Torque3D/Engine/source/gui/worldEditor
AzaezelX 5ffa3b81f1 dial back nullPtr usage
while it still remains a good idea to port as many NULL compares and assignments over to nullPtr as feasable, we do still need to sort out how to better support scripted empty, false, and zero assigns for things like objectIDs.

this means we'll need to both fully convert the backend of the parser to support that kind of thing, but also alter most if not all exisiting NULLs. up to and including things like SAFE_DELETE. while that's certainly feasable, given there's aproximatel 400 nullptr assigns/checks prior to this commit, and roughly 1800 of the prior, if it terminates in a script call and not an aip one direct, we'll be dialing that back until such time as fork fully fopcused on converting and resolving any lingering mismatches is completed.
2025-12-29 17:45:09 -06:00
..
tools rest of virtuals removed 2024-03-18 18:40:22 +00:00
creator.cpp uninitialized variables-gui 2020-05-11 15:03:27 -05:00
creator.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
editor.cpp Conversions 2023-06-11 21:59:03 +01:00
editor.h virtuals removed 2024-03-18 18:13:00 +00:00
editorIconRegistry.cpp clean up more texture profile refs to kill spam 2021-10-31 14:38:02 -05:00
editorIconRegistry.h Eliminate ConsoleStaticMethod 2018-04-20 20:27:09 +02:00
editTSCtrl.cpp - Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way. 2025-05-25 07:40:10 -05:00
editTSCtrl.h - Reimplements autosave logic to handle levels, subscenes and terrains in a more consistent, reliable way. 2025-05-25 07:40:10 -05:00
gizmo.cpp fix order of ops mangling useGroupCenter snapping 2024-04-15 15:33:06 -05:00
gizmo.h ditch _snapfloat entirely in favor of just using the shared mRoundF 2024-04-10 15:56:44 -05:00
guiConvexShapeEditorCtrl.cpp dial back nullPtr usage 2025-12-29 17:45:09 -06:00
guiConvexShapeEditorCtrl.h snap syncing 2024-09-22 14:34:07 -05:00
guiDecalEditorCtrl.cpp decal atlas support work 2025-09-19 09:09:55 -05:00
guiDecalEditorCtrl.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiMissionArea.cpp Update guiMissionArea.cpp 2025-06-15 17:15:59 +01:00
guiMissionArea.h remove terrain dependency from mission area 2025-06-15 12:41:47 +01:00
guiMissionAreaEditor.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
guiMissionAreaEditor.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
guiTerrPreviewCtrl.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
guiTerrPreviewCtrl.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
terrainActions.cpp simplify erosion calcs 2025-02-18 19:58:48 -06:00
terrainActions.h simplify erosion calcs 2025-02-18 19:58:48 -06:00
terrainEditor.cpp add a pasteUp and pasteDown pallet 2025-02-17 23:42:19 -06:00
terrainEditor.h add min/max tile height entrys to painter, apply those to the general isvalid check for a given tile alteration. apply that to more brushes. 2024-10-24 13:37:45 -05:00
tSelection.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
tSelection.h Issue found with PVS-Studio: 2015-07-13 23:08:17 -05:00
undoActions.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
undoActions.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
worldEditor.cpp dial back nullPtr usage 2025-12-29 17:45:09 -06:00
worldEditor.h review notes from Az 2025-03-30 11:22:42 +01:00
worldEditorSelection.cpp ditch _snapfloat entirely in favor of just using the shared mRoundF 2024-04-10 15:56:44 -05:00
worldEditorSelection.h ditch _snapfloat entirely in favor of just using the shared mRoundF 2024-04-10 15:56:44 -05:00