transform and frustum. 2017-07-07 02:55:56 -05:00
gameTSCtrl.cpp Removing stuff pertaining to demo modes and trials, as they're redundant now. 2015-07-01 23:36:56 -05:00
gameTSCtrl.h virtuals removed 2024-03-18 18:13:00 +00:00
groundPlane.cpp asset load flow work 2023-10-08 13:19:43 -05:00
groundPlane.h virtuals removed 2024-03-18 18:13:00 +00:00
guiMaterialPreview.cpp fix guishapeedpreview not displaying IBL 2024-02-10 13:36:55 -06:00
guiMaterialPreview.h virtuals removed 2024-03-18 18:13:00 +00:00
guiNoMouseCtrl.cpp virtuals removed 2024-03-18 18:13:00 +00:00
guiObjectView.cpp virtuals removed 2024-03-18 18:13:00 +00:00
guiObjectView.h virtuals removed 2024-03-18 18:13:00 +00:00
item.cpp add safeties for enum math across define boundaries 2023-04-26 22:27:35 -05:00
item.h virtuals removed 2024-03-18 18:13:00 +00:00
levelInfo.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
levelInfo.h virtuals removed 2024-03-18 18:13:00 +00:00
lightAnimData.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
lightAnimData.h virtuals removed 2024-03-18 18:13:00 +00:00
lightBase.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
lightBase.h virtuals removed 2024-03-18 18:13:00 +00:00
lightDescription.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
lightDescription.h virtuals removed 2024-03-18 18:13:00 +00:00
lightFlareData.cpp add safeties for enum math across define boundaries 2023-04-26 22:27:35 -05:00
lightFlareData.h virtuals removed 2024-03-18 18:13:00 +00:00
missionArea.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
missionArea.h virtuals removed 2024-03-18 18:13:00 +00:00
missionMarker.cpp spawnsphere %this tracking 2023-03-01 17:49:10 -06:00
missionMarker.h virtuals removed 2024-03-18 18:13:00 +00:00
notesObject.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
notesObject.h virtuals removed 2024-03-18 18:13:00 +00:00
objectTypes.h ammend caputre mask so that skylight et al gets terrain, but skips editor-only renders 2023-01-03 06:53:59 -06:00
occlusionVolume.cpp PolyhedronVectorData core membervar cleanups 2018-03-14 15:18:00 -05:00
occlusionVolume.h virtuals removed 2024-03-18 18:13:00 +00:00
pathCamera.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
pathCamera.h virtuals removed 2024-03-18 18:13:00 +00:00
pathShape.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
pathShape.h virtuals removed 2024-03-18 18:13:00 +00:00
physicalZone.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
physicalZone.h virtuals removed 2024-03-18 18:13:00 +00:00
player.cpp * Improved logic to better handle the callback kickoff for actionAnimations happening 2024-02-04 00:03:35 -06:00
player.h virtuals removed 2024-03-18 18:13:00 +00:00
pointLight.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
pointLight.h virtuals removed 2024-03-18 18:13:00 +00:00
portal.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
portal.h virtuals removed 2024-03-18 18:13:00 +00:00
prefab.cpp Console Refactor 2023-09-13 10:33:20 +02:00
prefab.h virtuals removed 2024-03-18 18:13:00 +00:00
projectile.cpp sound safeties and future notes 2023-02-26 17:26:43 -06:00
projectile.h virtuals removed 2024-03-18 18:13:00 +00:00
proximityMine.cpp sound safeties and future notes 2023-02-26 17:26:43 -06:00
proximityMine.h virtuals removed 2024-03-18 18:13:00 +00:00
resource.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
rigid.cpp restitution sumation review: average, don't multiply 2023-12-29 00:26:26 -06:00
rigid.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
rigidShape.cpp dial back overly agressive setRest 2024-02-01 17:47:30 -06:00
rigidShape.h virtuals removed 2024-03-18 18:13:00 +00:00
Scene.cpp * Fixes description for a few Scene methods 2024-02-03 23:42:26 -06:00
Scene.h virtuals removed 2024-03-18 18:13:00 +00:00
scopeAlwaysShape.cpp hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes 2023-11-09 16:09:27 -06:00
shapeBase.cpp * Fixes description for a few Scene methods 2024-02-03 23:42:26 -06:00
shapeBase.h virtuals removed 2024-03-18 18:13:00 +00:00
shapeCollision.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shapeImage.cpp Sfx playlist asset working (#1109) 2023-10-21 17:19:02 -05:00
spotLight.cpp clamp spot angle to 179, 2024-02-23 11:52:43 -06:00
spotLight.h virtuals removed 2024-03-18 18:13:00 +00:00
staticShape.cpp add safeties for enum math across define boundaries 2023-04-26 22:27:35 -05:00
staticShape.h virtuals removed 2024-03-18 18:13:00 +00:00
trigger.cpp Console Refactor 2023-09-13 10:33:20 +02:00
trigger.h virtuals removed 2024-03-18 18:13:00 +00:00
tsStatic.cpp uneeeded 2024-04-06 16:48:02 -05:00
tsStatic.h need to set state to ok post-load and pre-changesignal callback 2024-04-06 16:39:31 -05:00
zone.cpp Basic zone code refactor using lists instead of linked lists 2023-09-26 12:03:51 -05:00
zone.h virtuals removed 2024-03-18 18:13:00 +00:00