Torque3D/Engine/source
AtomicWalrus c64c2212ad Fix for MacOS OGL 4.1 support
Workaround: MacOS does not have access to glClipControl.

Because the lower range of the 32F buffer is not available using this workaround, the improvements to depth behavior from depth reversal will be limited on MacOS. Behavior is equivalent to reversed depth on a 24UINT buffer; Better than stock, but not dramatically.
2023-04-15 15:21:49 -06:00
..
afx sound safeties and future notes 2023-02-26 17:26:43 -06:00
app Missed the second var 2023-01-30 19:04:47 -06:00
assets Expands ScriptAsset behavior to operate as a generic type-settable asset 2023-02-23 15:29:59 -06:00
cinterface various fixes and memory corruption bug. 2021-09-09 19:30:32 -04:00
collision * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 2021-10-04 20:04:21 -04:00
console Merge pull request #1007 from Azaezel/alpha41/miscFixes08-04-2023 2023-04-08 14:19:35 -05:00
core misc warn fixes 2023-04-08 12:39:09 -05:00
environment Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
forest add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
gfx Fix for MacOS OGL 4.1 support 2023-04-15 15:21:49 -06:00
gui Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
i18n Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
lighting Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
main requested revision: use dword just in case of compiler shenanigans 2018-02-26 22:34:21 -06:00
materials add an ignoreLighting entry to materials 2023-02-14 20:57:44 -06:00
math Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
module add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
navigation add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
persistence add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
platform Prevent tests from never ending due to threading bug 2023-04-08 00:50:57 +02:00
platformMac $platform $= "macos" is used throughout the codebase 2022-09-20 19:58:02 -05:00
platformPOSIX Merge branch 'Preview4_0' into feature-vfs-security 2022-06-13 08:05:26 -04:00
platformSDL * BugFix: Correct invalid fall-through behavior in sdlInputManager.cpp. 2022-05-25 19:25:33 -04:00
platformWin32 fileModifiedTime cleanups 2023-04-08 21:05:24 -05:00
platformX11 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 2021-11-14 14:45:42 -05:00
platformX86UNIX * Adjustment: Tweak the include paths for platformPOSIX.h. 2021-11-14 14:05:16 -05:00
postFx add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
renderInstance Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
scene Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
sfx sound safeties and future notes 2023-02-26 17:26:43 -06:00
shaderGen Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
sim Prevent memory leak 2023-03-04 21:54:21 +01:00
sqlite Fix for build 2022-12-02 11:58:45 +06:00
T3D Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
terrain Release memory 2023-03-04 22:01:36 +01:00
testing Cleanup and improve 2023-04-06 15:28:09 +02:00
ts add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
util Reverse depth & 32F buffer format 2023-04-14 20:13:28 -06:00
Verve add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
windowManager Monitor DeviceId setting. 2022-09-29 03:45:25 -04:00
.gitattributes Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 2017-01-13 10:42:52 -05:00
ggEndOfLineFix.txt