Torque3D/Engine/source/gui
Areloch ae8eca48e1 Implementation of Subscenes, SceneGroups and Gamemodes
Standardizes Gamemodes to be an actual class with data and utility functions that can be parsed
Adds inspector field handling for selecting gamemodes
Updated Scene class to work with Gamemodes for the gamemode field
Updates editor suite elements to be able to create SubScenes, SceneGroups and Gamemodes
Adds ability to convert SimGroup to SubScene
Updates BaseUI's chooselevel menu to have gamemode selection and filters shown levels based on selected gamemode
2024-09-01 16:39:00 -05:00
..
3d virtuals removed 2024-03-18 18:13:00 +00:00
buttons rest of virtuals removed 2024-03-18 18:40:22 +00:00
containers fix guiwindowCTRL callback 2024-07-28 05:51:03 -05:00
controls rest of virtuals removed 2024-03-18 18:40:22 +00:00
core Implementation of Subscenes, SceneGroups and Gamemodes 2024-09-01 16:39:00 -05:00
editor corrections: 2024-07-24 20:43:36 -05:00
game rest of virtuals removed 2024-03-18 18:40:22 +00:00
shaderEditor various warnings 2024-07-22 20:59:48 +01:00
shiny guiaudio crashfix on exit 2024-08-07 21:51:36 -05:00
theora rest of virtuals removed 2024-03-18 18:40:22 +00:00
utility rest of virtuals removed 2024-03-18 18:40:22 +00:00
worldEditor ID10T error 2024-07-22 21:12:48 +01:00