Torque3D/Engine/source
marauder2k7 ea39c83afd Update console.h
might not fix the leak we were having around callbacks, but it really slows down the upcreep of memory
2025-05-12 11:50:28 +01:00
..
afx add reload status to onNewDataBlock callback 2025-04-27 19:49:13 -05:00
app initial commit 2025-05-12 11:50:13 +01:00
assets Update assetManager.cpp 2025-05-12 11:50:21 +01:00
cinterface Expose SimObjectPtr C-API functions using EngineAPI 2023-10-08 17:36:51 -05:00
collision backup 2024-05-20 12:21:37 +01:00
console Update console.h 2025-05-12 11:50:28 +01:00
core clear utf16 cache 2025-05-12 11:50:22 +01:00
environment flowMagnitude and ripplespeed can go negative 2025-03-26 22:12:19 -05:00
forest Adds handling for datablocks to be reloaded if the assets they utilize have their files directly edited. 2025-04-24 00:58:20 -05:00
gfx clean up (some) shader variation redundencies 2025-04-01 18:23:29 -05:00
gui fix PopupMenu::checkItem filter 2025-04-29 15:45:39 -05:00
i18n Console Refactor 2023-09-13 10:33:20 +02:00
lighting Fix for bug reported by Rod 2025-01-06 14:24:39 +00:00
main clear utf16 cache 2025-05-12 11:50:22 +01:00
materials add difFloatPi range validator 2025-04-03 16:52:49 -05:00
math Update mathTypes.cpp 2025-04-10 08:56:40 +01:00
module Added field to ModuleDefinition for priority, which can be used to process/sort them in priority order 2025-01-03 00:37:25 -06:00
navigation nav editor compliance 2025-04-28 14:35:26 -05:00
persistence add typeS16 2025-02-22 18:57:27 -06:00
platform Update platformMemory.cpp 2025-05-12 11:50:25 +01:00
platformMac main dir 2023-10-20 22:23:38 +01:00
platformPOSIX Update POSIXFileio.cpp 2023-07-27 21:48:13 +01:00
platformSDL Merge pull request #1234 from marauder2k9-torque/virtuals-override 2024-03-21 10:43:26 -05:00
platformWin32 clear utf16 cache 2025-05-12 11:50:22 +01:00
platformX11 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 2021-11-14 14:45:42 -05:00
platformX86UNIX * Adjustment: Tweak the include paths for platformPOSIX.h. 2021-11-14 14:05:16 -05:00
postFx use the same renderpriority range across all cases 2025-03-18 01:18:37 -05:00
renderInstance clean up brdf 2025-03-22 13:38:09 -05:00
scene build fixes missed by copy over 2025-05-12 11:50:14 +01:00
sfx further validator cleanups 2025-03-18 14:06:33 -05:00
shaderGen Merge pull request #1430 from Azaezel/alpha41/GFXRedundancyCleanups 2025-04-02 16:21:57 -05:00
sim rest of virtuals removed 2024-03-18 18:40:22 +00:00
sqlite Fix for build 2022-12-02 11:58:45 +06:00
T3D plugging found leaks 2025-05-12 11:50:16 +01:00
terrain fill in the validated variables 2025-03-09 11:53:23 -05:00
testing Update mathMatrixTest.cpp 2024-08-01 05:07:54 +01:00
ts initial commit 2025-05-12 11:50:13 +01:00
util revert portions to a previously demonstrated to work state... 2025-02-17 19:55:23 -06:00
Verve Console Refactor 2023-09-13 10:33:20 +02:00
windowManager rest of virtuals removed 2024-03-18 18:40:22 +00:00
.gitattributes
CMakeLists.txt generalized ai subsystem wipwork 2025-04-15 15:12:27 -05:00
ggEndOfLineFix.txt