Torque3D/Engine/source
Ben Payne c19a70814c Tidy up and fix the various Assert macros
Rephrase the macros so that they can be used in expressions, and
properly require semicolons. And add the semicolons where missing.
2015-02-02 18:37:48 -05:00
..
app Merge remote-tracking branch 'gg/development-3.6' into development 2015-01-29 21:17:38 +11:00
cinterface Modified files for SDL2. 2015-01-19 00:33:23 +01:00
collision Minor Improvement to depthSortList.cpp 2014-11-04 06:18:24 -05:00
component Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
console Tidy up and fix the various Assert macros 2015-02-02 18:37:48 -05:00
core Tidy up and fix the various Assert macros 2015-02-02 18:37:48 -05:00
environment Tidy up and fix the various Assert macros 2015-02-02 18:37:48 -05:00
forest Undid changes to Point3F. 2015-01-26 00:16:38 +11:00
gfx Tidy up and fix the various Assert macros 2015-02-02 18:37:48 -05:00
gui Tidy up and fix the various Assert macros 2015-02-02 18:37:48 -05:00
i18n Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
lighting Merge remote-tracking branch 'gg/development-3.6' into development 2015-01-29 21:17:38 +11:00
main Fix potential buffer overflows 2014-12-13 16:12:02 -05:00
materials Merge remote-tracking branch 'gg/development-3.6' into development 2015-01-29 21:17:38 +11:00
math Merge remote-tracking branch 'gg/development-3.6' into development 2015-01-29 21:17:38 +11:00
navigation Base navmesh size 1x1x1. 2015-01-29 22:23:26 +11:00
platform Tidy up and fix the various Assert macros 2015-02-02 18:37:48 -05:00
platformMac Linux implementation. Include changes for gcc x64. 2015-01-24 22:08:26 +01:00
platformPOSIX Fixes for dedicated build on linux. 2014-05-30 12:35:39 +02:00
platformSDL PlatformSDL implementation. 2015-01-19 01:17:37 +01:00
platformWin32 Rename the memory allocating versions to make prev error less likely 2015-01-26 16:52:06 -05:00
platformX86UNIX Linux implementation. Include changes for gcc x64. 2015-01-24 22:08:26 +01:00
postFx This just adds some console spam if the PostEffect Texture isn't found. I had a problem back where it was that I mistyped the texture and it took hours to find it. This way you know right away. 2014-11-30 21:47:45 -05:00
renderInstance cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 2014-12-21 14:07:42 -06:00
scene Merge pull request #1035 from bpay/memfixes 2015-01-25 13:42:32 +01:00
sfx Merge pull request #1035 from bpay/memfixes 2015-01-25 13:42:32 +01:00
shaderGen Merge remote-tracking branch 'gg/development-3.6' into development 2015-01-29 21:17:38 +11:00
sim Tidy up and fix the various Assert macros 2015-02-02 18:37:48 -05:00
T3D Tidy up and fix the various Assert macros 2015-02-02 18:37:48 -05:00
terrain Merge branch 'development' into walkabout 2015-01-02 14:45:20 +11:00
testing All unit tests that run now pass. 2014-09-29 11:38:44 +10:00
ts Merge pull request #1035 from bpay/memfixes 2015-01-25 13:42:32 +01:00
util Tidy up and fix the various Assert macros 2015-02-02 18:37:48 -05:00
windowManager Fix mem leak discovered during previous commit 2015-01-26 16:52:07 -05:00
ggEndOfLineFix.txt Engine directory for ticket #1 2012-09-19 11:15:01 -04:00