..
afx
add reload status to onNewDataBlock callback
2025-04-27 19:49:13 -05:00
app
initial commit
2025-05-12 11:50:13 +01:00
assets
Updates most of the handling of asset types to follow a more standardized type-registration system.
2024-09-28 16:09:56 -05:00
cinterface
Expose SimObjectPtr C-API functions using EngineAPI
2023-10-08 17:36:51 -05:00
collision
backup
2024-05-20 12:21:37 +01:00
console
Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into aiSubsystem
2025-05-03 15:25:36 -05:00
core
Fix memory leak in ZipSubRStream
2025-02-19 15:06:02 +03:00
environment
flowMagnitude and ripplespeed can go negative
2025-03-26 22:12:19 -05:00
forest
Adds handling for datablocks to be reloaded if the assets they utilize have their files directly edited.
2025-04-24 00:58:20 -05:00
gfx
clean up (some) shader variation redundencies
2025-04-01 18:23:29 -05:00
gui
fix PopupMenu::checkItem filter
2025-04-29 15:45:39 -05:00
i18n
Console Refactor
2023-09-13 10:33:20 +02:00
lighting
Fix for bug reported by Rod
2025-01-06 14:24:39 +00:00
main
initial commit
2025-05-12 11:50:13 +01:00
materials
add difFloatPi range validator
2025-04-03 16:52:49 -05:00
math
Update mathTypes.cpp
2025-04-10 08:56:40 +01:00
module
Added field to ModuleDefinition for priority, which can be used to process/sort them in priority order
2025-01-03 00:37:25 -06:00
navigation
nav editor compliance
2025-04-28 14:35:26 -05:00
persistence
add typeS16
2025-02-22 18:57:27 -06:00
platform
initial commit
2025-05-12 11:50:13 +01:00
platformMac
main dir
2023-10-20 22:23:38 +01:00
platformPOSIX
Update POSIXFileio.cpp
2023-07-27 21:48:13 +01:00
platformSDL
Merge pull request #1234 from marauder2k9-torque/virtuals-override
2024-03-21 10:43:26 -05:00
platformWin32
working vhacd
2024-05-12 14:43:56 +01:00
platformX11
* BugFix: Correct many include paths and build platformX11 on non-Apple Unix.
2021-11-14 14:45:42 -05:00
platformX86UNIX
* Adjustment: Tweak the include paths for platformPOSIX.h.
2021-11-14 14:05:16 -05:00
postFx
use the same renderpriority range across all cases
2025-03-18 01:18:37 -05:00
renderInstance
clean up brdf
2025-03-22 13:38:09 -05:00
scene
fill in the validated variables
2025-03-09 11:53:23 -05:00
sfx
further validator cleanups
2025-03-18 14:06:33 -05:00
shaderGen
Merge pull request #1430 from Azaezel/alpha41/GFXRedundancyCleanups
2025-04-02 16:21:57 -05:00
sim
rest of virtuals removed
2024-03-18 18:40:22 +00:00
sqlite
Fix for build
2022-12-02 11:58:45 +06:00
T3D
Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into aiSubsystem
2025-05-03 15:25:36 -05:00
terrain
fill in the validated variables
2025-03-09 11:53:23 -05:00
testing
Update mathMatrixTest.cpp
2024-08-01 05:07:54 +01:00
ts
initial commit
2025-05-12 11:50:13 +01:00
util
revert portions to a previously demonstrated to work state...
2025-02-17 19:55:23 -06:00
Verve
Console Refactor
2023-09-13 10:33:20 +02:00
windowManager
rest of virtuals removed
2024-03-18 18:40:22 +00:00
.gitattributes
CMakeLists.txt
generalized ai subsystem wipwork
2025-04-15 15:12:27 -05:00
ggEndOfLineFix.txt