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editor
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Linux implementation. Include changes for gcc x64.
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2015-01-24 22:08:26 +01:00 |
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glsl
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Update GLSL Shadergen. Not used on DX9.
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2014-04-17 18:39:13 +02:00 |
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hlsl
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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ts
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Fix erroneous include guards
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2015-01-06 00:42:09 -05:00 |
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forest.cpp
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Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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2014-11-03 22:42:51 -05:00 |
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forest.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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forestCell.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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forestCell.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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forestCellBatch.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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forestCellBatch.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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forestCollision.cpp
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Use fixed buffer size var when allocating return buffer from console.
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2014-06-11 13:09:55 +04:00 |
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forestCollision.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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forestDataFile.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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forestDataFile.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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forestItem.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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forestItem.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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forestRender.cpp
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SceneCullingState with culling and camera frustum
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2013-11-07 15:07:16 -05:00 |
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forestWindAccumulator.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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forestWindAccumulator.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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forestWindEmitter.cpp
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Undid changes to Point3F.
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2015-01-26 00:16:38 +11:00 |
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forestWindEmitter.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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forestWindMgr.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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forestWindMgr.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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windDeformation.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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windDeformation.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |