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https://github.com/TorqueGameEngines/Torque3D.git
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* BugFix: Correct simple incorrect references after changing Platform::isFile to Torque::FS::isFile in the asset importer.
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ba07e6c6d7
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@ -2819,7 +2819,7 @@ Torque::Path AssetImporter::importImageAsset(AssetImportObject* assetItem)
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//If it's not a re-import, check that the file isn't being in-place imported. If it isn't, store off the original
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//file path for reimporting support later
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if (!isReimport && String::compare(qualifiedFromFile, qualifiedToFile) && Torque::FS::isFile(qualifiedFromFile))
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if (!isReimport && String::compare(qualifiedFromFile, qualifiedToFile) && Torque::FS::IsFile(qualifiedFromFile))
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{
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newAsset->setDataField(StringTable->insert("originalFilePath"), nullptr, qualifiedFromFile);
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}
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@ -2882,7 +2882,7 @@ Torque::Path AssetImporter::importMaterialAsset(AssetImportObject* assetItem)
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newAsset->setAssetName(assetName);
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if (!isReimport && Torque::FS::isFile(qualifiedFromFile))
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if (!isReimport && Torque::FS::IsFile(qualifiedFromFile))
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{
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newAsset->setDataField(StringTable->insert("originalFilePath"), nullptr, qualifiedFromFile);
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}
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@ -3072,7 +3072,7 @@ Torque::Path AssetImporter::importShapeAsset(AssetImportObject* assetItem)
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//If it's not a re-import, check that the file isn't being in-place imported. If it isn't, store off the original
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//file path for reimporting support later
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if (!isReimport && String::compare(qualifiedFromFile, qualifiedToFile) && Torque::FS::isFile(qualifiedFromFile))
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if (!isReimport && String::compare(qualifiedFromFile, qualifiedToFile) && Torque::FS::IsFile(qualifiedFromFile))
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{
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newAsset->setDataField(StringTable->insert("originalFilePath"), nullptr, qualifiedFromFile);
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}
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@ -3352,7 +3352,7 @@ Torque::Path AssetImporter::importSoundAsset(AssetImportObject* assetItem)
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//If it's not a re-import, check that the file isn't being in-place imported. If it isn't, store off the original
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//file path for reimporting support later
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if (!isReimport && String::compare(qualifiedFromFile, qualifiedToFile) && Torque::FS::isFile(qualifiedFromFile))
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if (!isReimport && String::compare(qualifiedFromFile, qualifiedToFile) && Torque::FS::IsFile(qualifiedFromFile))
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{
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newAsset->setDataField(StringTable->insert("originalFilePath"), nullptr, qualifiedFromFile);
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}
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@ -3413,7 +3413,7 @@ Torque::Path AssetImporter::importShapeAnimationAsset(AssetImportObject* assetIt
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//If it's not a re-import, check that the file isn't being in-place imported. If it isn't, store off the original
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//file path for reimporting support later
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if (!isReimport && String::compare(qualifiedFromFile, qualifiedToFile) && Torque::FS:::isFile(qualifiedFromFile))
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if (!isReimport && String::compare(qualifiedFromFile, qualifiedToFile) && Torque::FS::IsFile(qualifiedFromFile))
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{
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newAsset->setDataField(StringTable->insert("originalFilePath"), nullptr, qualifiedFromFile);
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}
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