add a pasteUp and pasteDown pallet

This commit is contained in:
AzaezelX 2025-02-17 23:42:19 -06:00
parent 561c201b88
commit 25ea164a1f
5 changed files with 118 additions and 5 deletions

View file

@ -858,6 +858,23 @@ void HydraulicErosionAction::process(Selection* sel, const Gui3DMouseEvent&, boo
}
void TerrainScratchPad::addTile(F32 height, U8 material)
{
mContents.push_back(new gridStub(height, material));
mBottom = mMin(height, mBottom);
mTop = mMax(height, mTop);
};
void TerrainScratchPad::clear()
{
for (U32 i = 0; i < mContents.size(); i++)
delete(mContents[i]);
mContents.clear();
mBottom = F32_MAX;
mTop = F32_MIN;
}
void copyAction::process(Selection* sel, const Gui3DMouseEvent&, bool selChanged, Type type)
{
gTerrainScratchPad.clear();
@ -872,6 +889,15 @@ void copyAction::process(Selection* sel, const Gui3DMouseEvent&, bool selChanged
void pasteAction::process(Selection* sel, const Gui3DMouseEvent&, bool selChanged, Type type)
{
if (gTerrainScratchPad.size() == 0)
return;
if (gTerrainScratchPad.size() != sel->size())
return;
if (type != Begin)
return;
for (U32 i = 0; i < sel->size(); i++)
{
if (isValid((*sel)[i]))
@ -886,6 +912,66 @@ void pasteAction::process(Selection* sel, const Gui3DMouseEvent&, bool selChange
mTerrainEditor->scheduleMaterialUpdate();
}
void pasteUpAction::process(Selection* sel, const Gui3DMouseEvent&, bool selChanged, Type type)
{
if (gTerrainScratchPad.size() == 0)
return;
if (gTerrainScratchPad.size() != sel->size())
return;
if (type != Begin)
return;
F32 floor = F32_MAX;
for (U32 i = 0; i < sel->size(); i++)
{
floor = mMin((*sel)[i].mHeight, floor);
}
for (U32 i = 0; i < sel->size(); i++)
{
if (isValid((*sel)[i]))
{
mTerrainEditor->getUndoSel()->add((*sel)[i]);
(*sel)[i].mHeight = gTerrainScratchPad[i]->mHeight - gTerrainScratchPad.mBottom + floor;
(*sel)[i].mMaterial = gTerrainScratchPad[i]->mMaterial;
mTerrainEditor->setGridInfo((*sel)[i]);
}
}
mTerrainEditor->scheduleGridUpdate();
mTerrainEditor->scheduleMaterialUpdate();
}
void pasteDownAction::process(Selection* sel, const Gui3DMouseEvent&, bool selChanged, Type type)
{
if (gTerrainScratchPad.size() == 0)
return;
if (gTerrainScratchPad.size() != sel->size())
return;
if (type != Begin)
return;
F32 ceiling = F32_MIN;
for (U32 i = 0; i < sel->size(); i++)
{
ceiling = mMax((*sel)[i].mHeight, ceiling);
}
for (U32 i = 0; i < sel->size(); i++)
{
if (isValid((*sel)[i]))
{
mTerrainEditor->getUndoSel()->add((*sel)[i]);
(*sel)[i].mHeight = gTerrainScratchPad[i]->mHeight - gTerrainScratchPad.mTop + ceiling;
(*sel)[i].mMaterial = gTerrainScratchPad[i]->mMaterial;
mTerrainEditor->setGridInfo((*sel)[i]);
}
}
mTerrainEditor->scheduleGridUpdate();
mTerrainEditor->scheduleMaterialUpdate();
}
IMPLEMENT_CONOBJECT( TerrainSmoothAction );
ConsoleDocClass( TerrainSmoothAction,

View file

@ -354,9 +354,10 @@ public:
class TerrainScratchPad
{
public:
TerrainScratchPad() {};
F32 mBottom, mTop;
TerrainScratchPad(): mBottom(FLT_MAX), mTop(F32_MIN){};
~TerrainScratchPad() { mContents.clear(); };
void clear() { for (U32 i = 0; i < mContents.size(); i++) delete(mContents[i]); mContents.clear(); };
void clear();
class gridStub
{
public:
@ -364,7 +365,8 @@ public:
F32 mHeight;
U8 mMaterial;
};
void addTile(F32 height, U8 material) { mContents.push_back(new gridStub(height, material)); };
void addTile(F32 height, U8 material);
U32 size() { return(mContents.size()); };
gridStub* operator [](U32 index) { return mContents[index]; };
private:
Vector<gridStub*> mContents;
@ -392,6 +394,27 @@ public:
void process(Selection* sel, const Gui3DMouseEvent& event, bool selChanged, Type type);
};
class pasteUpAction : public TerrainAction
{
public:
pasteUpAction(TerrainEditor* editor)
: TerrainAction(editor)
{
}
StringTableEntry getName() { return("pasteUp"); }
void process(Selection* sel, const Gui3DMouseEvent& event, bool selChanged, Type type);
};
class pasteDownAction : public TerrainAction
{
public:
pasteDownAction(TerrainEditor* editor)
: TerrainAction(editor)
{
}
StringTableEntry getName() { return("pasteDown"); }
void process(Selection* sel, const Gui3DMouseEvent& event, bool selChanged, Type type);
};
/// An undo action used to perform terrain wide smoothing.
class TerrainSmoothAction : public UndoAction

View file

@ -716,7 +716,9 @@ TerrainEditor::TerrainEditor() :
mActions.push_back(new HydraulicErosionAction(this));
mActions.push_back(new copyAction(this));
mActions.push_back(new pasteAction(this));
mActions.push_back(new pasteUpAction(this));
mActions.push_back(new pasteDownAction(this));
// set the default action
mCurrentAction = mActions[0];

View file

@ -1259,6 +1259,8 @@ function EditorGui::SetTerrainPalletBar()
EWToolsPaletteWindow.addButton("ClearEmpty", "ToolsModule:clearEmpty_n_image", "ETerrainEditor.switchAction( clearEmpty );", "", "Clear Empty", "shift 0");
EWToolsPaletteWindow.addButton("Copy", "ToolsModule:setHeight_n_image", "ETerrainEditor.switchAction( copy );", "", "copy", "ctrl C");
EWToolsPaletteWindow.addButton("Paste", "ToolsModule:setHeight_n_image", "ETerrainEditor.switchAction( paste );", "", "paste", "ctrl v");
EWToolsPaletteWindow.addButton("pasteUp", "ToolsModule:setHeight_n_image", "ETerrainEditor.switchAction( pasteUp );", "", "pasteUp", "ctrl b");
EWToolsPaletteWindow.addButton("PasteDown", "ToolsModule:setHeight_n_image", "ETerrainEditor.switchAction( pasteDown );", "", "pasteDown", "ctrl n");
EWToolsPaletteWindow.refresh();
}

View file

@ -148,7 +148,7 @@ function ButtonPalette::refresh(%this)
variable = getField(%buttonInfo, 3);
};
%extents.y += 23;
%extents.y += 25;
if(isObject(%this.actionMap))
%this.actionMap.bindCmd( keyboard, getField(%buttonInfo, 5), %paletteButton @ ".performClick();", "" );