mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
Prepend symbol for image files
Prepend image filenames in imageassets with "@" symbol so expand and collapse works correctly for files relative to that asset.taml file.
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parent
50f74368b3
commit
fc9f221ac0
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@ -2825,7 +2825,7 @@ Torque::Path AssetImporter::importImageAsset(AssetImportObject* assetItem)
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StringTableEntry assetName = StringTable->insert(assetItem->assetName.c_str());
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String imageFileName = assetItem->filePath.getFullFileName();
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String assetPath = targetPath + "/" + imageFileName;
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String assetPath = "@" + imageFileName;
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String tamlPath = targetPath + "/" + assetName + ".asset.taml";
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String originalPath = assetItem->filePath.getFullPath().c_str();
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@ -226,9 +226,20 @@ StringTableEntry AssetBase::expandAssetFilePath(const char* pAssetFilePath) cons
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assetBasePathHint = NULL;
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}
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// Expand the path with the asset base-path hint.
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char assetFilePathBuffer[1024];
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Con::expandPath(assetFilePathBuffer, sizeof(assetFilePathBuffer), pAssetFilePath, assetBasePathHint);
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if (*pAssetFilePath != '@')
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{
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// Expand the path with the asset base-path hint.
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Con::expandPath(assetFilePathBuffer, sizeof(assetFilePathBuffer), pAssetFilePath, assetBasePathHint);
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return StringTable->insert(assetFilePathBuffer);
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}
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if(!getOwned())
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return StringTable->insert(pAssetFilePath);
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// Format expanded path taking into account any missing slash.
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dSprintf(assetFilePathBuffer, sizeof(assetFilePathBuffer), "%s/%s", mpOwningAssetManager->getAssetPath(getAssetId()), pAssetFilePath + (pAssetFilePath[1] == '/' ? 2 : 1));
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return StringTable->insert(assetFilePathBuffer);
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}
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@ -254,6 +265,11 @@ StringTableEntry AssetBase::collapseAssetFilePath(const char* pAssetFilePath) co
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char assetFilePathBuffer[1024];
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if (*pAssetFilePath == '@')
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{
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return StringTable->insert(pAssetFilePath);
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}
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// Is the asset not owned or private?
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if (!getOwned() || getAssetPrivate())
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{
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@ -272,7 +288,7 @@ StringTableEntry AssetBase::collapseAssetFilePath(const char* pAssetFilePath) co
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StringTableEntry relativePath = Platform::makeRelativePathName(pAssetFilePath, assetBasePath);
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// Format the collapsed path.
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dSprintf(assetFilePathBuffer, sizeof(assetFilePathBuffer), "%s", relativePath);
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dSprintf(assetFilePathBuffer, sizeof(assetFilePathBuffer), "@%s", relativePath);
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}
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else
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{
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@ -71,7 +71,7 @@ function ImageAsset::generatePreviewImage(%this, %previewButton, %forceRegenerat
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{
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assetName = %this.assetName @ "_Preview";
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versionId = 1;
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imageFile = makeFullPath(%previewFilePath);
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imageFile = "@" @ %this.assetName @ "_Preview.png";
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};
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TamlWrite(%preview_Asset, expandPath("^ToolsModule/resources/previewCache/" @ %previewButton.moduleName @ "/" @ %preview_Asset.AssetName @ ".asset.taml"));
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@ -152,7 +152,7 @@ function MaterialAsset::generatePreviewImage(%this, %previewButton, %forceRegene
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{
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assetName = %this.assetName @ "_Preview";
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versionId = 1;
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imageFile = makeFullPath(%previewFilePath);
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imageFile = "@" @ %this.assetName @ "_Preview.png";
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};
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TamlWrite(%preview_Asset, expandPath("^ToolsModule/resources/previewCache/" @ %previewButton.moduleName @ "/" @ %preview_Asset.AssetName @ ".asset.taml"));
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@ -151,7 +151,7 @@ function ShapeAsset::generatePreviewImage(%this, %previewButton, %forceRegenerat
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{
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assetName = %this.assetName @ "_Preview";
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versionId = 1;
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imageFile = makeFullPath(%previewFilePath);
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imageFile = "@" @ %this.assetName @ "_Preview.png";
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};
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TamlWrite(%preview_Asset, expandPath("^ToolsModule/resources/previewCache/" @ %previewButton.moduleName @ "/" @ %preview_Asset.AssetName @ ".asset.taml"));
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