mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-20 15:13:45 +00:00
-Working multi arch compile -Required assets now copy to the app bundle TODO: Make the logic to wrap around whether its multi arch -The changes in torqumacosconfigs.cmake are not required if we are only building one architecture, also if it is x86_64 we can drop min deployment target to 10.13 |
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| .. | ||
| modules | ||
| app-debug-win.bat.in | ||
| cleanup-win.bat.in | ||
| Info.plist.in | ||
| template.torsion.in | ||
| torque-win.rc.in | ||
| torque.icns | ||
| torque.ico | ||
| torque_configs.cmake | ||
| torque_macros.cmake | ||
| torqueConfig.h.in | ||
| torqueMacOSconfigs.cmake | ||