Torque3D/Engine/source
Azaezel a3fab3d4c4 Projected Shadow fix
With Permission from Jeff Faust.

   // AFX CODE BLOCK (bug-fix) <<
   // For ShapeBase objects this causes the shader to fade along with the
   // object and also prevents a rectangular shadow artifact from occuring
   // once the visibility is zero.
2014-12-22 17:52:02 -06:00
..
app Update version.h 2014-11-04 11:12:15 +11:00
cinterface Use fixed buffer size var when allocating return buffer from console. 2014-06-11 13:09:55 +04:00
collision Simple pass over the codebase to standardize the platform types. 2013-08-04 16:26:01 -05:00
component All unit tests that run now pass. 2014-09-29 11:38:44 +10:00
console PR for issue #748 2014-12-11 22:17:55 -06:00
core Merge pull request #801 from eightyeight/gtest-tests 2014-10-02 01:31:13 +02:00
environment Fix SkatterSky flare occlusion. 2014-12-09 23:34:21 +11:00
forest Use fixed buffer size var when allocating return buffer from console. 2014-06-11 13:09:55 +04:00
gfx Fix SkatterSky flare occlusion. 2014-12-09 23:34:21 +11:00
gui Merge pull request #958 from skaughtx0r/Fix-GuiTreeView-buildVisibleTree 2014-11-23 15:52:31 +11:00
i18n Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lighting Projected Shadow fix 2014-12-22 17:52:02 -06:00
main Load new DLL first so old projects don't see odd behavior. 2014-08-16 11:55:46 +10:00
materials Fix a crash when change a material reclect cubemap. 2014-12-11 12:29:44 +11:00
math Little optimization in mPlane, originally by Winterleaf 2014-11-05 21:17:12 +11:00
navigation NavPath::alwaysRender works the same as NavMesh::alwaysRender. 2014-07-08 14:42:59 +02:00
platform Cleaned up Enum to set init value to 0 2014-11-05 21:14:38 +11:00
platformMac Finished up splash screen implementation. 2014-08-16 11:28:53 +10:00
platformPOSIX Fixes for dedicated build on linux. 2014-05-30 12:35:39 +02:00
platformWin32 Merge pull request #801 from eightyeight/gtest-tests 2014-10-02 01:31:13 +02:00
platformX86UNIX Finished up splash screen implementation. 2014-08-16 11:28:53 +10:00
postFx Merge pull request #612 from GarageGames/platform-type-consistency 2014-05-10 11:40:40 +10:00
renderInstance Remove unneeded double-initialization of the vars. 2014-10-19 14:30:46 +11:00
scene Remove unneeded double-initialization of the vars. 2014-10-19 14:30:46 +11:00
sfx Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash 2014-06-16 10:57:04 +10:00
shaderGen implicit truncation warning cleanup. 2014-07-09 16:25:42 -05:00
sim Reverted #540 2014-07-14 15:13:30 +02:00
T3D Merge pull request #1046 from Areloch/Issue_945 2014-12-22 14:53:27 +11:00
terrain Merge pull request #635 from just-bank/engine-fixes 2014-05-23 14:09:00 +02:00
testing All unit tests that run now pass. 2014-09-29 11:38:44 +10:00
ts Increment vertex pointer by 3, not 1. 2014-11-02 07:35:39 +11:00
util Make mSubscribers case-insensitive. 2014-09-21 22:50:47 +10:00
windowManager Merge pull request #801 from eightyeight/gtest-tests 2014-10-02 01:31:13 +02:00
ggEndOfLineFix.txt Engine directory for ticket #1 2012-09-19 11:15:01 -04:00