| .. |
|
test
|
Add some tests for engineAPI and console
|
2015-02-08 00:08:19 +00:00 |
|
arrayObject.cpp
|
Reordering initialization methods #1912
|
2017-04-19 14:02:45 -04:00 |
|
arrayObject.h
|
fixed lots of tabs and space
|
2017-01-06 18:04:28 -05:00 |
|
ast.h
|
Merging
|
2017-11-05 22:33:32 -06:00 |
|
astAlloc.cpp
|
Use strncpy instead of strcpy because again, buffer overflows
|
2018-03-06 02:35:33 -05:00 |
|
astNodes.cpp
|
fix arg corruption on functioncall compilation.
|
2017-11-12 14:21:49 -05:00 |
|
bison.bat
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
bison.simple
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
cmdgram.cpp
|
Merging
|
2017-11-05 22:33:32 -06:00 |
|
cmdgram.h
|
Merging
|
2017-11-05 22:33:32 -06:00 |
|
CMDgram.y
|
Merging
|
2017-11-05 22:33:32 -06:00 |
|
CMDscan.cpp
|
Use strncpy instead of strcpy because again, buffer overflows
|
2018-03-06 02:35:33 -05:00 |
|
CMDscan.l
|
Don't use the register keyword with modern compilers, they know better than you (and complain that it's deprecated to boot
|
2017-01-05 17:39:10 -05:00 |
|
codeBlock.cpp
|
Fix Torque3D 64bit DSOs.
|
2018-02-03 00:32:22 -05:00 |
|
codeBlock.h
|
Merging
|
2017-11-05 22:33:32 -06:00 |
|
codeInterpreter.cpp
|
Use strncpy instead of strcpy because again, buffer overflows
|
2018-03-06 02:35:33 -05:00 |
|
codeInterpreter.h
|
Merging
|
2017-11-05 22:33:32 -06:00 |
|
compiledEval.cpp
|
Use strncat instead of strcat to prevent some buffer overflows
|
2018-03-06 00:48:44 -05:00 |
|
compiler.cpp
|
Use strncpy instead of strcpy because again, buffer overflows
|
2018-03-06 02:35:33 -05:00 |
|
compiler.h
|
Merging
|
2017-11-05 22:33:32 -06:00 |
|
console.cpp
|
Missed a couple +1s here and there
|
2018-03-07 00:44:46 -05:00 |
|
console.h
|
Use strncpy instead of strcpy because again, buffer overflows
|
2018-03-06 02:35:33 -05:00 |
|
consoleDoc.cpp
|
Use strncpy instead of strcpy because again, buffer overflows
|
2018-03-06 02:35:33 -05:00 |
|
consoleDoc.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
consoleFunctions.cpp
|
Use strncpy instead of strcpy because again, buffer overflows
|
2018-03-06 02:35:33 -05:00 |
|
consoleFunctions.h
|
Added type checking functions
|
2015-01-29 11:40:45 -08:00 |
|
consoleInternal.cpp
|
Use strncpy instead of strcpy because again, buffer overflows
|
2018-03-06 02:35:33 -05:00 |
|
consoleInternal.h
|
Merging
|
2017-11-05 22:33:32 -06:00 |
|
consoleLogger.cpp
|
fixed lots of tabs and space
|
2017-01-06 18:04:28 -05:00 |
|
consoleLogger.h
|
Beginnings of the "pass everything using a native type wrapper" console code.
|
2012-10-12 18:56:17 +01:00 |
|
consoleObject.cpp
|
Use strncpy instead of strcpy because again, buffer overflows
|
2018-03-06 02:35:33 -05:00 |
|
consoleObject.h
|
Merge branch 'development' into issue_2115
|
2018-02-14 01:43:34 -06:00 |
|
consoleParser.cpp
|
fixed lots of tabs and space
|
2017-01-06 18:04:28 -05:00 |
|
consoleParser.h
|
fixed lots of tabs and space
|
2017-01-06 18:04:28 -05:00 |
|
consoleTypes.cpp
|
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
2017-06-23 11:36:20 -05:00 |
|
consoleTypes.h
|
Hotfix to make VS2017 15.3 play nice. Offsetof behavior - specifically buildin - is unreliable(and broken in debug), so explicitly defining it to use a reliable method for now.
|
2017-08-18 23:28:25 -05:00 |
|
consoleXMLExport.cpp
|
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
|
2014-11-03 22:42:51 -05:00 |
|
consoleXMLExport.h
|
clang catch: garbage in line directives
|
2016-10-18 11:37:18 -05:00 |
|
debugOutputConsumer.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
debugOutputConsumer.h
|
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
|
2017-04-09 23:26:35 -05:00 |
|
dynamicTypes.cpp
|
clang: constructor initialization order
|
2016-10-14 18:16:55 -05:00 |
|
dynamicTypes.h
|
Initial Implementation of the Taml, Asset and Modules systems.
|
2015-10-13 15:19:36 -05:00 |
|
engineAPI.h
|
Removed constexpr use to support VS2013
|
2017-01-10 23:22:05 -05:00 |
|
engineDoc.cpp
|
Issue found with PVS-Studio:
|
2015-07-13 23:08:17 -05:00 |
|
engineExports.cpp
|
Reordering initialization methods #1912
|
2017-04-19 14:02:45 -04:00 |
|
engineExports.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
engineFunctions.cpp
|
clang: constructor initialization order
|
2016-10-14 18:16:55 -05:00 |
|
engineFunctions.h
|
Support for VS 15.3 update
|
2017-08-15 21:39:22 +10:00 |
|
engineObject.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
engineObject.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
enginePrimitives.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
enginePrimitives.h
|
Fixed type inference for nulls in console functions
|
2017-01-06 17:18:37 -05:00 |
|
engineStructs.cpp
|
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
2017-06-23 11:36:20 -05:00 |
|
engineStructs.h
|
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
2017-06-23 11:36:20 -05:00 |
|
engineTypeInfo.cpp
|
clang: constructor initialization order
|
2016-10-14 18:16:55 -05:00 |
|
engineTypeInfo.h
|
minor fixes, and converted the type table
|
2017-01-06 17:19:36 -05:00 |
|
engineTypes.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
engineTypes.h
|
Remove nested CLASSDOC Macro
|
2018-02-05 23:02:02 +00:00 |
|
engineXMLExport.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
fieldBrushObject.cpp
|
Use strncpy instead of strcpy because again, buffer overflows
|
2018-03-06 02:35:33 -05:00 |
|
fieldBrushObject.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
fileSystemFunctions.cpp
|
Actual buffer overflow bug found because of these fixes
|
2018-03-06 02:35:46 -05:00 |
|
generateCompiler.bat
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
ICallMethod.h
|
Beginnings of the "pass everything using a native type wrapper" console code.
|
2012-10-12 18:56:17 +01:00 |
|
persistenceManager.cpp
|
Missed a couple +1s here and there
|
2018-03-07 00:44:46 -05:00 |
|
persistenceManager.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
propertyParsing.cpp
|
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
2017-06-23 11:36:20 -05:00 |
|
propertyParsing.h
|
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
2017-06-23 11:36:20 -05:00 |
|
runtimeClassRep.cpp
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
runtimeClassRep.h
|
Initial Implementation of the Taml, Asset and Modules systems.
|
2015-10-13 15:19:36 -05:00 |
|
scriptFilename.cpp
|
Use strncpy instead of strcpy because again, buffer overflows
|
2018-03-06 02:35:33 -05:00 |
|
scriptFilename.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
scriptObjects.cpp
|
Cleans up a redundant include.
|
2017-05-15 01:02:15 -05:00 |
|
scriptObjects.h
|
New ScriptTickObject
|
2013-01-22 17:09:14 -05:00 |
|
sim.cpp
|
Use strncpy instead of strcpy because again, buffer overflows
|
2018-03-06 02:35:33 -05:00 |
|
sim.h
|
Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
|
2016-10-17 01:00:12 -05:00 |
|
simBase.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
simDatablock.cpp
|
Use strncpy instead of strcpy because again, buffer overflows
|
2018-03-06 02:35:33 -05:00 |
|
simDatablock.h
|
substitutions -- Implementation of special substitution statements on datablock fields.
|
2017-07-26 20:18:27 +01:00 |
|
simDictionary.cpp
|
Merging
|
2017-11-05 22:33:32 -06:00 |
|
simDictionary.h
|
whitespace
|
2017-01-11 23:34:46 -05:00 |
|
simEvents.cpp
|
whitespace
|
2017-01-11 23:34:46 -05:00 |
|
simEvents.h
|
Fix building on GCC
|
2015-02-09 16:14:14 +00:00 |
|
simFieldDictionary.cpp
|
Use strncat instead of strcat to prevent some buffer overflows
|
2018-03-06 00:48:44 -05:00 |
|
simFieldDictionary.h
|
roll back changes to simFieldDictionary as it doesn't want to play nice and causing corruption
|
2017-11-12 13:39:14 -05:00 |
|
simManager.cpp
|
whitespace
|
2017-01-11 23:34:46 -05:00 |
|
simObject.cpp
|
Use strncpy instead of strcpy because again, buffer overflows
|
2018-03-06 02:35:33 -05:00 |
|
simObject.h
|
enhanced-field-mgmt -- Enhancements to dynamic field handling that allow for name filtering and replacement limiting
|
2017-07-26 21:49:45 +01:00 |
|
simObjectList.cpp
|
Fix stack balancing problems by refactoring execution calls
|
2015-02-08 00:08:18 +00:00 |
|
simObjectList.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
simObjectMemento.cpp
|
Use strncpy instead of strcpy because again, buffer overflows
|
2018-03-06 02:35:33 -05:00 |
|
simObjectMemento.h
|
whitespace
|
2017-01-11 23:34:46 -05:00 |
|
simObjectRef.h
|
Fixed some random Worder warnings
|
2015-07-03 15:52:38 +02:00 |
|
simPersistID.cpp
|
Reordering initialization methods #1912
|
2017-04-19 14:02:45 -04:00 |
|
simPersistID.h
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |
|
simPersistSet.cpp
|
whitespace
|
2017-01-11 23:34:46 -05:00 |
|
simPersistSet.h
|
Beginnings of the "pass everything using a native type wrapper" console code.
|
2012-10-12 18:56:17 +01:00 |
|
simSerialize.cpp
|
whitespace
|
2017-01-11 23:34:46 -05:00 |
|
simSet.cpp
|
fixes crash when callOnChildren
|
2016-03-04 18:03:21 +01:00 |
|
simSet.h
|
Initial Implementation of the Taml, Asset and Modules systems.
|
2015-10-13 15:19:36 -05:00 |
|
SimXMLDocument.cpp
|
Missed a couple +1s here and there
|
2018-03-07 00:44:46 -05:00 |
|
SimXMLDocument.h
|
fixed lots of tabs and space
|
2017-01-06 18:04:28 -05:00 |
|
stringStack.cpp
|
whitespace
|
2017-01-11 23:34:46 -05:00 |
|
stringStack.h
|
Use strncpy instead of strcpy because again, buffer overflows
|
2018-03-06 02:35:33 -05:00 |
|
telnetConsole.cpp
|
whitespace
|
2017-01-11 23:34:46 -05:00 |
|
telnetConsole.h
|
Input event changes
|
2013-01-22 18:17:41 -05:00 |
|
telnetDebugger.cpp
|
Use strncat instead of strcat to prevent some buffer overflows
|
2018-03-06 00:48:44 -05:00 |
|
telnetDebugger.h
|
Fix: removed 'virtual' for classes which doesn't have child.
|
2014-05-06 12:40:47 +04:00 |
|
typeValidators.cpp
|
whitespace
|
2017-01-11 23:34:46 -05:00 |
|
typeValidators.h
|
exposes getters for typevalidators.
|
2018-01-16 14:14:57 -06:00 |