Torque3D/Engine/source
Thomas "elfprince13" Dickerson b215bfb933 executef converted
2017-01-06 17:19:16 -05:00
..
app Fixed type inference for nulls in console functions 2017-01-06 17:18:37 -05:00
assets The default configuration is for the asset database to automatically unload an asset when it's no longer referenced. This causes problems when we would delete objects and then go to make more instances that reference the same asset while the same mission is going. 2016-06-06 21:20:00 -05:00
cinterface MacOS platform support. 2016-09-28 11:09:48 +10:00
collision Merge pull request #1801 from Azaezel/registerRemoval 2016-10-21 20:04:42 +02:00
console executef converted 2017-01-06 17:19:16 -05:00
core colorPicker/swatch srgb display. 2016-12-22 06:37:34 -06:00
environment Hides the light's dynamic refresh rate field to avoid confusion, leaving only the static refresh rate field to be edited. 2016-11-09 23:46:34 -06:00
forest Merge pull request #1806 from Azaezel/byeByeVarVar2 2016-10-23 21:04:36 +02:00
gfx Fixed type inference for nulls in console functions 2017-01-06 17:18:37 -05:00
gui Fixed type inference for nulls in console functions 2017-01-06 17:18:37 -05:00
i18n localization augmentations via rlranft RE: http://forums.torque3d.org/viewtopic.php?f=12&t=642&hilit=localization 2016-06-06 09:42:00 -05:00
lighting Fixed type inference for nulls in console functions 2017-01-06 17:18:37 -05:00
main Pass by const reference 2015-02-20 18:42:32 -05:00
materials Merge pull request #1636 from Azaezel/TranslucentTargetTweak 2016-08-21 20:10:59 +02:00
math Adds some helpful utility math functions. 2016-11-28 22:42:29 -06:00
module Change back "enabled" values to lowercase 2016-07-31 19:25:35 +02:00
navigation I's not working because onNavMeshUpdate string comparation will never succeed. 2016-11-24 19:09:00 +01:00
persistence clang catch: garbage in line directives 2016-10-18 11:37:18 -05:00
platform looks like getsockname needs a slightly different signature on the crossplatform end 2016-12-26 14:19:53 -06:00
platformMac clang catch: garbage in line directives 2016-10-18 11:37:18 -05:00
platformPOSIX Fixes for dedicated build on linux. 2014-05-30 12:35:39 +02:00
platformSDL OpenGL vsync fixes. 2016-12-23 13:59:55 +10:00
platformWin32 OpenGL vsync fixes. 2016-12-23 13:59:55 +10:00
platformX86UNIX Corrections suggested by timmy for both consistency, and making sure to catch all potential types. 2016-07-08 22:48:24 -05:00
postFx MacOS platform support. 2016-09-28 11:09:48 +10:00
renderInstance Hardware Skinning Support 2016-08-21 01:43:30 +01:00
scene Fixed type inference for nulls in console functions 2017-01-06 17:18:37 -05:00
sfx Merge pull request #1806 from Azaezel/byeByeVarVar2 2016-10-23 21:04:36 +02:00
shaderGen went overzealous on the bitangent cleanup when reviewing parallax. the W multiplier can and should stay. the y flip can remain gone. 2016-12-11 15:04:33 -06:00
sim Fixed type inference for nulls in console functions 2017-01-06 17:18:37 -05:00
T3D Fixed type inference for nulls in console functions 2017-01-06 17:18:37 -05:00
terrain re-enable face culling for the terrain 2016-12-01 11:03:32 +10:00
testing All unit tests that run now pass. 2014-09-29 11:38:44 +10:00
ts fix atlas texture, extra info for opencollada 2016-12-09 16:29:23 -06:00
util clang: constructor initialization order 2016-10-14 18:16:55 -05:00
windowManager fix bug with SDL text input that occurs when multiple responders occur on the screen. (Tested with 2 responders.) 2016-12-11 19:11:32 -05:00
ggEndOfLineFix.txt Engine directory for ticket #1 2012-09-19 11:15:01 -04:00