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app
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Merge pull request #1532 from GarageGames/pr/1143
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2016-02-26 18:57:49 +01:00 |
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assets
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The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going.
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2016-06-06 21:20:00 -05:00 |
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cinterface
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Remove value constructors for ConsoleValueRef & fix callbacks which use them. Fixes issue #1289
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2015-05-08 09:04:04 +10:00 |
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collision
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Issue found with PVS-Studio:
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2015-07-16 22:02:18 -05:00 |
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console
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Adds a missed cleanup for currentNewObj.
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2016-06-20 12:34:07 -05:00 |
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core
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Merge pull request #1749 from Azaezel/linearizeLights
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2016-09-04 02:06:00 +02:00 |
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environment
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Hardware Skinning Support
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2016-08-21 01:43:30 +01:00 |
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forest
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shadow caching
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2015-10-13 18:12:19 -05:00 |
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gfx
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Correctly handle invalid openvr adapters
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2016-09-11 22:42:42 +01:00 |
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gui
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Add code to render the basic stereo view fallback
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2016-09-11 22:42:42 +01:00 |
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i18n
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localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization
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2016-06-06 09:42:00 -05:00 |
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lighting
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adds toLinear and toGamma helper functions for ColorF, uses the former in adjusting lights.
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2016-08-09 14:49:03 -05:00 |
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main
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Pass by const reference
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2015-02-20 18:42:32 -05:00 |
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materials
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Merge pull request #1636 from Azaezel/TranslucentTargetTweak
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2016-08-21 20:10:59 +02:00 |
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math
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changes "Rotation" instead of "rotation" #1702
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2016-07-31 19:40:06 +02:00 |
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module
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Change back "enabled" values to lowercase
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2016-07-31 19:25:35 +02:00 |
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navigation
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navmesh file load error-fix
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2016-08-01 17:22:19 -05:00 |
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persistence
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Adds the onPostAdd callback for when objects are created via TAML.
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2016-05-14 15:36:58 -05:00 |
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platform
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Fix openvr typos
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2016-09-11 22:42:42 +01:00 |
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platformMac
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Fix case sensitivity and Platform::fileDelete
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2016-01-09 00:37:45 -06:00 |
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platformPOSIX
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Fixes for dedicated build on linux.
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2014-05-30 12:35:39 +02:00 |
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platformSDL
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Fixes the member-of-class check order to properly sort the context. Also fixes a bug with the spacer entries being filtered from the popup menu, which threw off the selection.
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2016-07-06 00:46:16 -05:00 |
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platformWin32
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Merge branch 'development-gg' into epoxy
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2016-04-17 23:59:42 -04:00 |
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platformX86UNIX
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Corrections suggested by timmy for both consistency, and making sure to catch all potential types.
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2016-07-08 22:48:24 -05:00 |
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postFx
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Basic port of code
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2016-09-11 22:42:42 +01:00 |
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renderInstance
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Hardware Skinning Support
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2016-08-21 01:43:30 +01:00 |
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scene
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Ignore alpha when rendering debug texture
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2016-09-11 22:42:42 +01:00 |
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sfx
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Merge pull request #1424 from rextimmy/fmod_crash_fix
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2016-02-16 00:26:47 +01:00 |
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shaderGen
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Add a workaround for the 16 vertex attribute limit on nvidia gl
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2016-08-21 01:43:30 +01:00 |
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sim
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Makes netObjects inherit off simGroup as opposed to simObject so that just about any object can function as a parent with children.
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2016-04-30 23:34:54 -05:00 |
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T3D
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Baseline working openvr code
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2016-09-11 22:42:42 +01:00 |
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terrain
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adresses #1704: partial reversion to 3.8 specs regarding layer blending.
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2016-07-29 11:26:44 -05:00 |
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testing
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All unit tests that run now pass.
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2014-09-29 11:38:44 +10:00 |
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ts
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Defer re-init'ing the shape when TSShapeConstructor is loading a shape
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2016-09-03 10:41:25 +01:00 |
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util
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Merge remote-tracking branch 'refs/remotes/origin/development' into pr/1153
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2016-02-26 14:39:38 +01:00 |
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windowManager
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Disable input focus disable to preserve sanity (temp)
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2016-09-11 22:42:42 +01:00 |
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ggEndOfLineFix.txt
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |