Torque3D/Engine/source/T3D/assets
2022-07-27 16:28:07 -05:00
..
assetImporter.cpp * BugFix: Correct simple incorrect references after changing Platform::isFile to Torque::FS::isFile in the asset importer. 2022-06-13 08:20:46 -04:00
assetImporter.h Separates out acquireAsset call for importing assets until after all assets have been imported, then runs it as a post step to ensure all assets are properly loaded before they're used 2022-04-10 19:41:37 -05:00
assetImporter_ScriptBinding.h Separates out acquireAsset call for importing assets until after all assets have been imported, then runs it as a post step to ensure all assets are properly loaded before they're used 2022-04-10 19:41:37 -05:00
assetMacroHelpers.h generic asset loader macros. currently unused 2021-10-03 15:19:04 -05:00
CppAsset.cpp Enforces filename string case sensitivity for assets' internal filenames, which avoids the stringtable messing with the case preventing file name case sensitivity issues. 2021-08-21 23:12:37 -05:00
CppAsset.h Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving 2020-08-09 01:32:27 -05:00
CubemapAsset.cpp fix TORQUE_TOOLS = off compilation 2022-06-13 12:38:08 -05:00
CubemapAsset.h fix TORQUE_TOOLS = off compilation 2022-06-13 12:38:08 -05:00
ExampleAsset.cpp Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made 2019-12-03 00:09:18 -06:00
ExampleAsset.h Asset Browser initial implementation - Asset updates. 2018-01-28 14:48:02 -06:00
GameObjectAsset.cpp fix TORQUE_TOOLS = off compilation 2022-06-13 12:38:08 -05:00
GameObjectAsset.h fix TORQUE_TOOLS = off compilation 2022-06-13 12:38:08 -05:00
GUIAsset.cpp fix TORQUE_TOOLS = off compilation 2022-06-13 12:38:08 -05:00
GUIAsset.h fix TORQUE_TOOLS = off compilation 2022-06-13 12:38:08 -05:00
ImageAsset.cpp fix TORQUE_TOOLS = off compilation 2022-06-13 12:38:08 -05:00
ImageAsset.h better handle old style references to named texture targets 2021-11-04 15:44:43 -05:00
ImageAssetInspectors.h fix TORQUE_TOOLS = off compilation 2022-06-13 12:38:08 -05:00
LevelAsset.cpp Fleshes out remaining missing editor settings entries/categories 2022-04-05 00:29:58 -05:00
LevelAsset.h Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
MaterialAsset.cpp fix TORQUE_TOOLS = off compilation 2022-06-13 12:38:08 -05:00
MaterialAsset.h fix TORQUE_TOOLS = off compilation 2022-06-13 12:38:08 -05:00
ParticleAsset.cpp fix TORQUE_TOOLS = off compilation 2022-06-13 12:38:08 -05:00
ParticleAsset.h fix TORQUE_TOOLS = off compilation 2022-06-13 12:38:08 -05:00
PostEffectAsset.cpp Removed unneeded default irradiance and prefilter cubemaps, and their convars 2022-04-03 20:00:30 -05:00
PostEffectAsset.h Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving 2020-08-09 01:32:27 -05:00
ScriptAsset.cpp * BugFix: Invert the corrections made in ImageAsset and ScriptAsset to be correct. 2021-10-07 13:16:55 -04:00
ScriptAsset.h Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving 2020-08-09 01:32:27 -05:00
ShapeAnimationAsset.cpp Removed unneeded default irradiance and prefilter cubemaps, and their convars 2022-04-03 20:00:30 -05:00
ShapeAnimationAsset.h fix TORQUE_TOOLS = off compilation 2022-06-13 12:38:08 -05:00
ShapeAsset.cpp fix shape errorcodes 2022-06-16 22:07:45 -05:00
ShapeAsset.h fix shape errorcodes 2022-06-16 22:07:45 -05:00
SoundAsset.cpp fix TORQUE_TOOLS = off compilation 2022-06-13 12:38:08 -05:00
SoundAsset.h soundAsset profile and description getter fixes 2022-07-27 16:28:07 -05:00
stateMachineAsset.cpp fix TORQUE_TOOLS = off compilation 2022-06-13 12:38:08 -05:00
stateMachineAsset.h fix TORQUE_TOOLS = off compilation 2022-06-13 12:38:08 -05:00
TerrainAsset.cpp fix TORQUE_TOOLS = off compilation 2022-06-13 12:38:08 -05:00
TerrainAsset.h fix TORQUE_TOOLS = off compilation 2022-06-13 12:38:08 -05:00
TerrainMaterialAsset.cpp fix TORQUE_TOOLS = off compilation 2022-06-13 12:38:08 -05:00
TerrainMaterialAsset.h fix TORQUE_TOOLS = off compilation 2022-06-13 12:38:08 -05:00