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gui3DProjectionCtrl.cpp
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Update gui3DProjectionCtrl.cpp
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2019-02-23 20:12:17 -06:00 |
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gui3DProjectionCtrl.h
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guiAnimBitmapCtrl.cpp
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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guiAnimBitmapCtrl.h
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guiBackgroundCtrl.cpp
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guiBackgroundCtrl.h
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guiBitmapBarCtrl.cpp
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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guiBitmapBarCtrl.h
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guiBitmapBorderCtrl.cpp
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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guiBitmapCtrl.cpp
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code duplication prune. should aid in stability
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2021-10-03 02:56:26 -05:00 |
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guiBitmapCtrl.h
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code duplication prune. should aid in stability
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2021-10-03 02:56:26 -05:00 |
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guiColorPicker.cpp
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guiColorPicker.h
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guiConsole.cpp
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guiConsole.h
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guiConsoleEditCtrl.cpp
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guiConsoleEditCtrl.h
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guiConsoleTextCtrl.cpp
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guiConsoleTextCtrl.h
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guiDecoyCtrl.cpp
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uninitialized variables-gui
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2020-05-11 15:03:27 -05:00 |
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guiDecoyCtrl.h
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guiDirectoryFileListCtrl.cpp
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guiDirectoryFileListCtrl.h
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guiFileTreeCtrl.cpp
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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guiFileTreeCtrl.h
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guiGameListMenuCtrl.cpp
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GuiGameListMenuCtrl Update
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2021-09-25 02:48:30 -04:00 |
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guiGameListMenuCtrl.h
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GuiGameListMenuCtrl Update
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2021-09-25 02:48:30 -04:00 |
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guiGameListOptionsCtrl.cpp
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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guiGameListOptionsCtrl.h
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Initial pass to rework and cleanup the main UI interface
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2020-05-20 17:19:52 -05:00 |
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guiGradientCtrl.cpp
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guiGradientCtrl.h
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guiListBoxCtrl.cpp
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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2020-10-03 14:37:55 +02:00 |
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guiListBoxCtrl.h
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guiMaterialCtrl.cpp
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code duplication prune. should aid in stability
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2021-10-03 02:56:26 -05:00 |
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guiMaterialCtrl.h
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code duplication prune. should aid in stability
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2021-10-03 02:56:26 -05:00 |
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guiMLTextCtrl.cpp
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Fixes 2 minor mistake corrections
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2020-09-20 01:19:08 -05:00 |
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guiMLTextCtrl.h
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Fixes 2 minor mistake corrections
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2020-09-20 01:19:08 -05:00 |
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guiMLTextEditCtrl.cpp
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guiMLTextEditCtrl.h
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guiPopUpCtrl.cpp
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code duplication prune. should aid in stability
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2021-10-03 02:56:26 -05:00 |
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guiPopUpCtrl.h
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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guiPopUpCtrlEx.cpp
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code duplication prune. should aid in stability
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2021-10-03 02:56:26 -05:00 |
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guiPopUpCtrlEx.h
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extraneous entry
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2021-08-09 22:24:03 -05:00 |
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guiSliderCtrl.cpp
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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guiSliderCtrl.h
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GFX card profile config file logging moved to debug only
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2019-06-17 02:30:45 -05:00 |
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guiTabPageCtrl.cpp
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uninitialized variables-gui
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2020-05-11 15:03:27 -05:00 |
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guiTabPageCtrl.h
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guiTextCtrl.cpp
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guiTextCtrl.h
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guiTextEditCtrl.cpp
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Removed duplicate checkbox image
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2021-07-28 09:26:13 -05:00 |
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guiTextEditCtrl.h
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Adds logic to guiTextEditCtrl to have placeholder text when the control is empty.
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2020-07-11 15:53:21 -05:00 |
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guiTextEditSliderBitmapCtrl.cpp
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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guiTextEditSliderBitmapCtrl.h
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guiTextEditSliderCtrl.cpp
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uninitialized variables-gui
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2020-05-11 15:03:27 -05:00 |
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guiTextEditSliderCtrl.h
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guiTextListCtrl.cpp
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Initial pass to rework and cleanup the main UI interface
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2020-05-20 17:19:52 -05:00 |
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guiTextListCtrl.h
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Initial pass to rework and cleanup the main UI interface
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2020-05-20 17:19:52 -05:00 |
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guiTreeViewCtrl.cpp
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Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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2021-09-24 19:32:57 -04:00 |
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guiTreeViewCtrl.h
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Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration
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2019-10-20 02:47:15 -05:00 |