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Update assetManager_ScriptBinding.h
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@ -876,7 +876,7 @@ DefineEngineMethod(AssetManager, compileModuleAssets, bool, (const char* moduleD
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if (pModuleDefinition == NULL)
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{
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// No, so warn.
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Con::warnf("AssetManager::removeDeclaredAssets() - Could not find the module definition '%s'.", moduleDefinition);
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Con::warnf("AssetManager::compileModuleAssets() - Could not find the module definition '%s'.", moduleDefinition);
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return false;
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}
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