Torque3D/Templates/BaseGame/game/tools/assetBrowser/scripts
Brian Roberts 7dc6fc8abf
Merge pull request #415 from Areloch/GroundPlaneAssetify
Converts GroundPlane to utilize assets
2020-12-19 02:35:32 -06:00
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assetTypes Adjusts Asset Importer logic when looking up and saving out a newly created ShapeConstructor so that it doesn't duplicate a definition it one already exists. 2020-12-18 00:55:01 -06:00
templateFiles Merge branch 'PostFXReorgAndUpdate' of https://github.com/Areloch/Torque3D into Preview4_0 2020-09-11 03:21:56 -05:00
addModuleWindow.cs Added/Improved some asset type icons 2020-07-11 16:49:06 -05:00
addPackageWindow.cs Initial implementation of the Asset Browser tool. 2018-01-28 15:30:17 -06:00
assetBrowser.cs Merge pull request #394 from Areloch/DragNDropFixes 2020-12-03 12:45:09 -06:00
assetImport.cs Removes extra assetImportConfigs file 2020-08-08 13:01:50 -05:00
assetImportConfig.cs Adjusts Asset Importer logic when looking up and saving out a newly created ShapeConstructor so that it doesn't duplicate a definition it one already exists. 2020-12-18 00:55:01 -06:00
assetImportConfigEditor.cs Adjusts Asset Importer logic when looking up and saving out a newly created ShapeConstructor so that it doesn't duplicate a definition it one already exists. 2020-12-18 00:55:01 -06:00
directoryHandling.cs Cleanup of some log errors and spam with assets 2020-12-03 00:11:35 -06:00
editAsset.cs Implements material asset handling for GroundPlane object 2020-11-01 23:32:34 -06:00
editModule.cs Adds ability to delete a module 2020-12-03 00:15:24 -06:00
gameObjectCreator.cs Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 2019-05-04 11:49:42 -05:00
looseFileAudit.cs Added/Improved some asset type icons 2020-07-11 16:49:06 -05:00
newAsset.cs Adds a sanity check so asset names cannot start with a number, which would be an invalid object name, 2020-10-25 12:26:42 -05:00
popupMenus.cs Added/Improved some asset type icons 2020-07-11 16:49:06 -05:00
profiles.cs Added/Improved some asset type icons 2020-07-11 16:49:06 -05:00
selectModule.cs Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing 2019-05-04 11:49:42 -05:00
selectPackage.cs Initial implementation of the Asset Browser tool. 2018-01-28 15:30:17 -06:00
selectPath.cs Fixes level save as logic to correctly name new level's scene object to match, and helps ensure you're editing the right scene. 2020-08-29 04:22:58 -05:00