| .. |
|
afx
|
Merge branch 'Preview4_0_DevHead' into tsneo
|
2021-08-29 22:28:42 -04:00 |
|
app
|
Fix temporary buffer for scripting conversions.
|
2021-09-04 21:25:11 -04:00 |
|
assets
|
Enforces filename string case sensitivity for assets' internal filenames, which avoids the stringtable messing with the case preventing file name case sensitivity issues.
|
2021-08-21 23:12:37 -05:00 |
|
cinterface
|
various fixes and memory corruption bug.
|
2021-09-09 19:30:32 -04:00 |
|
collision
|
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
|
2020-09-19 18:25:10 -05:00 |
|
console
|
various fixes and memory corruption bug.
|
2021-09-09 19:30:32 -04:00 |
|
core
|
Fix temporary buffer for scripting conversions.
|
2021-09-04 21:25:11 -04:00 |
|
environment
|
Merge branch 'Preview4_0_DevHead' into tsneo
|
2021-08-29 22:28:42 -04:00 |
|
forest
|
wrap to remove ambiguity
|
2021-08-09 22:24:20 -05:00 |
|
gfx
|
don't try to generate mipmaps for images that aren't n^2 dureing preview map generation
|
2021-09-10 18:18:30 -05:00 |
|
gui
|
Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into BugfixQOL_20210909
|
2021-09-10 02:20:13 -05:00 |
|
i18n
|
Parametrize script extension, default to 'tscript'
|
2021-01-19 21:32:31 +01:00 |
|
lighting
|
clean up the light.cookie entries
|
2021-07-22 11:57:41 -05:00 |
|
main
|
requested revision: use dword just in case of compiler shenanigans
|
2018-02-26 22:34:21 -06:00 |
|
materials
|
fix eronous extra glue code in macro, fix slash direction in include
|
2021-08-09 22:08:55 -05:00 |
|
math
|
adds binary to decimal and vice versa methods
|
2021-04-02 14:08:26 -05:00 |
|
module
|
Converts all game, gui editor, and system classes to utilize assets
|
2021-07-19 01:07:08 -05:00 |
|
navigation
|
NavMesh loading from zip file.
|
2021-01-11 04:51:21 -05:00 |
|
persistence
|
Update usage of TinyXML to use TinyXML2
|
2021-07-31 21:54:19 +02:00 |
|
platform
|
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
|
2021-09-01 22:26:23 -04:00 |
|
platformMac
|
followup to #531. fixes the same issue on mac
|
2021-09-05 14:54:41 -05:00 |
|
platformPOSIX
|
Use strncat instead of strcat to prevent some buffer overflows
|
2018-03-06 00:48:44 -05:00 |
|
platformSDL
|
Update thread ids for 64bit support.
|
2021-08-29 20:34:57 -04:00 |
|
platformWin32
|
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
|
2021-09-01 22:26:23 -04:00 |
|
platformX86UNIX
|
Update thread ids for 64bit support.
|
2021-08-29 20:34:57 -04:00 |
|
postFx
|
More updating of editor icons to assets
|
2021-08-07 19:27:01 -05:00 |
|
renderInstance
|
Converts all game, gui editor, and system classes to utilize assets
|
2021-07-19 01:07:08 -05:00 |
|
scene
|
Add getScriptPath console function to GUIAsset
|
2021-09-10 02:13:56 -05:00 |
|
sfx
|
remove FMODex from Torque3D
|
2021-09-11 16:29:32 -04:00 |
|
shaderGen
|
Merge branch 'Preview4_0_DevHead' into tsneo
|
2021-08-29 22:28:42 -04:00 |
|
sim
|
start cleaning up ConsoleValueRef's
|
2021-03-30 23:58:07 -04:00 |
|
sqlite
|
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
|
2020-02-04 01:47:28 -06:00 |
|
T3D
|
Merge pull request #565 from Areloch/BugfixQOL_20210909
|
2021-09-11 01:52:19 -05:00 |
|
terrain
|
fix for diffuse map mangling in several cases, filter imposters out of real time lighting (for now?) fix the blankskybox via a resave, and filter "badfilereference" and "failed" assets out of variable replacement for the project converter
|
2021-07-25 17:18:55 -05:00 |
|
testing
|
corrects a pair of conversions. one object oriented, one not.
|
2018-12-12 14:52:14 -06:00 |
|
ts
|
Add getScriptPath console function to GUIAsset
|
2021-09-10 02:13:56 -05:00 |
|
util
|
Converts all game, gui editor, and system classes to utilize assets
|
2021-07-19 01:07:08 -05:00 |
|
Verve
|
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
|
2021-08-13 20:14:39 -04:00 |
|
windowManager
|
get the splash screen on linux to stop corrupting the main window
|
2021-08-12 18:13:33 -05:00 |
|
.gitattributes
|
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
|
2017-01-13 10:42:52 -05:00 |
|
ggEndOfLineFix.txt
|
Engine directory for ticket #1
|
2012-09-19 11:15:01 -04:00 |