Torque3D/Engine/source/assets
marauder2k7 3aef90a6bc Update GFXTextureManager and GBitmap
GBitmap Changes:
Added all other formats to gbitmap that we support
gbitmap now supports cubemaps
added converters for all these other formats
added stb_image_resize for extrudemips so we can extrude mipmaps for all other formats

GFXTextureManager
Can now directly make cubemaps and texture arrays based on the GFXTextureProfile
API implementations for all functions that cubemaps and arrays needed
2025-12-22 10:29:01 +00:00
..
assetBase.cpp Prepend symbol for image files 2025-06-16 08:33:11 +01:00
assetBase.h - Fixes the display of the preview in the MaterialAsset fields 2025-08-25 23:35:28 -05:00
assetBase_ScriptBinding.h Shifts the console method for manually invoking load() from being ShapeAsset specific to being generalized to AssetBase 2025-10-13 08:13:37 -05:00
assetDefinition.h fix compilation flaws 2022-03-17 17:38:41 -05:00
assetFieldTypes.cpp Enforces filename string case sensitivity for assets' internal filenames, which avoids the stringtable messing with the case preventing file name case sensitivity issues. 2021-08-21 23:12:37 -05:00
assetFieldTypes.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
assetManager.cpp Update GFXTextureManager and GBitmap 2025-12-22 10:29:01 +00:00
assetManager.h Asset data management 2025-12-09 10:05:39 +00:00
assetManager_ScriptBinding.h Update assetManager_ScriptBinding.h 2025-10-12 19:43:38 +01:00
assetPtr.h - Fixes the display of the preview in the MaterialAsset fields 2025-08-25 23:35:28 -05:00
assetQuery.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
assetQuery.h virtuals removed 2024-03-18 18:13:00 +00:00
assetQuery_ScriptBinding.h Eliminate DefineConsoleMethod 2018-04-17 21:01:50 +02:00
assetTagsManifest.cpp Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
assetTagsManifest.h virtuals removed 2024-03-18 18:13:00 +00:00
assetTagsManifest_ScriptBinding.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
autoloadAssets.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
autoloadAssets.h Implements support of autoloaded assets. 2017-10-14 22:10:42 -05:00
core.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
declaredAssets.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
declaredAssets.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
referencedAssets.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
referencedAssets.h Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
tamlAssetDeclaredUpdateVisitor.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
tamlAssetDeclaredVisitor.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
tamlAssetReferencedUpdateVisitor.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
tamlAssetReferencedVisitor.h rest of virtuals removed 2024-03-18 18:40:22 +00:00