* BugFix: When loading sound assets, don't resolve the absolute path.

This commit is contained in:
Robert MacGregor 2022-06-16 18:46:25 -04:00
parent 2b8f9e3999
commit 2a865d387a

View file

@ -284,10 +284,7 @@ bool SFXProfile::_preloadBuffer()
Resource<SFXResource>& SFXProfile::getResource()
{
char buf[1024];
FileName fullFilename = String(Platform::makeFullPathName(mFilename, buf, sizeof(buf)));
if (!mResource && SFXResource::exists(fullFilename))
if (!mResource && SFXResource::exists(mFilename))
mResource = SFXResource::load(mFilename);
else
mResource = NULL;