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test
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arrayObject.cpp
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Reordering initialization methods #1912
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2017-04-19 14:02:45 -04:00 |
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arrayObject.h
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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ast.h
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astAlloc.cpp
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Replaced StringTable->insert("") with StringTable->EmptyString()
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2017-01-11 23:36:04 -05:00 |
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astNodes.cpp
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bison.bat
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bison.simple
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cmdgram.cpp
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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cmdgram.h
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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CMDgram.y
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CMDscan.cpp
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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CMDscan.l
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Don't use the register keyword with modern compilers, they know better than you (and complain that it's deprecated to boot
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2017-01-05 17:39:10 -05:00 |
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codeBlock.cpp
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Replaced StringTable->insert("") with StringTable->EmptyString()
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2017-01-11 23:36:04 -05:00 |
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codeBlock.h
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compiledEval.cpp
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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compiler.cpp
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compiler.h
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console.cpp
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Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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2017-04-08 20:30:57 -05:00 |
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console.h
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Whitespace consistency
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2017-01-06 23:10:14 -05:00 |
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consoleDoc.cpp
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Use the more stable method of checking the string by using the strlen call.
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2017-05-31 02:27:28 -05:00 |
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consoleDoc.h
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consoleFunctions.cpp
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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consoleFunctions.h
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consoleInternal.cpp
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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consoleInternal.h
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consoleLogger.cpp
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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consoleLogger.h
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consoleObject.cpp
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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consoleObject.h
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Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
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2016-10-17 01:00:12 -05:00 |
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consoleParser.cpp
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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consoleParser.h
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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consoleTypes.cpp
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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consoleTypes.h
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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consoleXMLExport.cpp
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consoleXMLExport.h
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clang catch: garbage in line directives
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2016-10-18 11:37:18 -05:00 |
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debugOutputConsumer.cpp
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debugOutputConsumer.h
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Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
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2017-04-09 23:26:35 -05:00 |
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dynamicTypes.cpp
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clang: constructor initialization order
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2016-10-14 18:16:55 -05:00 |
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dynamicTypes.h
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engineAPI.h
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Removed constexpr use to support VS2013
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2017-01-10 23:22:05 -05:00 |
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engineDoc.cpp
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engineExports.cpp
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Reordering initialization methods #1912
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2017-04-19 14:02:45 -04:00 |
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engineExports.h
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engineFunctions.cpp
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clang: constructor initialization order
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2016-10-14 18:16:55 -05:00 |
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engineFunctions.h
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#if cleanup for the VS2017 workaround
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2017-07-07 02:12:43 -05:00 |
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engineObject.cpp
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engineObject.h
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enginePrimitives.cpp
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enginePrimitives.h
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Fixed type inference for nulls in console functions
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2017-01-06 17:18:37 -05:00 |
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engineStructs.cpp
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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engineStructs.h
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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engineTypeInfo.cpp
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clang: constructor initialization order
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2016-10-14 18:16:55 -05:00 |
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engineTypeInfo.h
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minor fixes, and converted the type table
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2017-01-06 17:19:36 -05:00 |
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engineTypes.cpp
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engineTypes.h
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finished variadic conversion
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2017-01-06 17:19:43 -05:00 |
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engineXMLExport.cpp
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fieldBrushObject.cpp
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Replaced StringTable->insert("") with StringTable->EmptyString()
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2017-01-11 23:36:04 -05:00 |
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fieldBrushObject.h
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fileSystemFunctions.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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generateCompiler.bat
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ICallMethod.h
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persistenceManager.cpp
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Replaced StringTable->insert("") with StringTable->EmptyString()
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2017-01-11 23:36:04 -05:00 |
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persistenceManager.h
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propertyParsing.cpp
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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propertyParsing.h
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Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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2017-06-23 11:36:20 -05:00 |
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runtimeClassRep.cpp
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runtimeClassRep.h
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scriptFilename.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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scriptFilename.h
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scriptObjects.cpp
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Cleans up a redundant include.
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2017-05-15 01:02:15 -05:00 |
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scriptObjects.h
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sim.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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sim.h
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Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang.
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2016-10-17 01:00:12 -05:00 |
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simBase.h
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simDatablock.cpp
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simDatablock.h
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simDictionary.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simDictionary.h
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simEvents.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simEvents.h
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simFieldDictionary.cpp
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simFieldDictionary.h
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simManager.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simObject.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simObject.h
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simObjectList.cpp
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simObjectList.h
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simObjectMemento.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simObjectMemento.h
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simObjectRef.h
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simPersistID.cpp
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Reordering initialization methods #1912
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2017-04-19 14:02:45 -04:00 |
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simPersistID.h
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simPersistSet.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simPersistSet.h
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simSerialize.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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simSet.cpp
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fixes crash when callOnChildren
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2016-03-04 18:03:21 +01:00 |
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simSet.h
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SimXMLDocument.cpp
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Replaced StringTable->insert("") with StringTable->EmptyString()
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2017-01-11 23:36:04 -05:00 |
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SimXMLDocument.h
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fixed lots of tabs and space
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2017-01-06 18:04:28 -05:00 |
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stringStack.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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stringStack.h
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telnetConsole.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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telnetConsole.h
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telnetDebugger.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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telnetDebugger.h
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typeValidators.cpp
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whitespace
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2017-01-11 23:34:46 -05:00 |
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typeValidators.h
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