Fix shader path and added console.log in cleanup.bat

This commit is contained in:
Marc Chapman 2019-10-16 19:22:34 +01:00
parent e621e362f4
commit 7ddf6cd4f2

View file

@ -2,7 +2,7 @@
:: Delete procedural shaders
echo shaders
del /q /a:-R shaders\procedural\*.*
del /q /a:-R data\shaderCachel\*.*
:: Delete dumped shader disassembly files
for /R %%a IN (*._dis.txt) do IF EXIST "%%a._dis.txt" del "%%a._dis.txt"
@ -38,10 +38,11 @@ IF EXIST "scripts\server\banlist.cs" del /s scripts\server\banlist.cs
IF EXIST "scripts\server\prefs.cs" del /s scripts\server\prefs.cs
IF EXIST "client\config.cs" del /s client\config.cs
IF EXIST "config.cs" del /s config.cs
IF EXIST "tools\settings.xml" del /s tools\settings.xml
:: IF EXIST "tools\settings.xml" del /s tools\settings.xml
IF EXIST "banlist.cs" del /s banlist.cs
:: logs
echo logs
IF EXIST "torque3d.log" del /s torque3d.log
echo DONE!
IF EXIST "console.log" del /s console.log
echo DONE!