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decal
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Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
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2014-04-04 13:43:25 +11:00 |
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examples
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Merge branch 'RenderMeshExampleMatFix' into development for PR #631
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2014-04-25 12:57:00 +10:00 |
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fps
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Added padding to GuiShapeNameHud labels.
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2013-10-14 23:06:14 +11:00 |
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fx
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Merge branch 'GlowingParticles' of https://github.com/lukaspj/Torque3D into glowParticles
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2014-12-16 18:48:28 -06:00 |
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gameBase
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Made some tweaks so I'm happy with it.
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2014-12-07 19:14:06 +11:00 |
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physics
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Merge pull request #685 from rextimmy/physx3_basic
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2014-11-29 20:05:08 +11:00 |
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sceneComponent
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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sfx
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Andrew's fix for ear transform with detached camera.
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2014-10-28 09:26:46 +11:00 |
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turret
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Merge pull request #971 from Azaezel/revert-794-euler_to_quat_revert
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2014-11-29 14:00:04 +11:00 |
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vehicles
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Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash
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2014-06-16 10:57:04 +10:00 |
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aiClient.cpp
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Use fixed buffer size var when allocating return buffer from console.
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2014-06-11 13:09:55 +04:00 |
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aiClient.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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aiConnection.cpp
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Ensure console function arg arrays are initialised.
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2014-10-16 00:29:16 +11:00 |
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aiConnection.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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aiPlayer.cpp
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requested alterations.
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2014-07-13 12:24:17 -05:00 |
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aiPlayer.h
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requested alterations.
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2014-07-13 12:24:17 -05:00 |
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camera.cpp
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Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
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2014-04-04 13:43:25 +11:00 |
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camera.h
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Game cam and eye banking, control schemes
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2013-04-09 16:14:19 -04:00 |
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cameraSpline.cpp
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Merge pull request #608 from BeamNG/use_gfxdevice_setupgenericshaders
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2014-11-30 02:20:00 +01:00 |
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cameraSpline.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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containerQuery.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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containerQuery.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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convexShape.cpp
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Added PLC_Navigation hint for gathering navmesh polygon data.
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2013-07-04 17:23:23 +10:00 |
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convexShape.h
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For for Issue #106 Convex Shape Bandwidth
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2012-11-05 14:27:30 -05:00 |
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debris.cpp
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Remove unneeded double-initialization of the vars.
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2014-10-19 14:30:46 +11:00 |
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debris.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gameFunctions.cpp
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Use fixed buffer size var when allocating return buffer from console.
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2014-06-11 13:09:55 +04:00 |
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gameFunctions.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gameTSCtrl.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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gameTSCtrl.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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groundPlane.cpp
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SceneCullingState with culling and camera frustum
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2013-11-07 15:07:16 -05:00 |
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groundPlane.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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guiMaterialPreview.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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guiMaterialPreview.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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guiNoMouseCtrl.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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guiObjectView.cpp
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engine: corrects offsets for the guiobjectview gui element which displays materialized meshes, and exposes it's specialized renderering system to the postfx subsystem.
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2014-10-23 05:03:28 -05:00 |
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guiObjectView.h
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guiObjectView.setCameraRotation()
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2013-04-15 20:39:30 +03:00 |
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item.cpp
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Use fixed buffer size var when allocating return buffer from console.
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2014-06-11 13:09:55 +04:00 |
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item.h
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Moved mask updated to protected member set functions.
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2012-09-27 08:11:48 +10:00 |
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levelInfo.cpp
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Made some tweaks so I'm happy with it.
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2014-12-07 19:14:06 +11:00 |
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levelInfo.h
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Made some tweaks so I'm happy with it.
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2014-12-07 19:14:06 +11:00 |
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lightAnimData.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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lightAnimData.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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lightBase.cpp
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Improvements to console refactor code
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2012-10-12 19:12:06 +01:00 |
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lightBase.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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lightDescription.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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lightDescription.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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lightFlareData.cpp
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SceneCullingState with culling and camera frustum
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2013-11-07 15:07:16 -05:00 |
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lightFlareData.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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missionArea.cpp
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Use fixed buffer size var when allocating return buffer from console.
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2014-06-11 13:09:55 +04:00 |
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missionArea.h
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Updated logic in MissionArea::getServerObject.
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2012-11-14 09:25:38 +11:00 |
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missionMarker.cpp
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WaypointTeam never worked and if you look at the code you can see its not very clean.
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2014-11-04 20:14:50 -05:00 |
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missionMarker.h
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WaypointTeam never worked and if you look at the code you can see its not very clean.
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2014-11-04 20:14:50 -05:00 |
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objectTypes.h
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Remove Interior Object format (DIF)
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2013-04-05 12:39:26 -04:00 |
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occlusionVolume.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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occlusionVolume.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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pathCamera.cpp
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Simple pass over the codebase to standardize the platform types.
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2013-08-04 16:26:01 -05:00 |
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pathCamera.h
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Simple pass over the codebase to standardize the platform types.
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2013-08-04 16:26:01 -05:00 |
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physicalZone.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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physicalZone.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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player.cpp
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Prevent crash when loading Player with no shape.
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2014-10-31 10:04:32 +11:00 |
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player.h
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Removed Ranges and cleaned up updateLookAnimation function.
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2013-07-03 17:50:25 +10:00 |
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pointLight.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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pointLight.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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portal.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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portal.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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prefab.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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prefab.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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projectile.cpp
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Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash
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2014-06-16 10:57:04 +10:00 |
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projectile.h
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Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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2013-08-04 16:58:59 -05:00 |
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proximityMine.cpp
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Merge pull request #635 from just-bank/engine-fixes
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2014-05-23 14:09:00 +02:00 |
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proximityMine.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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resource.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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rigid.cpp
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Simple pass over the codebase to standardize the platform types.
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2013-08-04 16:26:01 -05:00 |
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rigid.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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rigidShape.cpp
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New Physics doc group.
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2014-10-24 09:17:48 +11:00 |
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rigidShape.h
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Simple pass over the codebase to standardize the platform types.
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2013-08-04 16:26:01 -05:00 |
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scopeAlwaysShape.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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shapeBase.cpp
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Merge pull request #682 from Azaezel/extended_onendSequence
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2014-09-16 10:25:25 +10:00 |
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shapeBase.h
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Merge pull request #682 from Azaezel/extended_onendSequence
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2014-09-16 10:25:25 +10:00 |
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shapeCollision.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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shapeImage.cpp
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Merge pull request #635 from just-bank/engine-fixes
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2014-05-23 14:09:00 +02:00 |
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spotLight.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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spotLight.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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staticShape.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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staticShape.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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trigger.cpp
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Use fixed buffer size var when allocating return buffer from console.
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2014-06-11 13:09:55 +04:00 |
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trigger.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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tsStatic.cpp
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Lowercase TSStatic fied names.
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2014-12-12 22:41:08 +01:00 |
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tsStatic.h
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Renamed LOD to Fade.
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2014-11-20 08:00:26 -05:00 |
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zone.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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zone.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |