Torque3D/Engine/source/platformWin32
Ben Payne fcf52fb5e0 Rename the memory allocating versions to make prev error less likely
The behavior is different enough that these shouldn't be overloaded
with the non-allocating verions. Also makes it more obvious what is
going on to the caller.
2015-01-26 16:52:06 -05:00
..
menus Merge pull request #1035 from bpay/memfixes 2015-01-25 13:42:32 +01:00
minidump Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
nativeDialogs Rename the memory allocating versions to make prev error less likely 2015-01-26 16:52:06 -05:00
threads Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 2014-04-04 13:43:25 +11:00
videoInfo Support graphic cards with 2GB+ VRAM 2013-11-12 01:02:15 -05:00
cardProfile.cpp Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
platformWin32.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
VFSRes.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
win_common_prefix.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
win_debug_prefix.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
win_release_prefix.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
winAsmBlit.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
winAsync.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
winConsole.cpp Fix buffer overflows due to incorrect use of sizeof 2015-01-26 16:52:01 -05:00
winConsole.h Input event changes 2013-01-22 18:17:41 -05:00
winCPUInfo.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
winDInputDevice.cpp Provide a safer version of convertUTF16toUTF8 2015-01-26 16:52:01 -05:00
winDInputDevice.h Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 2013-08-04 16:58:59 -05:00
winDirectInput.cpp Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
winDirectInput.h Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 2013-08-04 16:58:59 -05:00
winDlibrary.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
winExec.cpp Fix buffer overflows due to incorrect use of sizeof 2015-01-26 16:52:01 -05:00
winFileio.cpp Rename the memory allocating versions to make prev error less likely 2015-01-26 16:52:06 -05:00
winFont.cpp Provide a safer version of convertUTF16toUTF8 2015-01-26 16:52:01 -05:00
winFont.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
winInput.cpp Modified files for SDL2. 2015-01-18 22:52:29 +01:00
winMath.cpp Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
winMath_ASM.cpp Minimal changes to compile T3D on WIN64. 2014-09-14 21:39:56 +02:00
winMemory.cpp Minimal changes to compile T3D on WIN64. 2014-09-14 21:39:56 +02:00
winPlatformCPUCount.cpp Minimal changes to compile T3D on WIN64. 2014-09-14 21:39:56 +02:00
WinPlatformGL.cpp Add OpenGL support. 2014-11-08 20:21:50 +01:00
winProcessControl.cpp Linux implementation. Include changes for gcc x64. 2015-01-24 22:08:26 +01:00
winRedbook.cpp Fix buffer overflows due to incorrect use of sizeof 2015-01-26 16:52:01 -05:00
winSemaphore.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
winTime.cpp winTime month fix 2014-12-18 14:25:45 +10:00
winTimer.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
winTLS.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
winUser.cpp Provide a safer version of convertUTF16toUTF8 2015-01-26 16:52:01 -05:00
winVFS.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
winVolume.cpp Provide a safer version of convertUTF16toUTF8 2015-01-26 16:52:01 -05:00
winVolume.h Rename Status enum for avoid conficts on Linux. 2014-04-06 22:14:19 +02:00
winWindow.cpp Provide a safer version of convertUTF16toUTF8 2015-01-26 16:52:01 -05:00