Torque3D/Engine/source/sfx
marauder2k7 5b1e20f28c OpenAL Mac
Cleanup print functions cos mac hates them. All these functions did was print what was capable on openal anyway end user doesn't really get any benefit from this. Will save these for the refactor.
2022-08-29 18:04:55 +01:00
..
dsound Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
media uninitialized variables-sfx 2020-05-11 15:24:49 -05:00
null Issue found with PVS-Studio: 2015-07-21 23:22:21 -05:00
openal OpenAL Mac 2022-08-29 18:04:55 +01:00
xaudio kills off the last vestiges of xenon support 2017-07-09 15:05:56 -05:00
sfxAmbience.cpp sound asset conversions - ambience 2021-10-14 22:31:00 -05:00
sfxAmbience.h sound asset conversions - ambience 2021-10-14 22:31:00 -05:00
sfxBuffer.cpp clang: constructor initialization order 2016-10-14 18:16:55 -05:00
sfxBuffer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sfxCommon.h fix out of bound initializations 2020-07-27 10:22:39 -05:00
sfxController.cpp sound asset conversions - playlist (as a point of significance, that no longer uses mSlots.mTrack[ i ] on the backend. just th equivalent of mTrack[i]. While the former was certainly useful for clustering, it's actively fighting standarization) 2021-10-14 22:33:13 -05:00
sfxController.h uninitialized variables-sfx 2020-05-11 15:24:49 -05:00
sfxDescription.cpp * [SFXDescription] BugFix: Correct a data corruption issue in converting legacy channel values. 2021-11-24 13:46:18 -05:00
sfxDescription.h datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields. 2017-07-26 21:10:43 +01:00
sfxDevice.cpp Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 2018-04-23 10:08:14 -05:00
sfxDevice.h remove FMODex from Torque3D 2021-09-11 16:29:32 -04:00
sfxEnvironment.cpp OpenALEffects 2018-10-29 18:01:56 +00:00
sfxEnvironment.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sfxFileStream.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sfxFileStream.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sfxInternal.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sfxInternal.h Update thread ids for 64bit support. 2021-08-29 20:34:57 -04:00
sfxMemoryStream.cpp SFXMemoryStream::read clarification. 2018-03-13 18:05:30 -05:00
sfxMemoryStream.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sfxModifier.cpp uninitialized variables-sfx 2020-05-11 15:24:49 -05:00
sfxModifier.h uninitialized variables-sfx 2020-05-11 15:24:49 -05:00
sfxParameter.cpp Fix stack balancing problems by refactoring execution calls 2015-02-08 00:08:18 +00:00
sfxParameter.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sfxPlayList.cpp Cleaned up implementation of #712 2022-01-03 20:57:10 -06:00
sfxPlayList.h sound asset conversions - playlist (as a point of significance, that no longer uses mSlots.mTrack[ i ] on the backend. just th equivalent of mTrack[i]. While the former was certainly useful for clustering, it's actively fighting standarization) 2021-10-14 22:33:13 -05:00
sfxProfile.cpp * BugFix: When loading sound assets, don't resolve the absolute path. 2022-06-16 18:46:25 -04:00
sfxProfile.h * BugFix: Correct a crash caused by sfxProfile due to returning an address to a temporary value in getSoundFileName. 2021-10-26 12:48:28 -04:00
sfxProvider.cpp Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
sfxProvider.h OpenAL Internal name 2022-08-16 15:55:56 +01:00
sfxResource.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sfxResource.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sfxSound.cpp Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 2020-09-19 18:25:10 -05:00
sfxSound.h Update sfxSound.h 2018-03-11 17:25:30 +01:00
sfxSoundscape.cpp sound asset conversions - ambience 2021-10-14 22:31:00 -05:00
sfxSoundscape.h Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 2016-10-17 01:00:12 -05:00
sfxSource.cpp Merge pull request #495 from JeffProgrammer/tsneo 2021-09-09 19:22:15 -05:00
sfxSource.h initial port of the new interpreter 2021-03-30 19:33:19 -04:00
sfxState.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sfxState.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sfxStream.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sfxSystem.cpp OpenAL Internal name 2022-08-16 15:55:56 +01:00
sfxSystem.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sfxTrack.cpp remove FMODex from Torque3D 2021-09-11 16:29:32 -04:00
sfxTrack.h Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
sfxTypes.cpp Initial Implementation of the Taml, Asset and Modules systems. 2015-10-13 15:19:36 -05:00
sfxTypes.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sfxVoice.cpp clang: constructor initialization order 2016-10-14 18:16:55 -05:00
sfxVoice.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sfxWorld.h adress #203 2020-06-12 13:25:53 -05:00