Torque3D/Engine/source
marauder2k7 e2c4f88faf plugging moar leaks
Namespace Leaks: these leaks would have been freed on app kill but they were still contaminating the log so free em.
Con::shutdown: gGlobablVars again another leak that would of been freed on app kill
AssetManager onRemove should be clearing its lists
Scripting language needs a free for its strings these destructors free after the rule is executed so the data is cached internally and then freed. This may be needed for other types in the union (should not be used on nodes just raw data)
2025-05-12 11:50:20 +01:00
..
afx add reload status to onNewDataBlock callback 2025-04-27 19:49:13 -05:00
app initial commit 2025-05-12 11:50:13 +01:00
assets plugging moar leaks 2025-05-12 11:50:20 +01:00
cinterface Expose SimObjectPtr C-API functions using EngineAPI 2023-10-08 17:36:51 -05:00
collision backup 2024-05-20 12:21:37 +01:00
console plugging moar leaks 2025-05-12 11:50:20 +01:00
core changes from az 2025-05-12 11:50:18 +01:00
environment flowMagnitude and ripplespeed can go negative 2025-03-26 22:12:19 -05:00
forest Adds handling for datablocks to be reloaded if the assets they utilize have their files directly edited. 2025-04-24 00:58:20 -05:00
gfx clean up (some) shader variation redundencies 2025-04-01 18:23:29 -05:00
gui fix PopupMenu::checkItem filter 2025-04-29 15:45:39 -05:00
i18n Console Refactor 2023-09-13 10:33:20 +02:00
lighting Fix for bug reported by Rod 2025-01-06 14:24:39 +00:00
main initial commit 2025-05-12 11:50:13 +01:00
materials add difFloatPi range validator 2025-04-03 16:52:49 -05:00
math Update mathTypes.cpp 2025-04-10 08:56:40 +01:00
module Added field to ModuleDefinition for priority, which can be used to process/sort them in priority order 2025-01-03 00:37:25 -06:00
navigation nav editor compliance 2025-04-28 14:35:26 -05:00
persistence add typeS16 2025-02-22 18:57:27 -06:00
platform changes from az 2025-05-12 11:50:18 +01:00
platformMac main dir 2023-10-20 22:23:38 +01:00
platformPOSIX Update POSIXFileio.cpp 2023-07-27 21:48:13 +01:00
platformSDL Merge pull request #1234 from marauder2k9-torque/virtuals-override 2024-03-21 10:43:26 -05:00
platformWin32 working vhacd 2024-05-12 14:43:56 +01:00
platformX11 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 2021-11-14 14:45:42 -05:00
platformX86UNIX * Adjustment: Tweak the include paths for platformPOSIX.h. 2021-11-14 14:05:16 -05:00
postFx use the same renderpriority range across all cases 2025-03-18 01:18:37 -05:00
renderInstance clean up brdf 2025-03-22 13:38:09 -05:00
scene build fixes missed by copy over 2025-05-12 11:50:14 +01:00
sfx further validator cleanups 2025-03-18 14:06:33 -05:00
shaderGen Merge pull request #1430 from Azaezel/alpha41/GFXRedundancyCleanups 2025-04-02 16:21:57 -05:00
sim rest of virtuals removed 2024-03-18 18:40:22 +00:00
sqlite Fix for build 2022-12-02 11:58:45 +06:00
T3D plugging found leaks 2025-05-12 11:50:16 +01:00
terrain fill in the validated variables 2025-03-09 11:53:23 -05:00
testing Update mathMatrixTest.cpp 2024-08-01 05:07:54 +01:00
ts initial commit 2025-05-12 11:50:13 +01:00
util revert portions to a previously demonstrated to work state... 2025-02-17 19:55:23 -06:00
Verve Console Refactor 2023-09-13 10:33:20 +02:00
windowManager rest of virtuals removed 2024-03-18 18:40:22 +00:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
CMakeLists.txt generalized ai subsystem wipwork 2025-04-15 15:12:27 -05:00
ggEndOfLineFix.txt