..
torquescript
(backup) correct malformed error reporting
2024-08-28 17:22:44 -05:00
arrayObject.cpp
aug ArrayObject to have a uniquePair command
2024-03-03 22:04:09 -06:00
arrayObject.h
aug ArrayObject to have a uniquePair command
2024-03-03 22:04:09 -06:00
console.cpp
Update console.cpp
2023-10-15 15:14:58 -05:00
console.h
test
2024-06-16 23:05:42 +01:00
consoleDoc.cpp
Console Refactor
2023-09-13 10:33:20 +02:00
consoleDoc.h
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
consoleFunctions.cpp
display correct values
2025-01-23 19:06:35 +00:00
consoleFunctions.h
TORQUE_TOOLS off compile fix
2024-03-10 14:29:17 -05:00
consoleInternal.cpp
enhanced argc reporting
2024-05-01 18:20:14 -05:00
consoleInternal.h
Improvements based on experience from implementing Python runtime
2023-09-13 10:33:28 +02:00
consoleLogger.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
consoleLogger.h
rest of virtuals removed
2024-03-18 18:40:22 +00:00
consoleObject.cpp
add numerous new validators
2025-03-09 11:51:54 -05:00
consoleObject.h
add numerous new validators
2025-03-09 11:51:54 -05:00
consoleParser.cpp
fixed lots of tabs and space
2017-01-06 18:04:28 -05:00
consoleParser.h
Parametrize script extension, default to 'tscript'
2021-01-19 21:32:31 +01:00
consoleTypes.cpp
add numerous new validators
2025-03-09 11:51:54 -05:00
consoleTypes.h
add numerous new validators
2025-03-09 11:51:54 -05:00
consoleValueStack.h
Goodbye String Stack!
2021-04-29 23:11:49 -04:00
consoleXMLExport.cpp
Eliminate DefineConsoleFunction
2018-04-17 20:54:08 +02:00
consoleXMLExport.h
clang catch: garbage in line directives
2016-10-18 11:37:18 -05:00
debugOutputConsumer.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
debugOutputConsumer.h
Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag
2017-04-09 23:26:35 -05:00
dynamicTypes.cpp
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
2020-10-03 14:37:55 +02:00
dynamicTypes.h
work towards reflecting the typemask in the checkboxes in a combinatory manner again
2025-03-06 23:37:37 -06:00
engineAPI.h
Revert "Update engineAPI.h"
2024-03-19 22:32:25 +00:00
engineDoc.cpp
Improvements based on experience from implementing Python runtime
2023-09-13 10:33:28 +02:00
engineExports.cpp
Ensure that getGlobalScope always returns the same object
2023-10-08 17:36:51 -05:00
engineExports.h
Ensure that getGlobalScope always returns the same object
2023-10-08 17:36:51 -05:00
engineFunctions.cpp
clang: constructor initialization order
2016-10-14 18:16:55 -05:00
engineFunctions.h
Expose some information in EngineFunction exports for better interop capabilities
2023-10-08 17:36:51 -05:00
engineObject.cpp
clean up math varsize complaints
2023-04-27 16:10:04 -05:00
engineObject.h
fix inheritance conflict loop by declaring a singular root for class EngineObject : public StrongRefBase
2024-03-18 22:39:18 -05:00
enginePrimitives.cpp
EngineAPI: Expose strings as UTF8 instead of UTF16
2020-11-15 21:30:45 +01:00
enginePrimitives.h
EngineAPI: Expose strings as UTF8 instead of UTF16
2020-11-15 21:30:45 +01:00
engineStructs.cpp
Expand EngineAPI type definitions
2020-11-15 21:30:45 +01:00
engineStructs.h
Expand EngineAPI type definitions
2020-11-15 21:30:45 +01:00
engineTypeInfo.cpp
uninitialized variables-console
2020-05-11 14:40:31 -05:00
engineTypeInfo.h
virtuals removed
2024-03-18 18:13:00 +00:00
engineTypes.cpp
Ensure that getGlobalScope always returns the same object
2023-10-08 17:36:51 -05:00
engineTypes.h
Engine API: Pass structs by reference
2020-11-15 21:30:45 +01:00
engineXMLExport.cpp
various warnings
2024-07-22 20:59:48 +01:00
fieldBrushObject.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
fieldBrushObject.h
rest of virtuals removed
2024-03-18 18:40:22 +00:00
fileSystemFunctions.cpp
Console Refactor
2023-09-13 10:33:20 +02:00
fixedTuple.h
Improve Engine API export, robust Default Value logic and allow _ in arg
2020-11-15 21:30:45 +01:00
generateCompiler.bat
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
ICallMethod.h
more console refactor.
2021-03-31 21:09:23 -04:00
module.h
Reintroduce getFileLine for Console Modules
2023-09-27 14:58:44 -05:00
persistenceManager.cpp
* Update levelAsset creation so it can be flagged to be creating a subScene preemptively, improving workflow when creating a SubScene level asset 'in place' via the inspector.
2025-02-05 22:51:43 -06:00
persistenceManager.h
* Update levelAsset creation so it can be flagged to be creating a subScene preemptively, improving workflow when creating a SubScene level asset 'in place' via the inspector.
2025-02-05 22:51:43 -06:00
propertyParsing.cpp
Console Refactor
2023-09-13 10:33:20 +02:00
propertyParsing.h
rest of the implementation
2024-07-28 14:35:34 +01:00
returnBuffer.cpp
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
2018-03-28 20:55:09 -04:00
returnBuffer.h
Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly
2018-03-28 20:55:09 -04:00
runtime.h
Console Refactor
2023-09-13 10:33:20 +02:00
runtimeClassRep.cpp
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
runtimeClassRep.h
rest of virtuals removed
2024-03-18 18:40:22 +00:00
script.h
various warnings
2024-07-22 20:59:48 +01:00
scriptFilename.cpp
Console Refactor
2023-09-13 10:33:20 +02:00
scriptFilename.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
scriptObjects.cpp
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
2023-01-27 01:13:15 -06:00
scriptObjects.h
rest of virtuals removed
2024-03-18 18:40:22 +00:00
sim.cpp
Shifts handling of forest brush and item elements into standard simsets for consistency
2022-04-07 18:19:13 -05:00
sim.h
Compilation fixes for C++20
2022-11-28 21:39:06 -05:00
simBase.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
simDatablock.cpp
Fix error in DB substitution logic and add regressiontest
2023-09-16 23:29:13 +02:00
simDatablock.h
virtuals removed
2024-03-18 18:13:00 +00:00
simDictionary.cpp
Added fallback handling to MaterialAssets if the asset was found but the matDef was not
2021-10-28 23:52:58 -05:00
simDictionary.h
whitespace
2017-01-11 23:34:46 -05:00
simEvents.cpp
Console Refactor
2023-09-13 10:33:20 +02:00
simEvents.h
virtuals removed
2024-03-18 18:13:00 +00:00
simFieldDictionary.cpp
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
2018-03-28 15:42:34 -05:00
simFieldDictionary.h
uninitialized variables-console
2020-05-11 14:40:31 -05:00
simManager.cpp
stop spamming the console every spawnObject call
2023-11-27 21:10:39 -06:00
simObject.cpp
enum value listing
2025-03-06 19:04:22 -06:00
simObject.h
Adds FIELD_SpecialtyArrayField field type and handling for it in PersistenceManager, as well as a use-case of it for the surface field in ConvexShape
2024-12-07 13:20:30 -06:00
simObjectList.cpp
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
2021-09-24 19:32:57 -04:00
simObjectList.h
Engine directory for ticket #1
2012-09-19 11:15:01 -04:00
simObjectMemento.cpp
Console Refactor
2023-09-13 10:33:20 +02:00
simObjectMemento.h
whitespace
2017-01-11 23:34:46 -05:00
simObjectRef.h
virtuals removed
2024-03-18 18:13:00 +00:00
simPersistID.cpp
Expose SimPersistID to EngineAPI
2020-11-15 21:30:45 +01:00
simPersistID.h
Expose SimPersistID to EngineAPI
2020-11-15 21:30:45 +01:00
simPersistSet.cpp
more console refactor.
2021-03-31 21:09:23 -04:00
simPersistSet.h
rest of virtuals removed
2024-03-18 18:40:22 +00:00
simSerialize.cpp
filter inspector buttons out of the following:
2023-12-19 23:29:46 -06:00
simSet.cpp
fix callonchildren varargs
2025-01-06 15:55:53 -06:00
simSet.h
virtuals removed
2024-03-18 18:13:00 +00:00
SimXMLDocument.cpp
update lib
2025-02-14 19:57:38 +00:00
SimXMLDocument.h
rest of virtuals removed
2024-03-18 18:40:22 +00:00
stringStack.cpp
remove unused code.
2021-04-20 19:55:35 -04:00
stringStack.h
remove unused code.
2021-04-20 19:55:35 -04:00
telnetConsole.cpp
uninitialized variables-console
2020-05-11 14:40:31 -05:00
telnetConsole.h
uninitialized variables-console
2020-05-11 14:40:31 -05:00
telnetDebugger.cpp
Console Refactor
2023-09-13 10:33:20 +02:00
telnetDebugger.h
Console Refactor
2023-09-13 10:33:20 +02:00
typeValidators.cpp
add numerous new validators
2025-03-09 11:51:54 -05:00
typeValidators.h
add numerous new validators
2025-03-09 11:51:54 -05:00